# -*- coding: utf-8 -*- import pygame from pygame.locals import * from sys import exit import os import sys from config import CurKeySet GameShell = {} """ GameShell["Up"] = pygame.K_w GameShell["Down"] = pygame.K_s GameShell["Left"] = pygame.K_a GameShell["Right"]= pygame.K_d """ GameShell["Up"] = pygame.K_UP GameShell["Down"] = pygame.K_DOWN GameShell["Left"] = pygame.K_LEFT GameShell["Right"]= pygame.K_RIGHT GameShell["Menu"] = pygame.K_ESCAPE GameShell["X"] = pygame.K_u GameShell["Y"] = pygame.K_i GameShell["A"] = pygame.K_j GameShell["B"] = pygame.K_k GameShell["Vol-"] = pygame.K_SPACE GameShell["Vol+"] = pygame.K_RETURN GameShell["Space"] = pygame.K_SPACE GameShell["Enter"] = pygame.K_k GameShell["Start"] = pygame.K_RETURN PC = {} PC["Up"] = pygame.K_UP PC["Down"] = pygame.K_DOWN PC["Left"] = pygame.K_LEFT PC["Right"] = pygame.K_RIGHT PC["Menu"] = pygame.K_ESCAPE PC["X"] = pygame.K_x PC["Y"] = pygame.K_y PC["A"] = pygame.K_a PC["B"] = pygame.K_b PC["Vol-"] = pygame.K_SPACE PC["Vol+"] = pygame.K_RETURN PC["Enter"] = pygame.K_RETURN PC["Space"] = pygame.K_SPACE PC["Start"] = pygame.K_s if CurKeySet == "PC": CurKeys = PC else: CurKeys = GameShell