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@@ -0,0 +1,567 @@
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+# -*- coding: utf-8 -*-
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+
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+import pygame
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+#import math
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+#mport subprocess
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+
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+#from beeprint import pp
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+from libs.roundrects import aa_round_rect
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+#import gobject
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+#from wicd import misc
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+## local UI import
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+from UI.constants import Width,Height,ICON_TYPES,POWEROPT
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+from UI.page import Page,PageSelector
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+from UI.label import Label
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+from UI.fonts import fonts
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+from UI.util_funcs import midRect
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+from UI.keys_def import CurKeys
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+from UI.scroller import ListScroller
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+from UI.icon_pool import MyIconPool
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+from UI.icon_item import IconItem
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+from UI.multilabel import MultiLabel
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+
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+import config
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+
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+class ListPageSelector(PageSelector):
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+ _BackgroundColor = pygame.Color(131,199,219)
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+
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+ def __init__(self):
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+ self._PosX = 0
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+ self._PosY = 0
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+ self._Height = 0
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+ self._Width = Width
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+
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+ def AnimateDraw(self,x2,y2):
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+ pass
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+
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+ def Draw(self):
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+ idx = self._Parent._PsIndex
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+
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+ if idx < len(self._Parent._MyList):
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+ x = self._Parent._MyList[idx]._PosX+2
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+ y = self._Parent._MyList[idx]._PosY+1
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+ h = self._Parent._MyList[idx]._Height -3
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+
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+ self._PosX = x
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+ self._PosY = y
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+ self._Height = h
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+
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+ aa_round_rect(self._Parent._CanvasHWND,
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+ (x,y,self._Width-4,h),self._BackgroundColor,4,0,self._BackgroundColor)
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+
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+
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+class PageListItem(object):
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+ _PosX = 0
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+ _PosY = 0
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+ _Width = 0
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+ _Height = 30
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+
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+ _Labels = {}
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+ _Icons = {}
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+ _Fonts = {}
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+
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+ _LinkObj = None
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+
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+ _Active = False
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+ _Value = ""
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+
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+ def __init__(self):
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+ self._Labels = {}
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+ self._Icons = {}
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+ self._Fonts = {}
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+
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+ def SetSmallText(self,text):
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+
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+ l = Label()
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+ l._PosX = 40
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+ l.SetCanvasHWND(self._Parent._CanvasHWND)
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+ l.Init(text,self._Fonts["small"])
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+ self._Labels["Small"] = l
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+
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+ def Init(self,text):
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+
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+ l = Label()
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+ l._PosX = 10
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+ l.SetCanvasHWND(self._Parent._CanvasHWND)
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+
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+ l.Init(text,self._Fonts["normal"])
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+ self._Labels["Text"] = l
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+
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+ def Draw(self):
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+
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+ self._Labels["Text"]._PosY = self._PosY+ (self._Height- self._Labels["Text"]._Height)/2
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+
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+ if self._Active == True:
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+ self._Parent._Icons["done"].NewCoord( self._Parent._Width-30,self._PosY+5)
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+ self._Parent._Icons["done"].Draw()
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+
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+ self._Labels["Text"].Draw(self._Active)
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+
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+ if "Small" in self._Labels:
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+ self._Labels["Small"]._PosX = self._Width - self._Labels["Small"]._Width -10
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+ self._Labels["Small"]._PosY = self._PosY + (self._Height- self._Labels["Small"]._Height)/2
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+ self._Labels["Small"].Draw()
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+
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+ pygame.draw.line(self._Parent._CanvasHWND,(169,169,169),(self._PosX,self._PosY+self._Height-1),(self._PosX+self._Width,self._PosY+self._Height-1),1)
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+
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+
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+class InfoPage(Page):
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+ _FootMsg = ["Nav.","","","Back",""]
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+ _MyList = []
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+ _ListFontObj = fonts["varela15"]
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+ _AList = {}
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+
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+ _Time1 = 40
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+ _Time2 = 120
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+ _Time3 = 300
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+
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+ def ConvertSecToMin(self, secs):
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+ sec_str = ""
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+ min_str = ""
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+ if secs > 60:
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+ m = int(secs/60)
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+ s = secs % 60
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+ if m > 1:
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+ min_str = "%d minutes " % m
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+ else:
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+ min_str = "%d minute " % m
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+
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+ if s == 1:
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+ sec_str = "%d second" % s
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+ elif s > 1:
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+ sec_str = "%d seconds" % s
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+ elif secs > 0:
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+ if secs > 1:
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+ sec_str = "%d seconds" % secs
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+ else:
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+ sec_str = "%d second" % secs
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+
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+ elif secs == 0:
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+ sec_str = "Never"
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+
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+ return min_str + sec_str
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+
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+ def RefreshList(self):
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+ ## after GenList ,reuse
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+ self._AList["time1"]["value"] = self.ConvertSecToMin(self._Time1)
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+ self._AList["time2"]["value"] = self.ConvertSecToMin(self._Time2)
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+ self._AList["time3"]["value"] = self.ConvertSecToMin(self._Time3)
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+
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+ for i,v in enumerate( self._AList ):
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+ self._MyList[i].SetSmallText( self._AList[v]["value"] )
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+
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+ def GenList(self):
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+
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+ time1 = {}
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+ time1["key"] = "time1"
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+ if self._Time1 == 0:
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+ time1["value"] = "Never"
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+ else:
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+ time1["value"] = "%d secs" % self._Time1
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+ time1["label"] = "Screen dimming"
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+
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+ time2 = {}
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+ time2["key"] = "time2"
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+ if self._Time2 == 0:
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+ time2["value"] = "Never"
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+ else:
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+ time2["value"] = "%d secs" % self._Time2
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+
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+ time2["label"] = "Screen OFF"
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+
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+ time3 = {}
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+ time3["key"] = "time3"
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+
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+ if self._Time3 == 0:
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+ time3["value"] = "Never"
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+ else:
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+ time3["value"] = "%d secs" % self._Time3
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+ time3["label"] = "Power OFF"
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+
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+ self._AList["time1"] = time1
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+ self._AList["time2"] = time2
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+ self._AList["time3"] = time3
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+
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+ self._MyList = []
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+
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+ start_x = 0
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+ start_y = 0
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+
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+ for i,v in enumerate( self._AList):
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+ print(v)
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+ li = PageListItem()
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+ li._Parent = self
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+ li._PosX = start_x
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+ li._PosY = start_y + i*PageListItem._Height
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+ li._Width = Width
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+ li._Fonts["normal"] = self._ListFontObj
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+ li._Fonts["small"] = fonts["varela12"]
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+
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+ if self._AList[v]["label"] != "":
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+ li.Init( self._AList[v]["label"] )
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+ else:
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+ li.Init( self._AList[v]["key"] )
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+
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+ li._Flag = self._AList[v]["key"]
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+
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+ li.SetSmallText( self._AList[v]["value"] )
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+
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+ self._MyList.append(li)
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+
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+ def Init(self):
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+ if self._Screen != None:
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+ if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
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+ self._CanvasHWND = self._Screen._CanvasHWND
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+
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+ self._PosX = self._Index*self._Screen._Width
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+ self._Width = self._Screen._Width ## equal to screen width
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+ self._Height = self._Screen._Height
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+
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+ ps = ListPageSelector()
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+ ps._Parent = self
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+ self._Ps = ps
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+ self._PsIndex = 0
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+
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+ self.GenList()
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+
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+
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+ def ScrollUp(self):
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+ if len(self._MyList) == 0:
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+ return
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+ self._PsIndex -= 1
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+ if self._PsIndex < 0:
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+ self._PsIndex = 0
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+ cur_li = self._MyList[self._PsIndex]
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+ if cur_li._PosY < 0:
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+ for i in range(0, len(self._MyList)):
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+ self._MyList[i]._PosY += self._MyList[i]._Height
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+
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+
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+ def ScrollDown(self):
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+ if len(self._MyList) == 0:
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+ return
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+ self._PsIndex +=1
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+ if self._PsIndex >= len(self._MyList):
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+ self._PsIndex = len(self._MyList) -1
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+
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+ cur_li = self._MyList[self._PsIndex]
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+ if cur_li._PosY +cur_li._Height > self._Height:
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+ for i in range(0,len(self._MyList)):
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+ self._MyList[i]._PosY -= self._MyList[i]._Height
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+
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+ def Click(self):
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+ cur_li = self._MyList[self._PsIndex]
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+ print(cur_li._Flag)
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+
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+
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+ def OnLoadCb(self):
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+ self.RefreshList()
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+
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+ def OnReturnBackCb(self):
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+ pass
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+ """
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+ self.ReturnToUpLevelPage()
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+ self._Screen.Draw()
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+ self._Screen.SwapAndShow()
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+ """
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+
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+ def KeyDown(self,event):
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+ if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
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+ self.ReturnToUpLevelPage()
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+ self._Screen.Draw()
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+ self._Screen.SwapAndShow()
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+
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+ if event.key == CurKeys["Up"]:
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+ self.ScrollUp()
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+ self._Screen.Draw()
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+ self._Screen.SwapAndShow()
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+ if event.key == CurKeys["Down"]:
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+ self.ScrollDown()
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+ self._Screen.Draw()
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+ self._Screen.SwapAndShow()
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+
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+ def Draw(self):
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+ self.ClearCanvas()
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+ self._Ps.Draw()
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+
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+ for i in self._MyList:
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+ i.Draw()
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+
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+class PowerOptionsPage(Page):
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+ _FootMsg = ["Nav.","","Detail","Back","Select"]
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+ _MyList = []
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+ _ListFont = fonts["notosanscjk15"]
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+
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+ _AList = {}
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+
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+ _Scrolled = 0
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+
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+ _BGwidth = 320
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+ _BGheight = 240-24-20
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+
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+ _DrawOnce = False
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+ _Scroller = None
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+ _InfoPage = None
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+
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+ def __init__(self):
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+ Page.__init__(self)
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+ self._Icons = {}
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+
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+ def GenList(self):
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+
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+ self._MyList = []
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+
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+ start_x = 0
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+ start_y = 0
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+ last_height = 0
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+
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+
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+ supersaving = {}
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+ supersaving["key"] = "super"
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+ supersaving["label"] = "Power saving"
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+ supersaving["value"] = "supersaving"
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+
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+ powersaving = {}
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+ powersaving["key"] = "saving"
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+ powersaving["label"] = "Balanced"
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+ powersaving["value"] = "powersaving"
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+
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+ balance_saving = {}
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+ balance_saving["key"] = "balance"
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+ balance_saving["label"] = "Performance"
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+ balance_saving["value"] = "balance_saving"
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+
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+
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+ self._AList["supersaving"] = supersaving
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+ self._AList["powersaving"] = powersaving
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+ self._AList["balance_saving"] = balance_saving
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+
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+ for i,u in enumerate( ["supersaving","powersaving","balance_saving"] ):
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+ if u not in self._AList:
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+ continue
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+
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+ v = self._AList[u]
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+
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+ li = PageListItem()
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+ li._Parent = self
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+ li._PosX = start_x
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+ li._PosY = start_y + last_height
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+ li._Width = Width
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+ li._Fonts["normal"] = self._ListFont
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+ li._Active = False
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+ li._Value = self._AList[u]["value"]
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+
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+ if self._AList[u]["label"] != "":
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+ li.Init( self._AList[u]["label"] )
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+ else:
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+ li.Init( self._AList[u]["key"] )
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+
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+ last_height += li._Height
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+
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+ self._MyList.append(li)
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+
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+ def Init(self):
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+ if self._Screen != None:
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+ if self._Screen._CanvasHWND != None and self._CanvasHWND == None:
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+ self._HWND = self._Screen._CanvasHWND
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+ self._CanvasHWND = pygame.Surface( (self._Screen._Width,self._BGheight) )
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+
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+ self._PosX = self._Index*self._Screen._Width
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+ self._Width = self._Screen._Width ## equal to screen width
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+ self._Height = self._Screen._Height
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+
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+ done = IconItem()
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+ done._ImgSurf = MyIconPool._Icons["done"]
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+ done._MyType = ICON_TYPES["STAT"]
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+ done._Parent = self
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+ self._Icons["done"] = done
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+
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+ ps = ListPageSelector()
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+ ps._Parent = self
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+ self._Ps = ps
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+ self._PsIndex = 0
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+
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+ self.GenList()
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+
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+ self._Scroller = ListScroller()
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+ self._Scroller._Parent = self
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+ self._Scroller._PosX = self._Width - 10
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+ self._Scroller._PosY = 2
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+ self._Scroller.Init()
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+ self._Scroller.SetCanvasHWND(self._HWND)
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+
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+ self._InfoPage = InfoPage()
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+ self._InfoPage._Screen = self._Screen
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+ self._InfoPage._Name = "Power option detail"
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+ self._InfoPage.Init()
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+
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+ def ScrollDown(self):
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+ if len(self._MyList) == 0:
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+ return
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+ self._PsIndex +=1
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+ if self._PsIndex >= len(self._MyList):
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+ self._PsIndex = len(self._MyList) -1
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+
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+ cur_li = self._MyList[self._PsIndex]
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+ if cur_li._PosY +cur_li._Height > self._Height:
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+ for i in range(0,len(self._MyList)):
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+ self._MyList[i]._PosY -= self._MyList[i]._Height
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+
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+ def ScrollUp(self):
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+ if len(self._MyList) == 0:
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+ return
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+ self._PsIndex -= 1
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+ if self._PsIndex < 0:
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+ self._PsIndex = 0
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+ cur_li = self._MyList[self._PsIndex]
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+ if cur_li._PosY < 0:
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+ for i in range(0, len(self._MyList)):
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+ self._MyList[i]._PosY += self._MyList[i]._Height
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+
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+
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+ def Click(self):
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+ if len(self._MyList) == 0:
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+ return
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+
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+ cur_li = self._MyList[self._PsIndex]
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+ if cur_li._Active == True:
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+ return
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+
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+ for i in self._MyList:
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+ i._Active = False
|
|
|
+
|
|
|
+ cur_li._Active = True
|
|
|
+ print(cur_li._Value)
|
|
|
+ with open(".powerlevel","w") as f:
|
|
|
+ f.write(cur_li._Value)
|
|
|
+
|
|
|
+ config.PowerLevel = cur_li._Value
|
|
|
+
|
|
|
+ self._Screen._MsgBox.SetText("Applying...")
|
|
|
+ self._Screen._MsgBox.Draw()
|
|
|
+ self._Screen.SwapAndShow()
|
|
|
+
|
|
|
+ pygame.event.post( pygame.event.Event(POWEROPT, message=""))
|
|
|
+
|
|
|
+ pygame.time.delay(1000)
|
|
|
+
|
|
|
+ self._Screen.Draw()
|
|
|
+ self._Screen.SwapAndShow()
|
|
|
+
|
|
|
+ def OnLoadCb(self):
|
|
|
+ self._Scrolled = 0
|
|
|
+ self._PosY = 0
|
|
|
+ self._DrawOnce = False
|
|
|
+ with open(".powerlevel", "r") as f:
|
|
|
+ powerlevel = f.read()
|
|
|
+
|
|
|
+ powerlevel = powerlevel.strip()
|
|
|
+
|
|
|
+ if powerlevel == "":
|
|
|
+ powerlevel = "balance_saving"
|
|
|
+
|
|
|
+ for i in self._MyList:
|
|
|
+ if i._Value == powerlevel:
|
|
|
+ i._Active = True
|
|
|
+
|
|
|
+ def OnReturnBackCb(self):
|
|
|
+ pass
|
|
|
+ """
|
|
|
+ self.ReturnToUpLevelPage()
|
|
|
+ self._Screen.Draw()
|
|
|
+ self._Screen.SwapAndShow()
|
|
|
+ """
|
|
|
+ def KeyDown(self,event):
|
|
|
+ if event.key == CurKeys["A"] or event.key == CurKeys["Menu"]:
|
|
|
+ self.ReturnToUpLevelPage()
|
|
|
+ self._Screen.Draw()
|
|
|
+ self._Screen.SwapAndShow()
|
|
|
+
|
|
|
+ if event.key == CurKeys["B"]:
|
|
|
+ self.Click()
|
|
|
+
|
|
|
+ if event.key == CurKeys["Up"]:
|
|
|
+ self.ScrollUp()
|
|
|
+ self._Screen.Draw()
|
|
|
+ self._Screen.SwapAndShow()
|
|
|
+ if event.key == CurKeys["Down"]:
|
|
|
+ self.ScrollDown()
|
|
|
+ self._Screen.Draw()
|
|
|
+ self._Screen.SwapAndShow()
|
|
|
+
|
|
|
+ if event.key == CurKeys["Y"]:
|
|
|
+ cur_li = self._MyList[self._PsIndex]
|
|
|
+ time1 = config.PowerLevels[cur_li._Value][0]
|
|
|
+ time2 = config.PowerLevels[cur_li._Value][1]
|
|
|
+ time3 = config.PowerLevels[cur_li._Value][2]
|
|
|
+
|
|
|
+ self._InfoPage._Time1 = time1
|
|
|
+ self._InfoPage._Time2 = time2
|
|
|
+ self._InfoPage._Time3 = time3
|
|
|
+
|
|
|
+ self._Screen.PushPage(self._InfoPage)
|
|
|
+ self._Screen.Draw()
|
|
|
+ self._Screen.SwapAndShow()
|
|
|
+
|
|
|
+ def Draw(self):
|
|
|
+
|
|
|
+ self.ClearCanvas()
|
|
|
+ if len(self._MyList) == 0:
|
|
|
+ return
|
|
|
+
|
|
|
+ else:
|
|
|
+ if len(self._MyList) * PageListItem._Height > self._Height:
|
|
|
+ self._Ps._Width = self._Width - 11
|
|
|
+ self._Ps.Draw()
|
|
|
+ for i in self._MyList:
|
|
|
+ if i._PosY > self._Height + self._Height/2:
|
|
|
+ break
|
|
|
+ if i._PosY < 0:
|
|
|
+ continue
|
|
|
+ i.Draw()
|
|
|
+ self._Scroller.UpdateSize( len(self._MyList)*PageListItem._Height, self._PsIndex*PageListItem._Height)
|
|
|
+ self._Scroller.Draw()
|
|
|
+
|
|
|
+ else:
|
|
|
+ self._Ps._Width = self._Width
|
|
|
+ self._Ps.Draw()
|
|
|
+ for i in self._MyList:
|
|
|
+ if i._PosY > self._Height + self._Height/2:
|
|
|
+ break
|
|
|
+ if i._PosY < 0:
|
|
|
+ continue
|
|
|
+ i.Draw()
|
|
|
+
|
|
|
+ if self._HWND != None:
|
|
|
+ self._HWND.fill((255,255,255))
|
|
|
+
|
|
|
+ self._HWND.blit(self._CanvasHWND,(self._PosX,self._PosY,self._Width, self._Height ) )
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+
|
|
|
+class APIOBJ(object):
|
|
|
+
|
|
|
+ _Page = None
|
|
|
+ def __init__(self):
|
|
|
+ pass
|
|
|
+ def Init(self,main_screen):
|
|
|
+ self._Page = PowerOptionsPage()
|
|
|
+ self._Page._Screen = main_screen
|
|
|
+ self._Page._Name ="Power Options"
|
|
|
+ self._Page.Init()
|
|
|
+
|
|
|
+ def API(self,main_screen):
|
|
|
+ if main_screen !=None:
|
|
|
+ main_screen.PushPage(self._Page)
|
|
|
+ main_screen.Draw()
|
|
|
+ main_screen.SwapAndShow()
|
|
|
+
|
|
|
+OBJ = APIOBJ()
|
|
|
+def Init(main_screen):
|
|
|
+ OBJ.Init(main_screen)
|
|
|
+def API(main_screen):
|
|
|
+ OBJ.API(main_screen)
|
|
|
+
|
|
|
+
|