#include #include #include "random.h" void setup() { GD.begin(); int i; for (i = 0; i < 256; i++) { GD.wr16(RAM_PAL + (4 * i + 0) * 2, RGB(0,0,0)); GD.wr16(RAM_PAL + (4 * i + 1) * 2, RGB(0x20,0x20,0x20)); GD.wr16(RAM_PAL + (4 * i + 2) * 2, RGB(0x40,0x40,0x40)); GD.wr16(RAM_PAL + (4 * i + 3) * 2, RGB(0xff,0xff,0xff)); } GD.microcode(random_code, sizeof(random_code)); } void loop() { }