123456789101112131415161718192021222324252627282930313233343536373839 |
- +----------------+
- | pcx2snes (win) |
- +----------------+
- v1.1
- by eKid
- to make the snes life a little easier
- how it's used...
- 1. Run the program.
- 2. Click Import .PCX to load a pcx file.
- 3. Image should display in top-left corner.
- 4. (Optional) Swap around the colors in the palette by left clicking to select, and right clicking to swap.
- 5. Select Bit-Depth for export and set tile size (bottom left corner).
- 6. Click Export .inc and choose a filename to export to.
- 7. Your Done!
- ------------------------
- Command Line mode
- Usage:
- pcx2snes in.pcx [-oOut.inc] [-bBits] [-nName] [-d (16x16)] [-sColor]
- -parameters in brackets are all optional
- -there must be no space between the prefix and value
- Parameter Description:
- -o Specifies file to output to, if not supplied it will use the input file with a ".inc" extension.
- -b Specifies bit depth, can be 2/4/8 for 4/16/256 colors, if not supplied it will use the bit depth of the PCX.
- -n Specifies name to use as a prefix of the exported array, default is "Untitled".
- -s Specifies an index to swap color 0 with, this is optional (mainly for transparency).
- -d Tells pcx2snes to arrange for 16x16 mode.
- ------------------------
- Questions/Comments/BUGS can be sent to mukunda51@hotmail.com, or you can find me on EFNet IRC - #snesdev as eKid!
|