PPU.h 467 B

1234567891011
  1. extern byte tileMapLocation[4];
  2. extern word characterLocation[4];
  3. void waitForVBlank(void);
  4. void setTileMapLocation(word vramDst, byte screenProp, byte bgNumber);
  5. void restoreTileMapLocation(byte bgNumber);
  6. void setCharacterLocation(word vramDst, byte bgNumber);
  7. void restoreCharacterLocation(byte bgNumber);
  8. void VRAMByteWrite(byte value, word vramDst);
  9. void VRAMLoad(word src, word vramDst, word size);
  10. void CGRAMLoad(word src, byte cgramDst, word size);