#if 0 /* #if0'd because it's #included, and those don't get parsed properly by snescom */ ; This file is part of the snescom-asm demo - a demo of how to build a SNES program. ; See http://bisqwit.iki.fi/source/snescom.html for details. #endif /* These must be defined as constants, because they're used * in calculation that is sent to PPU as parameters */ #define BG1_TILE_BASE $5800 #define BG2_TILE_BASE $5000 #define OAM_TILE_BASE $6000 #define BG1_TILE_BUF $7FB000 #define BG2_TILE_BUF $7FA000 #define BG1_TILE_BAK $7F9000 #define BG2_TILE_BAK $7F8000 #define AVR_CMD $307000 #define AVR_PARAM $307004 #define RTC_STATUS $307100 #define ROOT_DIR $C10000