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  1. <html><head>
  2. <link rel="icon" href="images/icon.png" type="image/png">
  3. <title>uCON64 - ReadMe</title></head><body bgcolor="#ffffff"><tt><pre>
  4. uCON64 2.0.1 UNIX (Linux) 1999-2006,2015
  5. Uses code from various people. See 'developers.html' for more!
  6. This may be freely redistributed under the terms of the GNU Public License
  7. Usage: ucon64 [OPTION]... [ROM|IMAGE|SRAM|FILE|DIR|ARCHIVE]...
  8. Options
  9. -o=DIRECTORY specify output directory
  10. -r process subdirectories recursively
  11. --nbak prevents backup files (*.BAK)
  12. --ncol disable ANSI colors in output
  13. --port=PORT specify USB or parallel PORT={USB0, USB1, ... 3bc, 378, 278}
  14. In order to connect a copier to a PC's parallel port
  15. you need a standard bidirectional parallel cable
  16. --xreset reset parallel port
  17. --hdn=N force ROM has backup unit/emulator header with size of N Bytes
  18. --hd same as --hdn=512
  19. most backup units use a header with a size of 512 Bytes
  20. --nhd force ROM has no backup unit/emulator header
  21. --ns force ROM is not split
  22. -e emulate/run ROM (check ~/.ucon64rc for all Emulator settings)
  23. --crc show CRC32 value of ROM
  24. --sha1 show SHA1 value of ROM
  25. --md5 show MD5 value of ROM
  26. --ls generate ROM list for all recognized ROMs
  27. --lsv like --ls but more verbose
  28. --hex[=ST] show ROM as hexdump
  29. ST is the optional start value in bytes
  30. --dual[=ST] show ROM as dualdump
  31. --code[=ST] show ROM as code
  32. --print[=ST] show ROM in printable characters
  33. --find=STRING find STRING in ROM (wildcard: '?')
  34. --findi=STR like --find but ignores the case of alpha bytes
  35. --findr=STR like --find but looks also for shifted/relative similarities
  36. (no wildcard supported)
  37. --hfind=HEX find HEX codes in ROM; use quotation --hfind="75 ? 4f 4e"
  38. (wildcard: '?')
  39. --hfindr=HEX like --hfind but looks also for shifted/relative similarities
  40. (no wildcard supported)
  41. --dfind=DEC find DEC values in ROM; use quotation --dfind="117 ? 79 78"
  42. (wildcard: '?')
  43. --dfindr=DEC like --dfind but looks also for shifted/relative similarities
  44. (no wildcard supported)
  45. -c=FILE compare FILE with ROM for differences
  46. --cs=FILE compare FILE with ROM for similarities
  47. --help[=WHAT] display help and exit
  48. WHAT="long" show long help (default)
  49. WHAT="pad" show help for padding ROMs
  50. WHAT="dat" show help for DAT support
  51. WHAT="patch" show help for patching ROMs
  52. WHAT="backup" show help for backup units
  53. WHAT="disc" show help for DISC image support
  54. --help --snes would show only SNES related help
  55. --version output version information and exit
  56. -q be quiet (don't show ROM info)
  57. -v be more verbose (show backup unit headers also)
  58. Padding
  59. --ispad check if ROM is padded
  60. --pad pad ROM to next Mb
  61. -p same as --pad
  62. --padn=N pad ROM to N Bytes (put Bytes with value 0x00 after end)
  63. --strip=N strip N Bytes from end of ROM
  64. --stpn=N strip N Bytes from start of ROM
  65. --stp same as --stpn=512
  66. most backup units use a header with a size of 512 Bytes
  67. --insn=N insert N Bytes (0x00) before ROM
  68. --ins same as --insn=512
  69. most backup units use a header with a size of 512 Bytes
  70. DATabase (support for DAT files)
  71. --db DATabase statistics
  72. --dbv like --db but more verbose
  73. --dbs=CRC32 search ROM with CRC32 in DATabase
  74. --scan generate ROM list for all ROMs using DATabase
  75. like: GoodXXXX scan ...
  76. --lsd same as --scan
  77. --mkdat=DATFILE create DAT file; use -o to specify an output directory
  78. --rdat rename ROMs to their DATabase names
  79. use -o to specify an output directory
  80. --rrom rename ROMs to their internal names (if any)
  81. --r83 rename to 8.3 filenames
  82. --rjoliet rename to Joliet compatible filenames
  83. --rl rename to lowercase
  84. --ru rename to uppercase
  85. Patching
  86. --poke=OFF:V change byte at file offset OFF to value V (both in hexadecimal)
  87. --pattern=FILE change ROM based on patterns specified in FILE
  88. --patch=PATCH specify the PATCH for the following options
  89. use this option or uCON64 expects the last commandline
  90. argument to be the name of the PATCH file
  91. -b apply Baseline/BSL PATCH to ROM
  92. -i apply IPS PATCH to ROM (IPS&#60;=v1.2)
  93. --mki=ORG_ROM create IPS patch; ROM should be the modified ROM
  94. -a apply APS PATCH to ROM (APS&#60;=v1.2)
  95. --mka=ORG_ROM create APS patch; ROM should be the modified ROM
  96. --na=DESC change APS single line DESCRIPTION
  97. --ppf apply PPF PATCH to IMAGE (PPF&#60;=v2.0); ROM should be an IMAGE
  98. --mkppf=ORG_IMG create PPF patch; ROM should be the modified IMAGE
  99. --nppf=DESC change PPF single line DESCRIPTION
  100. --idppf=FILE_ID.DIZ change FILE_ID.DIZ of PPF PATCH (PPF v2.0)
  101. --gge=CODE encode and display Game Genie code
  102. example: --gge=CODE --sms or --gge=CODE --gb
  103. CODE='AAAA:VV' or CODE='AAAA:VV:CC'
  104. --gge=CODE --gen
  105. CODE='AAAAAA:VVVV'
  106. --gge=CODE --nes
  107. CODE='AAAA:VV' or CODE='AAAA:VV:CC'
  108. --gge=CODE --snes
  109. CODE='AAAAAA:VV'
  110. --ggd=GG_CODE decode Game Genie code
  111. example: --ggd=GG_CODE --sms or --ggd=GG_CODE --gb
  112. GG_CODE='XXX-XXX' or GG_CODE='XXX-XXX-XXX'
  113. --ggd=GG_CODE --gen
  114. GG_CODE='XXXX-XXXX'
  115. --ggd=GG_CODE --nes
  116. GG_CODE='XXXXXX' or GG_CODE='XXXXXXXX'
  117. --ggd=GG_CODE --snes
  118. GG_CODE='XXXX-XXXX'
  119. --gg=GG_CODE apply Game Genie code (permanently)
  120. example: like above but a ROM is required
  121. supported are:
  122. Game Boy/(Super GB)/GB Pocket/Color GB/(GB Advance),
  123. Sega Master System(II/III)/Game Gear (Handheld),
  124. Genesis/Sega Mega Drive/Sega CD/32X/Nomad,
  125. Nintendo Entertainment System/NES/Famicom/Game Axe (Redant),
  126. Super Nintendo Entertainment System/SNES/Super Famicom
  127. All disc-based consoles
  128. --disc force recognition
  129. --rip=N rip/dump track N from IMAGE
  130. --bin2iso=N convert track N to ISO (if possible) by resizing
  131. sectors to 2048 Bytes
  132. --isofix=N fix corrupted track N (if possible)
  133. if PVD points to a bad DR offset it will add padding data
  134. so actual DR gets located in right absolute address
  135. --mkcue generate CUE sheet for IMAGE or existing TOC sheet
  136. --mktoc generate TOC sheet for IMAGE or existing CUE sheet
  137. Dreamcast
  138. --dc force recognition
  139. --scr scramble 1ST_READ.BIN for selfboot CDs
  140. --unscr unscramble 1ST_READ.BIN for non-selfboot CDs
  141. --mkip generate IP.BIN file with default values
  142. --parse=TEMPLATE parse TEMPLATE file into a IP.BIN;
  143. creates an empty template when TEMPLATE does not exist
  144. Playstation (One)
  145. --psx force recognition
  146. DexDrive
  147. --xdex=N send/receive Block N to/from DexDrive; --port=PORT
  148. receives automatically when SRAM does not exist
  149. Game Boy Advance (SP)
  150. --gba force recognition
  151. -n=NEW_NAME change internal ROM name to NEW_NAME
  152. --logo restore ROM logo character data (offset: 0x04-0x9F)
  153. --chk fix ROM header checksum
  154. --sram patch ROM for SRAM saving
  155. --sc convert to Super Card (CF to GBA Adapter)
  156. (creates SAV and SCI templates)
  157. --crp=WAIT_TIME slow down ROM access ("crash patch");
  158. WAIT_TIME=0 default in most crash patches
  159. WAIT_TIME=4 faster than 0, slower than 8
  160. WAIT_TIME=8 faster than 4, slower than 28
  161. WAIT_TIME=12 slowest cartridge access speed
  162. WAIT_TIME=16 faster than 28, but slower than 20
  163. WAIT_TIME=20 default in most original cartridges
  164. WAIT_TIME=24 fastest cartridge access speed
  165. WAIT_TIME=28 faster than 8 but slower than 16
  166. --multi=SIZE make multi-game file for use with FAL/F2A flash card, truncated
  167. to SIZE Mbit; file with loader must be specified first, then
  168. all the ROMs, multi-game file to create last
  169. Flash 2 Advance (Ultra)
  170. --xf2a send/receive ROM to/from Flash 2 Advance (Ultra); --port=PORT
  171. receives automatically (32 Mbits) when ROM does not exist
  172. --xf2amulti=SIZE send multiple ROMs to Flash 2 Advance (Ultra); specify a
  173. loader in the configuration file; --port=PORT
  174. --xf2ac=N receive N Mbits of ROM from Flash 2 Advance (Ultra);
  175. --port=PORT
  176. --xf2as send/receive SRAM to/from Flash 2 Advance (Ultra); --port=PORT
  177. receives automatically when SRAM does not exist
  178. --xf2ab=BANK send/receive SRAM to/from Flash 2 Advance (Ultra) BANK
  179. BANK should be a number &#62;= 1; --port=PORT
  180. receives automatically when SRAM does not exist
  181. Flash Advance Linker
  182. --xfal send/receive ROM to/from Flash Advance Linker; --port=PORT
  183. receives automatically (32 Mbits) when ROM does not exist
  184. --xfalmulti=SIZE send multiple ROMs to Flash Advance Linker (makes temporary
  185. multi-game file truncated to SIZE Mbit); specify a loader in
  186. the configuration file; --port=PORT
  187. --xfalc=N receive N Mbits of ROM from Flash Advance Linker; --port=PORT
  188. N can be 8, 16, 32, 64, 128 or 256
  189. --xfals send/receive SRAM to/from Flash Advance Linker; --port=PORT
  190. receives automatically when SRAM does not exist
  191. --xfalb=BANK send/receive SRAM to/from Flash Advance Linker BANK
  192. BANK can be 1, 2, 3 or 4; --port=PORT
  193. receives automatically when SRAM does not exist
  194. --xfalm try to enable EPP mode, default is SPP mode
  195. Nintendo DS
  196. --nds force recognition
  197. -n=NEW_NAME change internal ROM name to NEW_NAME
  198. --logo restore ROM logo character data
  199. --chk fix ROM header checksum
  200. Nintendo 64
  201. --n64 force recognition
  202. --int force ROM is in interleaved format (2143, V64)
  203. --nint force ROM is not in interleaved format (1234, Z64)
  204. -n=NEW_NAME change internal ROM name to NEW_NAME
  205. --v64 convert to Doctor V64 (and compatibles/interleaved)
  206. --z64 convert to Mr. Backup Z64 (not interleaved)
  207. --dint convert ROM to (non-)interleaved format (1234 &#60;-&#62; 2143)
  208. --swap same as --dint, byte-swap ROM
  209. --swap2 word-swap ROM (1234 &#60;-&#62; 3412)
  210. --bot=BOOTCODE replace/extract BOOTCODE (4032 Bytes) in/from ROM;
  211. extracts automatically if BOOTCODE does not exist
  212. --lsram=SRAM LaC's SRAM upload tool; ROM should be LaC's ROM image
  213. the SRAM must have a size of 512 Bytes
  214. this option generates a ROM which can be used to transfer
  215. SRAMs to your cartridge's SRAM (EEPROM)
  216. --usms=SMSROM Jos Kwanten's UltraSMS (Sega Master System/Game Gear emulator);
  217. ROM should be Jos Kwanten's UltraSMS ROM image
  218. works only for SMS ROMs which are &#60;= 4 Mb in size
  219. --chk fix ROM checksum
  220. supports 6101, 6102, 6103, 6105 and 6106 boot codes
  221. Doctor V64
  222. --xv64 send/receive ROM to/from Doctor V64; --port=PORT
  223. receives automatically when ROM does not exist
  224. Doctor V64 Junior
  225. --xdjr send ROM to Doctor V64 Junior; --port=PORT
  226. CD64
  227. --xcd64 send/receive ROM to/from CD64; --port=PORT
  228. receives automatically (64 Mbits) when ROM does not exist
  229. --xcd64c=N receive N Mbits of ROM from CD64; --port=PORT
  230. --xcd64b send boot emu to CD64; --port=PORT
  231. --xcd64s send/receive SRAM to/from CD64; --port=PORT
  232. receives automatically when SRAM file does not exist
  233. --xcd64f send/receive flash RAM to/from CD64; --port=PORT
  234. receives automatically when flash RAM file does not exist
  235. --xcd64e send/receive EEPROM data to/from CD64; --port=PORT
  236. receives automatically when EEPROM file does not exist
  237. --xcd64m=INDEX send/receive memory pack data to/from CD64; --port=PORT
  238. INDEX is ignored for CD64 BIOS protocol
  239. receives automatically when memory pack file does not exist
  240. --xcd64p=PROT use protocol PROT when communicating with CD64; --port=PORT
  241. PROT=0 CD64 BIOS
  242. PROT=1 Ghemor
  243. PROT=2 UltraLink
  244. DexDrive
  245. --xdex=N send/receive Block N to/from DexDrive; --port=PORT
  246. receives automatically when SRAM does not exist
  247. Super Nintendo Entertainment System/SNES/Super Famicom
  248. --snes force recognition
  249. --hi force ROM is HiROM
  250. --nhi force ROM is not HiROM
  251. --erom force ROM is "Extended" (combine with -hi for Extended HiROM)
  252. --int force ROM is in interleaved format (GD3/UFO)
  253. --int2 force ROM is in interleaved format 2 (SFX)
  254. --nint force ROM is not in interleaved format
  255. --bs force ROM is a Broadcast Satellaview dump
  256. --nbs force ROM is a regular cartridge dump
  257. -n=NEW_NAME change internal ROM name to NEW_NAME
  258. --fig convert to *Pro Fighter*/FIG
  259. --figs convert *.srm (SRAM) file to *Pro Fighter*/FIG
  260. --gd3 convert to Game Doctor SF3(SF6/SF7)/Professor SF(SF II)
  261. --idnum=NUM make -gd3 produce file names where first file has numerical
  262. identifier NUM, next NUM + 1, etc.
  263. --gd3s convert *.srm (SRAM) file to GD SF3(SF6/SF7)/Professor SF*
  264. --mgd convert to Multi Game*/MGD2/MGH/RAW
  265. --smc convert to Super Magicom/SMC
  266. --swc convert to Super Wild Card*/SWC
  267. --swcs convert *.srm (SRAM) file to Super Wild Card*/SWC
  268. --ufo convert to Super UFO
  269. --ufos convert *.srm (SRAM) file to Super UFO
  270. --ctrl=TYPE specify type of controller in port 1 for emu when converting
  271. TYPE=0 gamepad
  272. TYPE=1 mouse
  273. TYPE=2 mouse / gamepad
  274. TYPE=6 multitap
  275. --ctrl2=TYPE specify type of controller in port 2 for emu when converting
  276. TYPE=0 gamepad
  277. TYPE=1 mouse
  278. TYPE=2 mouse / gamepad
  279. TYPE=3 super scope
  280. TYPE=4 super scope / gamepad
  281. TYPE=5 Konami's justifier
  282. TYPE=6 multitap
  283. TYPE=7 mouse / super scope / gamepad
  284. --stp convert SRAM from backup unit for use with an emulator
  285. --stp just strips the first 512 bytes
  286. --dbuh display (relevant part of) backup unit header
  287. --dint deinterleave ROM (regardless whether the ROM is interleaved)
  288. --col=0xCOLOR convert 0xRRGGBB (HTML) &#60;-&#62; 0xXXXX (SNES)
  289. -j join split ROM
  290. -s split ROM; default part size is 8 Mb
  291. --ssize=SIZE specify split part size in Mbit (not for Game Doctor SF3)
  292. -k remove protection (crack)
  293. -f remove NTSC/PAL protection
  294. -l remove SlowROM checks
  295. --chk fix ROM checksum
  296. --multi=SIZE make multi-game file for use with Super Flash flash card,
  297. truncated to SIZE Mbit; file with loader must be specified
  298. first, then all the ROMs, multi-game file to create last
  299. --dmirr "de-mirror" ROM (strip mirrored block from end of ROM)
  300. --dnsrt "de-NSRT" ROM (restore name and checksum from NSRT header)
  301. --mksrm create *.srm (SRAM) file with size based on ROM information
  302. Super Com Pro/Super Magicom/SMC/Super Wild Card (1.6XC/2.7CC/2.8CC/DX/DX2)/SWC
  303. --xswc send/receive ROM to/from Super Wild Card*/SWC; --port=PORT
  304. receives automatically when ROM does not exist
  305. --xswc2 same as --xswc, but enables Real Time Save mode (SWC only)
  306. --xswc-io=MODE specify SWC I/O mode; use with -xswc or -xswcc
  307. MODE=0x001 force 32 Mbit dump
  308. MODE=0x002 use alternative method for determining ROM size
  309. MODE=0x004 Super FX
  310. MODE=0x008 S-DD1
  311. MODE=0x010 SA-1
  312. MODE=0x020 SPC7110
  313. MODE=0x040 DX2 trick (might work with other SWC models)
  314. MODE=0x080 Mega Man X 2
  315. MODE=0x100 dump BIOS
  316. It is possible to combine flags. MODE=0x44 makes it possible
  317. to dump for example Yoshi's Island
  318. --xswcs send/receive SRAM to/from Super Wild Card*/SWC; --port=PORT
  319. receives automatically when SRAM does not exist
  320. --xswcc send/receive SRAM to/from cartridge in Super Wild Card*/SWC;
  321. --port=PORT
  322. receives automatically when SRAM does not exist
  323. --xswcr send/receive RTS data to/from Super Wild Card*/SWC; --port=PORT
  324. receives automatically when RTS file does not exist
  325. Game Doctor SF3(SF6/SF7)/Professor SF(SF II)
  326. --xgd3 send ROM to Game Doctor SF3/SF6/SF7; --port=PORT
  327. this option uses the Game Doctor SF3 protocol
  328. --xgd6 send ROM to Game Doctor SF6/SF7; --port=PORT
  329. this option uses the Game Doctor SF6 protocol
  330. --xgd3s send SRAM to Game Doctor SF3/SF6/SF7; --port=PORT
  331. --xgd6s send/receive SRAM to/from Game Doctor SF6/SF7; --port=PORT
  332. receives automatically when SRAM does not exist
  333. --xgd6r send/receive saver (RTS) data to/from Game Doctor SF6/SF7;
  334. --port=PORT
  335. receives automatically when saver file does not exist
  336. Super Pro Fighter (Q/Q+)/Pro Fighter X (Turbo 2)/Double Pro Fighter (X Turbo)
  337. --xfig send/receive ROM to/from *Pro Fighter*/FIG; --port=PORT
  338. receives automatically when ROM does not exist
  339. --xfigs send/receive SRAM to/from *Pro Fighter*/FIG; --port=PORT
  340. receives automatically when SRAM does not exist
  341. --xfigc send/receive SRAM to/from cartridge in *Pro Fighter*/FIG;
  342. --port=PORT
  343. receives automatically when SRAM does not exist
  344. Super Flash flash card programmer
  345. --xsf send/receive ROM to/from Super Flash flash card programmer
  346. --port=PORT
  347. receives automatically (64 Mbits) when ROM does not exist
  348. --xsfs send/receive SRAM to/from Super Flash flash card programmer
  349. --port=PORT
  350. receives automatically when SRAM does not exist
  351. Quickdev16
  352. --xqd16 send ROM to Quickdev16
  353. Neo Geo/Neo Geo CD(Z)/MVS
  354. --ng force recognition
  355. --bios=BIOS convert NeoCD BIOS to work with NeoCD emulator
  356. --sam=SAMFILE convert SAM/M.A.M.E. sound to WAV
  357. Genesis/Sega Mega Drive/Sega CD/32X/Nomad
  358. --gen force recognition
  359. --int force ROM is in interleaved format (SMD)
  360. --int2 force ROM is in interleaved format 2 (MGD)
  361. --nint force ROM is not in interleaved format (BIN/RAW)
  362. -n=NEW_NAME change foreign ROM name to NEW_NAME
  363. --n2=NEW_NAME change Japanese ROM name to NEW_NAME
  364. --smd convert to Super Magic Drive/SMD
  365. --smds convert *.srm (SRAM) file to Super Magic Drive/SMD
  366. --bin convert to Magicom/BIN/RAW
  367. --mgd convert to Multi Game*/MGD2/MGH
  368. --stp convert SRAM from backup unit for use with an emulator
  369. --stp just strips the first 512 bytes
  370. -j join split ROM
  371. -s split ROM; default part size is 8 Mb (4 Mb for SMD)
  372. --ssize=SIZE specify split part size in Mbit
  373. -f remove NTSC/PAL protection
  374. --chk fix ROM checksum
  375. --1991 fix old third party ROMs to work with consoles build after
  376. October 1991 by inserting "(C) SEGA" and "(C)SEGA"
  377. --multi=SIZE make multi-game file for use with MD-PRO flash card, truncated
  378. to SIZE Mbit; file with loader must be specified first, then
  379. all the ROMs, multi-game file to create last
  380. --region=CODE enable region function; use with -multi
  381. CODE=0 force NTSC/Japan for all games
  382. CODE=1 force NTSC/U.S.A. for all games
  383. CODE=2 force PAL for all games
  384. CODE=x use whatever setting games expect
  385. Super Com Pro/Super Magic Drive/SMD
  386. --xsmd send/receive ROM to/from Super Magic Drive/SMD; --port=PORT
  387. receives automatically when ROM does not exist
  388. --xsmds send/receive SRAM to/from Super Magic Drive/SMD; --port=PORT
  389. receives automatically when SRAM does not exist
  390. MD-PRO flash card programmer
  391. --xmd send/receive ROM to/from MD-PRO flash card programmer
  392. --port=PORT
  393. receives automatically (32/64 Mbits) when ROM does not exist
  394. --xmds send/receive SRAM to/from MD-PRO flash card programmer
  395. --port=PORT
  396. receives automatically when SRAM does not exist
  397. --xmdb=BANK send/receive SRAM to/from MD-PRO BANK
  398. BANK can be a number from 1 to 4; --port=PORT
  399. receives automatically when SRAM does not exist
  400. Mike Pavone's Genesis/Sega CD transfer cable
  401. --xmcd receive ROM from Genesis/Sega CD; --port=PORT
  402. Cyan's Megadrive ROM copier
  403. --xcmc receive ROM from Cyan's Megadrive ROM copier; --port=PORT
  404. --xcmct=TEST run test TEST
  405. TEST=1 burn-in reliability test (specify speed)
  406. TEST=2 testbench mode (experts only)
  407. --xcmcm=SPEED specify transfer speed
  408. SPEED=1 slow (debug)
  409. SPEED=2 medium
  410. SPEED=3 fast (default)
  411. SPEED=4 full speed (risky)
  412. Game Boy/(Super GB)/GB Pocket/Color GB
  413. --gb force recognition
  414. -n=NEW_NAME change internal ROM name to NEW_NAME
  415. --logo restore ROM logo character data (offset: 0x104-0x134)
  416. --mgd convert to Multi Game*/MGD2/RAW
  417. --ssc convert to Super Smart Card/SSC
  418. --sgb convert from GB Xchanger/GB/GBC to Super Backup Card/GX/GBX
  419. --gbx convert from Super Backup Card/GX/GBX to GB Xchanger/GB/GBC
  420. --n2gb=NESROM KAMI's FC EMUlator (NES emulator);
  421. ROM should be KAMI's FC Emulator ROM image
  422. NESROM should contain 16 kB of PRG data and 8 kB of CHR data
  423. --chk fix ROM checksum
  424. Game Boy Xchanger/GBDoctor
  425. --xgbx send/receive ROM to/from GB Xchanger; --port=PORT
  426. receives automatically when ROM does not exist
  427. --xgbxs send/receive SRAM to/from GB Xchanger; --port=PORT
  428. receives automatically when SRAM does not exist
  429. --xgbxb=BANK send/receive 64 kbits SRAM to/from GB Xchanger BANK
  430. BANK can be a number from 0 to 15; --port=PORT
  431. receives automatically when ROM does not exist
  432. --xgbxm try to enable EPP mode, default is SPP mode
  433. Mad Catz Camera Link (Game Boy Camera)
  434. --xmccl receives from Mad Catz Camera Link; --port=PORT
  435. Handy (prototype)/Lynx/Lynx II
  436. --lynx force recognition
  437. --lyx convert to LYX/RAW (strip 64 Bytes LNX header)
  438. --lnx convert to LNX (uses default values for the header);
  439. adjust the LNX header with the following options
  440. -n=NEW_NAME change internal ROM name to NEW_NAME (LNX only)
  441. --nrot set no rotation (LNX only)
  442. --rotl set rotation left (LNX only)
  443. --rotr set rotation right (LNX only)
  444. --b0=N change Bank0 kBytes size to N={0,64,128,256,512} (LNX only)
  445. --b1=N change Bank1 kBytes size to N={0,64,128,256,512} (LNX only)
  446. Lynxit (Lynx cartridge backup board)
  447. --xlit receive ROM from Lynxit interface; --port=PORT
  448. PC-Engine (CD Unit/Core Grafx(II)/Shuttle/GT/LT/Super CDROM/DUO(-R(X)))
  449. Super Grafx/Turbo (Grafx(16)/CD/DUO/Express)
  450. --pce force recognition
  451. --int force ROM is in interleaved (bit-swapped) format
  452. --nint force ROM is not in interleaved (bit-swapped) format
  453. --msg convert to Magic Super Griffin/MSG
  454. --mgd convert to Multi Game Doctor*/MGD2/RAW
  455. --swap swap bits of all bytes in file (TurboGrafx-16 &#60;-&#62; PC-Engine)
  456. -f fix region protection
  457. --multi=SIZE make multi-game file for use with PCE-PRO flash card, truncated
  458. to SIZE Mbit; file with loader must be specified first, then
  459. all the ROMs, multi-game file to create last
  460. Magic Super Griffin/MSG
  461. --xmsg send/receive ROM to/from Magic Super Griffin/MSG; --port=PORT
  462. receives automatically when ROM does not exist
  463. PCE-PRO flash card programmer
  464. --xpce send/receive ROM to/from PCE-PRO flash card programmer
  465. --port=PORT
  466. receives automatically (32 Mbits) when ROM does not exist
  467. Nintendo Entertainment System/NES/Famicom/Game Axe (Redant)
  468. --nes force recognition
  469. -n=NEW_NAME change internal ROM name to NEW_NAME (UNIF only)
  470. --unif convert to UNIF format/UNF (uses default values)
  471. --ines convert to iNES format/NES (uses default values)
  472. --ineshd extract iNES header from ROM (16 Bytes)
  473. -j join Pasofami/PRM/700/PRG/CHR/split ROM (Pasofami -&#62; iNES)
  474. --pasofami convert to Pasofami/PRM/700/PRG/CHR
  475. -s convert/split to Pasofami/PRM/700/PRG/CHR (iNES -&#62; Pasofami)
  476. --ffe convert to FFE format (Super Magic Card)
  477. --mapr=MAPR specify board name or mapper number for conversion options
  478. MAPR must be a board name for UNIF or a number for Pasofami
  479. and iNES
  480. --dint deinterleave ROM (regardless whether the ROM is interleaved)
  481. --ctrl=TYPE specify controller type (UNIF only)
  482. TYPE=0 regular joypad
  483. TYPE=1 zapper
  484. TYPE=2 R.O.B.
  485. TYPE=3 Arkanoid controller
  486. TYPE=4 powerpad
  487. TYPE=5 four-score adapter
  488. --ntsc specify TV standard is NTSC (UNIF/iNES only)
  489. --pal specify TV standard is PAL (UNIF/iNES only)
  490. --bat specify battery is present
  491. --nbat specify battery is not present
  492. --vram specify VRAM override (UNIF only)
  493. --nvram specify no VRAM override (UNIF only)
  494. --mirr=MTYPE specify mirroring type
  495. MTYPE=0 horizontal mirroring
  496. MTYPE=1 vertical mirroring
  497. MTYPE=2 mirror all pages from $2000 (UNIF only)
  498. MTYPE=3 mirror all pages from $2400 (UNIF only)
  499. MTYPE=4 four screens of VRAM
  500. MTYPE=5 mirroring controlled by mapper hardware (UNIF only)
  501. --cmnt=TEXT specify that TEXT should be used as comment (UNIF only)
  502. --dumpinfo=FILE use dumper info from FILE when converting to UNIF
  503. --fds convert Famicom Disk System file (diskimage) from FAM to FDS
  504. --fdsl list Famicom Disk System/FDS (diskimage) contents
  505. Super Magic Card
  506. --xsmc send ROM (in FFE format) to Super Magic Card; --port=PORT
  507. --xsmcr send/receive RTS data to/from Super Magic Card; --port=PORT
  508. receives automatically when RTS file does not exist
  509. Sega Master System(II/III)/Game Gear (Handheld)
  510. --sms force recognition
  511. --int force ROM is in interleaved format
  512. --nint force ROM is not in interleaved format
  513. --mgd convert to Multi Game*/MGD2/MGH/RAW (gives SMS name)
  514. --mgdgg same as --mgd, but gives GG name
  515. --smd convert to Super Magic Drive/SMD
  516. --smds convert *.srm (SRAM) file to Super Magic Drive/SMD
  517. --chk fix ROM checksum (SMS only)
  518. --multi=SIZE make multi-game file for use with SMS-PRO/GG-PRO flash card,
  519. truncated to SIZE Mbit; file with loader must be specified
  520. first, then all the ROMs, multi-game file to create last
  521. SMS-PRO/GG-PRO flash card programmer
  522. --xgg send/receive ROM to/from SMS-PRO/GG-PRO flash card programmer
  523. --port=PORT
  524. receives automatically (32 Mbits) when ROM does not exist
  525. --xggs send/receive SRAM to/from SMS-PRO/GG-PRO flash card programmer
  526. --port=PORT
  527. receives automatically when SRAM does not exist
  528. --xggb=BANK send/receive SRAM to/from SMS-PRO/GG-PRO BANK
  529. BANK can be a number from 1 to 4; --port=PORT
  530. receives automatically when SRAM does not exist
  531. WonderSwan/WonderSwan Color/SwanCrystal
  532. --swan force recognition
  533. --chk fix ROM checksum
  534. Panther(32-bit prototype)/Jaguar64/Jaguar64 CD
  535. --jag force recognition
  536. Neo Geo Pocket/Neo Geo Pocket Color
  537. --ngp force recognition
  538. Pocket Linker
  539. --xpl send/receive ROM to/from Pocket Linker; --port=PORT
  540. receives automatically when ROM does not exist
  541. --xpli show information about inserted cartridge; --port=PORT
  542. --xplm try to enable EPP mode, default is SPP mode
  543. Atari VCS 2600/Atari 5200 SuperSystem/Atari CX7800/Atari 2600 Jr
  544. --ata force recognition
  545. Coleco/ColecoVision
  546. --coleco force recognition
  547. Nintendo Virtual Boy
  548. --vboy force recognition
  549. DATabase: 42773 known ROMs (DAT files: /home/dbjh/.ucon64/dat)
  550. Please report problems, fixes or ideas to ucon64-main@lists.sf.net or visit
  551. http://ucon64.sourceforge.net
  552. </pre></tt></body></html>