SNES.4 1.8 KB

1234567891011121314151617181920212223
  1. ----------------------------------------------------------------------------
  2. |MODE # of BGs MaxColour/Tile Palettes Colours |
  3. |----------------------------------------------------------------------------|
  4. |0 4 4 8 32 |
  5. |1 3 16/16/4 8 128 |
  6. |2 ? ??? ? ??? |
  7. |3 2 256 & 16 1 & 8 256 & 32 |
  8. |4 2 256 & 4 1 & 8 256 & 32 |
  9. |5 ? ??? ? ??? |
  10. |6 ? 16 8 128 (Interlaced mode) |
  11. |7 ? 256 1 256 |
  12. |----------------------------------------------------------------------------|
  13. |Parms which have question marks ("?") mean that I don't know their stats. |
  14. |Any information would be greatly appreciated! I have personally tested some |
  15. |of the MODEs (MODE 0, 1, and 3), but none of the rest. |
  16. |----------------------------------------------------------------------------|
  17. |MODE 1's "16/16/4" means you can have 16 colours per tile on BG1 and BG2, |
  18. |but on BG3 you can only have 4. |
  19. |----------------------------------------------------------------------------|
  20. |MODE 3 can have 256 colours on the first plane, but only 16 on the second. |
  21. |MODE 4 isn't the exact same as MODE 3 (as v2.20 of my document stated), but |
  22. |i'm waiting for someone to tell me the differences... |
  23. ----------------------------------------------------------------------------