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@@ -1,8 +1,6 @@
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.data
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;don't anger the stack!
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-;padding is necessary because snescom wouldn't heed *=$7E0200.
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-stack .word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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- .word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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+dirlog .word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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@@ -10,6 +8,7 @@ stack .word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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+stack .word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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.word 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
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@@ -35,6 +34,7 @@ dma_len .word 0
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dma_mode .byt 0
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;----------state information----------
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+isr_done .byt 0 ; isr done flag
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bar_xl .byt 0 ; logical x position of select bar
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bar_yl .byt 0 ; logical y position of select bar
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bar_x .byt 0 ; pixel x position of select bar
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