pcx2snes.txt 1.3 KB

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  1. +----------------+
  2. | pcx2snes (win) |
  3. +----------------+
  4. v1.1
  5. by eKid
  6. to make the snes life a little easier
  7. how it's used...
  8. 1. Run the program.
  9. 2. Click Import .PCX to load a pcx file.
  10. 3. Image should display in top-left corner.
  11. 4. (Optional) Swap around the colors in the palette by left clicking to select, and right clicking to swap.
  12. 5. Select Bit-Depth for export and set tile size (bottom left corner).
  13. 6. Click Export .inc and choose a filename to export to.
  14. 7. Your Done!
  15. ------------------------
  16. Command Line mode
  17. Usage:
  18. pcx2snes in.pcx [-oOut.inc] [-bBits] [-nName] [-d (16x16)] [-sColor]
  19. -parameters in brackets are all optional
  20. -there must be no space between the prefix and value
  21. Parameter Description:
  22. -o Specifies file to output to, if not supplied it will use the input file with a ".inc" extension.
  23. -b Specifies bit depth, can be 2/4/8 for 4/16/256 colors, if not supplied it will use the bit depth of the PCX.
  24. -n Specifies name to use as a prefix of the exported array, default is "Untitled".
  25. -s Specifies an index to swap color 0 with, this is optional (mainly for transparency).
  26. -d Tells pcx2snes to arrange for 16x16 mode.
  27. ------------------------
  28. Questions/Comments/BUGS can be sent to mukunda51@hotmail.com, or you can find me on EFNet IRC - #snesdev as eKid!