backgroundfiles.asm 645 B

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  1. .Section "BackgroundfileLUT" superfree
  2. UploadBackgroundFileLUT:
  3. .dw BackgroundFile0 & $ffff
  4. .db (:BackgroundFile0 + BaseAdress>>16)
  5. .ends
  6. .Section "background file 0" superfree
  7. ;battlefile 0 sky
  8. BackgroundFile0:
  9. .dw BackgroundFile0Tiles-BackgroundFile0
  10. .dw BackgroundFile0Tilemap-BackgroundFile0
  11. .dw BackgroundFile0Palette-BackgroundFile0
  12. .dw BackgroundFile0EOF-BackgroundFile0
  13. BackgroundFile0Tiles:
  14. ; .incbin "data/battle_sky.pic"
  15. BackgroundFile0Tilemap:
  16. ; .incbin "data/battle_sky.map"
  17. BackgroundFile0Palette:
  18. .incbin "data/battle_sky.clr" READ 32 ;only get a single 16color palette
  19. BackgroundFile0EOF:
  20. .ends