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@@ -79,3 +79,18 @@ v0.1.4a (bugfix release)
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* Fix DMA initialization in the menu (could cause sprite corruption in some games)
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+
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+v0.1.5
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+======
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+
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+ * Sort directories by entire file name instead of first 20 characters only
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+ * Correctly map SRAM larger than 8192 bytes (HiROM) / 32768 bytes (LoROM)
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+ (fixes Dezaemon, Ongaku Tsukuuru - Kanadeeru)
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+ * SPC player: fix soft fade-in (first note cut off) on S-APU consoles
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+ (1CHIP / some Jr.)
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+ * More accurate BS-X memory map
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+ * Ignore input from non-standard controllers (Super Scope, Mouse etc.)
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+ * Fixes:
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+ - minor memory access timing tweaks
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+ (should help with occasional glitches on some systems)
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+
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