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- A Super Wild Card compatibility list
- Version: 1.29
- Author: dbjh "of uCON64" with great help from CL "of NSRT" and The Dumper
- Date: 3 November 2008
- Hardware: Super Wild Card 2.8cc 32 Mbit PAL
- Software: uCON64 2.0.0
- Legend:
- 0 = seems to work without modification
- 1 = needs crack (uCON64 option -k)
- 2 = needs NTSC/PAL fix (uCON64 option -f)
- 3 = needs backup unit header fix
- 4 = seems to work, but doesn't work correctly
- 5 = music doesn't work
- 6 = copy protection screen
- 7 = wrong television standard (NTSC/PAL) screen
- 8 = corrupted/distorted graphics
- 9 = doesn't work
- Comment:
- I use the word seems, because I have tested most games only for a few minutes
- or so. Even for games that I played from the beginning till the end I can't be
- sure if they run as they do from a cartridge.
- Of course I tried to crack or fix the games that displayed a copy protection
- screen. The games that have that code can't be cracked with uCON64.
- Non-playing music seems to be a BS-specific problem.
- For some games I put an extra comment after the character sequence "<=". In
- some comments I mention the so-called emulation mode select byte. This is the
- byte at offset 2 in the header. You can check the value of the emulation mode
- select byte by passing the command line option -dbuh to uCON64. You can change
- it with a hex(adecimal) editor or by using the uCON64 option -poke (new in
- version 1.9.8beta8). For example, to change the emulation mode select byte for
- Mickey to Donald Magical Adventure 3 (J).swc you would type:
- ucon64 -poke=2:1c "Mickey to Donald Magical Adventure 3 (J).swc"
- I have sent all games to the Super Wild Card via a parallel cable. Note that
- for LoROM games that don't use SRAM uCON64 adjusts the emulation mode select
- byte before sending the game. This causes that some games don't have code 3,
- because uCON64 already makes the required modification. For example, if Addams
- Family Values is loaded from diskette the emulation mode select byte should
- have the value 0x2c instead of the value 0x0c (before the file is split).
- For games marked with an asterisk uCON64 2.0.0 is required (or an updated
- version of snescopy.txt and/or snesntsc.txt/snespal.txt).
- Code Game
- 0 - 7th Saga, The (U)
- 0 - AAAHH!!! Real Monsters (U)
- 8 + 9 - Ace wo Nerae! (J) <= it does work with Super Mario Kart (E) plugged in
- 0 - ActRaiser 2 (E)
- 4 - ActRaiser 2 (U) <= level(s?) (Industen) can't be entered
- 0 - ActRaiser (U)
- 0 - Addams Family, The (E)
- 0 - Addams Family, The - Pugsley's Scavenger Hunt (Beta)
- 0 - Addams Family, The - Pugsley's Scavenger Hunt (E)
- 0 - Addams Family Values (E)
- 0 - Adventures of Batman & Robin, The (E)
- 0 - Aladdin (E)
- 0 - Alcahest (J)
- 0 - Alien 3 (E)
- 0 - Alien vs. Predator (U)
- 0 - Another World (E)
- 0 - Arabian Nights - Sabaku no Seirei Ou (J)
- 0 - Arcade's Greatest Hits (E)
- 0 - Axelay (E)
- 0 - Bahamut Lagoon (J)
- 0 - Bastard!! Ankoku no Hakai-shin (J)
- 0 - Batman Returns (E)
- 0 - Batman Returns (J)
- 3 - Batman - Revenge of the Joker (U) <= emulation mode select byte: 0x0c
- 0 - Battletoads & Double Dragon - The Ultimate Team (U)
- 0 - Battletoads in Battlemaniacs (U) (26454)
- 0 - Beauty and the Beast (E)
- 0 - Bishoujo Senshi Sailor Moon (J)
- 0 - Brawl Brothers (U)
- 1 - Breath of Fire II (E)
- 0 - Breath of Fire (U)
- 9 - BS Bandai Satellaview-X BIOS
- 0 - BS Chrono Trigger - Character Library (J)
- 0 - BS Chrono Trigger - Jet Bike Special (J)
- 0 - BS Chrono Trigger - Music Library (J)
- 8 - BS Dan Dan Belt Conveyor Ukulele no Maki (J) (NG-Dump Known)
- 0 - BS Dr. Mario (J)
- 0 - BS Dynami Tracer (J)
- 0 - BS F-Zero Grand Prix 2 (J)
- 0 - BS Koi ha Balance - Battle of Lovers (J)
- 5 - BS Mario Collection 3 (J)
- 8 - BS Pokekame Magajin (J)
- 9 - BS Radical Dreamers (J) [f1] <= with the translation patch it does work
- 9 - BS Radical Dreamers (J) <= idem
- 0 - BS Super Earth Defense Force (J)
- 0 - BS Super Famicom Wars (J) [h1]
- 0 - BS Super Famicom Wars (J)
- 5 - BS Super Mario USA 4 (J)
- 8 - BS Treasure Conflix (J)
- 0 - BS Wai Wai Check 3-7th (J)
- 0 - BS Wario no Mori (J)
- 0 - BS Yoshi no Panepon (J)
- 0 - BS Zelda no Densetsu - Kamigami no Triforce (J)
- 9 - BS Zelda no Densetsu Kodai no Sekiban Dai 1 Hanashi (J)
- 9 - BS Zelda no Densetsu Kodai no Sekiban Dai 3 Hanashi (J)
- 1 - BS Zelda no Densetsu Remix (J)
- 0 - BS Zootto Mahjong! Event Version (J)
- 0 - Bubsy II (U)
- 0 - Bubsy in Claws Encounters of the Furred Kind (E)
- 0 - Castlevania - Vampire's Kiss (E)
- 0 - Choh Makai-Mura (J)
- 0 - Choplifter III (U) (30545)
- 0 - Chou Jikuu Yousai Macross - Scrambled Valkyrie (J)
- 0 - Chrono Trigger - Kurono Toriga (J)
- 0 - Chrono Trigger (U)
- 0 - Chuck Rock (U)
- 0 - Clay Fighter 2 - Judgment Clay (E)
- 0 - Clay Fighter (E)
- 7 - Clay Fighter (U)
- 2 - Clock Tower (J)
- 0 - Contra III - The Alien Wars (U)
- 0 - Cybernator (U)
- 0 - Daffy Duck - The Marvin Missions (U)
- 7 - Dai-3-Ji Super Robot Taisen (J)
- 9 - Daikaijuu Monogatari 2 (J) <= SWC DX2 64 Mbit PAL: 0
- 0 - Darius Twin (E)
- 0 - Darius Twin (U)
- 1 + 2 - Demon's Crest (U)
- 0 - Der Langrisser (J) (V1.1)
- 0 - Desert Strike - Return to the Gulf (U)
- 9 - Dirt Trax FX (E)
- 0 - Donald Duck Mahou no Boushi (J)
- 1 - Donkey Kong Country 2 - Diddy's Kong Quest (E)
- 1+2+4 - Donkey Kong Country 2 - Diddy's Kong Quest (U) (V1.1) <= can't get past the first level
- 1 - Donkey Kong Country 3 - Dixie Kong's Double Trouble (E)
- 1 - Donkey Kong Country 3 - Dixie Kong's Double Trouble (U)
- 0 - Donkey Kong Country - Competition Cartridge (U)
- 1 - Donkey Kong Country (E) (V1.0)
- 1 - Donkey Kong Country (E) (V1.1)
- 1 + 2 - Donkey Kong Country (U) (V1.0)
- 1 + 2 - Donkey Kong Country (U) (V1.1)
- 9 - Doom (U)
- 0 - Doraemon - Nobita to Yosei no Kuni (J)
- 0 - Dragon Quest I & II (J)
- 0 - Dragon Quest III (J)
- 0 - Dragon Quest VI (J)
- 0 - Dragon Quest V (J)
- 0 - Dragon's Lair (Beta)
- 0 - Dragon's Lair (E)
- 0 - Dragon - The Bruce Lee Story (E) [a1]
- 2 - Dragon - The Bruce Lee Story (U)
- 2 - Dr. Mario (J) (NP)
- 2 - Dual Orb II (J)
- 1 + 2 - Earthbound (U)
- 0 - Earthworm Jim 2 (U)
- 0 - Earthworm Jim (U)
- 0 - Eek! The Cat (E)
- 0 - E.V.O. Search For Eden (U)
- 0 - F-1 Grand Prix (J)
- 8 + 9 - F1 ROC II - Race of Champions (U) <= course is not visible
- 0 - Final Fantasy III (U) (V1.0)
- 0 - Final Fantasy III (U) (V1.1)
- 0 - Final Fantasy II (U) (V1.0)
- 0 - Final Fantasy IV (J)
- 0 - Final Fantasy - Mystic Quest (U) (V1.0)
- 0 - Final Fantasy VI (J)
- 0 - Final Fantasy V (J)
- 0 - Final Fight 2 (E)
- 2 + 3 - Final Fight 3 (U) <= emulation mode select byte: 0x1c
- 2 - Final Fight Guy (U)
- 2 + 3 - Final Fight Tough (J) <= emulation mode select byte: 0x1c
- 0 - Final Fight (U)
- 6 - Fire Emblem - Monshou no Nazo (J) <= SWC DX2 64 Mbit PAL: 0
- 6 - Fire Emblem - Seisen no Keifu (J) <= SWC DX2 64 Mbit PAL: 0
- 6+8+9 - Fire Emblem - Thraki 776 (J) (V.ROM) <= after reset game starts; SWC DX2 64 Mbit PAL: 8+9
- 0 - Flashback (E) (M2)
- 0 - Frogger (U)
- 1 + 2 - Front Mission - Gun Hazard (J) <= modification protection; NTSC SNES: 0
- 0 - Front Mission (J) (V1.0)
- 0 - F-Zero (E)
- 0 - Ganbare Goemon - Yuki hime Kyuushuutsu emaki (J) (V1.2)
- 0 - Ganpuru - Gunman's Proof (J)
- 2 - Gokujou Parodius (J)
- 0 - Goof Troop (E)
- 0 - Gradius III (U)
- 0 - Harvest Moon (U)
- 9 - Hayazashi Nidan Morita Shogi 2 (J) <= halts on "TRANSMIT WAIT"
- 0 - Hebereke's Popoitto (E)
- 9 - Hoshi no Kirby 3 (J)
- 2 - Illusion of Gaia (U)
- 0 - Illusion of Time (E)
- 0 - International Superstar Soccer Deluxe (E)
- 0 - International Superstar Soccer (E)
- 0 - Itchy & Scratchy Game, The (E) <= was 8 + 9!?
- 2 + 9 Jikkyou Oshaberi Parodius (J)
- 2 - Joe & Mac 2 - Lost in the Tropics (U) (35468)
- 2 - Joe & Mac 2 - Lost in the Tropics (U) (54227)
- 0 - Joe & Mac - Caveman Ninja (E)
- 0 - Joe & Mac (U)
- 0 - J.R.R. Tolkien's The Lord of the Rings - Volume 1 (U)
- 0 - Juutei Senki (J)
- 2 + 9 - Kaite Tukutte Asoberu Dezaemon (J)
- 0 - Kick Off (E)
- 0 - Kiki KaiKai - Nazo no Kuro Manto (J)
- 1 - Killer Instinct (E)
- 2 - Kirby no Kirakira Kids (J) (NP)
- 1 - Kirby's Dream Course (E)
- 1 + 2 - Kirby's Dream Course (U)
- 9 - Kirby's Dream Land 3 (U)
- 9 - Kirby's Fun Pak (E)
- 0 - Kirby's Ghost Trap (E)
- 0 - Knights of the Round (E)
- 0 - Krusty's Super Fun House (U) (V1.1)
- 0 - Legend of The Mystical Ninja, The (E)
- 0 - Legend of Zelda, The - A Link to the Past (E)
- 0 - Legend of Zelda, The - A Link to the Past (U)
- 0 - Lemmings (E)
- 2 - Live A Live (J)
- 0 - Lost Vikings II, The (E)
- 0 - Lost Vikings, The (U)
- 1 - Lufia II - Rise of the Sinistrals (H)
- 1 - Lufia II - Rise of the Sinistrals (U)
- 0 - Lufia & The Fortress of Doom (U)
- 0 - Magical Drop (J)
- 2 - Magical Pop'n (J)
- 0 - Magical Quest Starring Mickey Mouse, The (Beta)
- 0 - Magical Quest Starring Mickey Mouse, The (E)
- 0 - Magical Quest Starring Mickey Mouse, The (U)
- 1 + 2 - Mario no Super Picross (J)
- 0 - Mario Paint (E) <= I don't have a SNES mouse...
- 0 - Mario & Wario (J) <= idem
- 9 - Masou Kishin - Super Robot Taisen Gaiden - The Lord of Elemental (J)
- 2 - Mega Man's Soccer (U)
- 2 - Mega Man VII (U)
- 9 - Mega Man X 2 (E) <= the intro can be viewed
- 2 + 9 - Mega Man X 2 (U) <= idem
- 8 + 9 - Mega Man X 3 (U) <= game can be started, but sprites are not visible
- 1 - Mega Man X (E)
- 1 + 2 - Mega Man X (U) (V1.0)
- 1 + 2 - Mega Man X (U) (V1.1)
- 8 + 9 - Metal Combat - Falcon's Revenge (U) <= sprites are not visible
- 2 - Metal Warriors (U)
- 2 + 3 - Mickey to Donald Magical Adventure 3 (J) <= emulation mode select byte: 0x1c
- 0 - Micro Machines 2 - Turbo Tournament (E)
- 0 - Micro Machines (U)
- 9 - Momotarou Dentetsu Happy (J) <= halts on "SPC7110 check program v3.0"
- 0 - Mortal Kombat 3 (E)
- 0 - Mortal Kombat (Beta)
- 0 - Mortal Kombat (E)
- 0 - Mortal Kombat II (E) (V1.0)
- 0 - Mortal Kombat II (U) (V1.1)
- 0 - NBA Jam (Beta)
- 0 - NBA Jam (E) (V1.0)
- 0 - NHL '95 (E)
- 2 - Ninja Gaiden Trilogy (U)
- 0 - Ogre Battle - The March of the Black Queen (U)
- 0 - Out of This World (U)
- 0 - Parodius Da! Shinwa kara Owarai he (J)
- 0 - Parodius - Non-Sense Fantasy (E)
- 0 - Phalanx - The Enforce Fighter A-144 (E)
- 9 - Pilotwings (E) <= black screen as soon as the real flying begins
- 9 - Pilotwings (U) <= with the DSP patch it does work with Super Mario Kart (E)
- 0 - Pitfall - The Mayan Adventure (Beta)
- 0 - Pitfall - The Mayan Adventure (E)
- 0 - Pocky & Rocky 2 (U) (54250)
- 0 - Pocky & Rocky (E)
- 0 - Pop'n Twinbee (E)
- 0 - Pop'n Twinbee - Rainbow Bell Adventures (E)
- 0 - Primal Rage (E)
- 0 - Primal Rage (U) (With Sound Test)
- 0 - Prince of Persia 2 - The Shadow & The Flame (E)
- 0 - Prince of Persia (E)
- 0 - Prince of Persia (J)
- 0 - Push-Over (E)
- 0 - Puzzle Bobble (E)
- 0 - Ranma Nibun no Ichi - Akanekodan no Hihou (J)
- 0 - Ranma Nibun no Ichi - Hard Battle (U)
- 2 - Robotrek (U)
- 0 - Rockman & Forte (J)
- 0 - Rock N' Roll Racing (E)
- 0 - Romance of the Three Kingdoms IV - Wall of Fire (U)
- 2 - Romancing Sa-Ga 2 (J)
- 2 - Romancing Sa-Ga 3 (J) (V1.0)
- 2 - Romancing Sa-Ga 3 (J) (V1.1)
- 0 - Romancing Sa-Ga (J) (V1.0)
- 0 - RPG Tsukuru 2 (J)
- 0 - R-Type III - The Third Lightning (E) (21451)
- 0 - Rudra no Hihou (J)
- 0 - Sanrio World Smash Ball! (J)
- 0 - Secret of Evermore (U)
- 0 - Secret of Mana (E) (V1.0)
- 0 - Secret of Mana (E) (V1.1)
- 2 - Secret of Mana (U)
- 2 - Seiken Densetsu 2 (J)
- 0 - Seiken Densetsu 3 (J) (Sample)
- 2 - Seiken Densetsu 3 (J)
- 0 - Shadowrun (E)
- 0 - Shin Megami Tensei (J) (V1.0)
- 0 - Sim Ant (U) (37113)
- 0 - Sim City (E)
- 0 - Sim City (U)
- 0 - Simpsons, The - Bart's Nightmare (U)
- 0 - Smash Tennis (E)
- 0 - Smurfs, The (E)
- 0 - Soldiers of Fortune (U)
- 0 - Sonic the Hedgehog (Unl) [p1][h1]
- 0 - Soul Blazer (U)
- 0 - Spider-Man and the X-Men in Arcade's Revenge (E)
- 9 - Star Fox 2 (Beta)
- 9 - Star Fox 2 (Beta TD)
- 9 - Star Fox Super Weekend Competition (U)
- 9 - Star Fox (U) (V1.0)
- 9 - Star Fox (U) (V1.2)
- 9 - Star Ocean (J)
- 9 - StarWing (E) (V1.0)
- 9 - StarWing (E) (V1.1)
- 9 - Street Fighter Alpha 2 (E) [b1]
- 9 - Street Fighter Alpha 2 (E)
- 9 - Street Fighter Alpha 2 (U)
- 0 - Street Fighter II Champ. Edition (Hack)
- 0 - Street Fighter II - The World Warrior (E)
- 0 - Street Fighter II - The World Warrior (U)
- 0 - Street Fighter II Turbo (E) (V1.1)
- 2 - Street Fighter II Turbo (U)
- 9 - Street Fighter Zero 2 (J)
- 0 - Street Racer (Beta)
- 0 - Street Racer (E)
- 0 - Strike Gunner (E)
- 9 - Stunt Race FX (E)
- 0 - Sunset Riders (E)
- 0 - Super Adventure Island II (U)
- 0 - Super Adventure Island (U)
- 0 - Super Aleste (E)
- 0 - Super Aleste (J)
- 0 - Super Aleste (J) [t1]
- 0 - Super Alfred Chicken (E)
- 0 - Super Alfred Chicken (E) [a1][b1]
- 0 - Super Alfred Chicken (U)
- 0 - Super Battletank - War in the Gulf (U) (V1.0)
- 0 - Super Bomberman 2 (E)
- 0 - Super Bomberman 3 (E)
- 0 - Super Bomberman 4 (J)
- 0 - Super Bomberman 5 (J)
- 0 - Super Bomberman (E)
- 0 - Super Castlevania IV (E)
- 0 - Super Earth Defense Force (E)
- 0 - Super Famicom Wars (J) (NP)
- 0 - Super Ghouls 'N Ghosts (E)
- 1 - Super Mario All-Stars (E)
- 1 + 2 - Super Mario All-Stars (U)
- 1 - Super Mario All-Stars & World (E)
- 1 + 2 - Super Mario All-Stars & World (U)
- 1 + 2 - Super Mario Collection (J) (V1.1)
- 9 - Super Mario Kart (E) <= it does work with Super Mario Kart (E) plugged in
- 9 - Super Mario Kart (U) <= idem
- 9 - Super Mario RPG (J) (V1.0)
- 9 - Super Mario RPG (J) (V1.1) (NG-Dump Known)
- 9 - Super Mario RPG - Legend of the Seven Stars (U)
- 9 - Super Mario World 2 - Yoshi's Island (E) (V1.0)
- 0 - Super Mario World (E) (V1.1)
- 0 - Super Mario World (U)
- 1 - Super Metroid (E)
- 1 + 2 - Super Metroid (JU)
- 0 - Super NES Super Scope 6 (U) <= I don't have a Super Scope...
- 0 - Super Off Road (U)
- 0 - Super Power League 3 (J)
- 9 - Super Power League 4 (J) <= halts on "SPC7110 check program v3.0"
- 0 - Super Probotector - The Alien Rebels (E)
- 0 - Super Punch-Out!! (U)
- 0 - Super Puyo Puyo (J) (V1.2)
- 0 - Super R-Type (E)
- 0 - Super R-Type (U)
- 0 - Super Smash T.V. (E)
- 0 - Super Smash T.V. (U)
- 0 - Super Star Wars (E)
- 0 - Super Star Wars - Return of the Jedi (E)
- 0 - Super Star Wars - The Empire Strikes Back (Beta)
- 0 - Super Star Wars - The Empire Strikes Back (E)
- 0 - Super Star Wars - The Empire Strikes Back (U) (V1.1)
- 0 - Super Star Wars (U) (31438)
- 0 - Super Street Fighter II - The New Challengers (E)
- 0 - Super Tennis (E) (V1.0)
- 0 - Super Turrican (E)
- 0 - Syndicate (E)
- 0 - T2 - The Arcade Game (U)
- 0 - Tactics Ogre - Let Us Cling Together (J) (V1.2)
- 9 - Tales of Phantasia (J) <= SWC DX2 64 Mbit PAL: 0
- 0 - Teenage Mutant Hero Turtles IV - Turtles in Time (E)
- 0 - Teenage Mutant Hero Turtles - Tournament Fighters (E)
- 0 - Teenage Mutant Ninja Turtles IV - Turtles in Time (A)
- 0 - Teenage Mutant Ninja Turtles IV - Turtles in Time (Beta)
- 0 - Teenage Mutant Ninja Turtles - Turtles in Time (J)
- 0 - Tenchi Muyou! Game Hen (J)
- 9 - Tengai Makyou Zero (J)
- 9 - Tengai Makyou Zero - Shounen Jump no Sho (J)
- 0 - Terranigma (E)
- 0 - Terranigma (S)
- 0 - Test Drive II - The Duel (U) (20429)
- 1 - Tetris Attack (E)
- 1 + 2 - Tetris Attack (U)
- 0 - Theme Park (E)
- 0 - Thoroughbred Breeder III (J)
- 0 - Tiny Toon Adventures - Buster Busts Loose! (E)
- 2+8+9 - Tokimeki Memorial - Densetsu no Ki no Shita de (J) (V1.1) <= the game halts after a while
- 0 - Tom & Jerry (U)
- 0 - Top Racer (J)
- 0 - Treasure Hunter G (J)
- 0 - Ultimate Mortal Kombat 3 (U)
- 0 - Ultima VII - The Black Gate (Beta)
- 0 - Ultima VII - The Black Gate (U)
- 0 - Uncharted Waters - New Horizons (U)
- 1 - Uniracers (U)
- 1 - Unirally (E)
- 0 - U.N. Squadron (E)
- 9 - Vortex (E)
- 0 - Wario's Woods (U)
- 0 - Wolfenstein 3D (E)
- 2 - Wolfenstein 3D (U)
- 0 - Wolverine - Adamantium Rage (U)
- 0 - Worms (E)
- 0 - WWF Super Wrestlemania (E)
- 9 - X-Band Modem BIOS (U)
- 0 - X-Men - Mutant Apocalypse (E)
- 2 - Yoshi's Safari (U) <= I don't have a Super Scope...
- 2 - Ys V - Expert (J)
- 2 - Yuu Yuu Hakusho - Tokubetsuhen (J)
- 0 - Zelda no Densetsu - Kamigami no Triforce (J) (V1.0)
- 0 - Zombies (E)
- 0 - Zool (E)
- EOF
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