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- /*****************************************************************************/
- /* ここから */
- /*****************************************************************************/
- #include <stdio.h>
- #include <stdlib.h>
- #include <sys/disp.h>
- #include "Wonx.h"
- /*****************************************************************************/
- /* メンバ関数の定義 */
- /*****************************************************************************/
- void display_control(unsigned int flags)
- {
- WWDisplay ww_display;
- printf("call : display_control() : flags = 0x%04x\n", (int)flags);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- ww_display = WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay());
- WWScreen_SetEnable(WWDisplay_GetScreen(ww_display, SCREEN1),
- (flags & DCM_SCR1) ? 1 : 0);
- WWScreen_SetEnable(WWDisplay_GetScreen(ww_display, SCREEN2),
- (flags & DCM_SCR2) ? 1 : 0);
- WWDisplay_SetSpriteEnable(ww_display, (flags & DCM_SPR) ? 1 : 0);
- WWDisplay_SetSpriteWindowEnable(ww_display, (flags & DCM_SPR_WIN) ? 1 : 0);
- if ((flags & 0x0030) == DCM_SCR2_WIN_INSIDE)
- WWScreen_SetMode(WWDisplay_GetScreen(ww_display, SCREEN2),
- WWSCREEN_INSIDE_ONLY);
- else if ((flags & 0x0030) == DCM_SCR2_WIN_OUTSIDE)
- WWScreen_SetMode(WWDisplay_GetScreen(ww_display, SCREEN2),
- WWSCREEN_OUTSIDE_ONLY);
- WWDisplay_SetBorder(ww_display, (flags & DCM_BORDER_COLOR) >> 7);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : display_control() : return value = none\n"); fflush(stdout);
- return;
- }
- unsigned int display_status()
- {
- WWDisplay ww_display;
- unsigned short int ret;
- printf("call : display_status() : \n"); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- ww_display = WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay());
- ret = 0;
- if (WWScreen_GetEnable(WWDisplay_GetScreen(ww_display, SCREEN1)))
- ret |= DCM_SCR1;
- if (WWScreen_GetEnable(WWDisplay_GetScreen(ww_display, SCREEN2)))
- ret |= DCM_SCR2;
- if (WWDisplay_GetSpriteEnable(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay())))
- ret |= DCM_SPR;
- if (WWDisplay_GetSpriteWindowEnable(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay())))
- ret |= DCM_SPR_WIN;
- switch (WWScreen_GetMode(WWDisplay_GetScreen(ww_display, SCREEN2))) {
- case WWSCREEN_INSIDE_ONLY:
- ret |= DCM_SCR2_WIN_INSIDE;
- break;
- case WWSCREEN_OUTSIDE_ONLY:
- ret |= DCM_SCR2_WIN_OUTSIDE;
- break;
- default:
- }
- ret |= WWDisplay_GetBorder(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay())) << 7;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : display_status() : return value = %u\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- void font_set_monodata(unsigned int number, unsigned int count, void * data)
- {
- WWCharacter c;
- int i, x, y, n, p;
- int f, b;
- unsigned char * d;
- printf("call : font_set_monodata() : number = %u, count = %u, data = %p\n",
- (int)number, (int)count, data); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- n = 0;
- d = (unsigned char *)data; /* ひとつのキャラクタデータは8バイト */
- f = WWDisplay_GetForegroundColor(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()));
- b = WWDisplay_GetBackgroundColor(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()));
- for (i = 0; i < count; i++) {
- c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- number + i);
- for (y = 0; y < 8; y++) {
- for (x = 0; x < 8; x++) {
- p = (d[n] & (1 << (7 - x))) ? f : b; /*これでよいのか?*/
- WWCharacter_SetPixel(c, x, y, p);
- }
- n++;
- }
- }
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : font_set_monodata() : return value = none\n");
- fflush(stdout);
- return;
- }
- void font_set_colordata(unsigned int number,
- unsigned int count, void * data)
- {
- WWCharacter c;
- int i, x, y, n, p;
- unsigned char * d;
- printf("call : font_set_colordata() : number = %u, count = %u, data = %p\n",
- (int)number, (int)count, data); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- n = 0;
- d = (unsigned char *)data; /* ひとつのキャラクタデータは16バイト */
- for (i = 0; i < count; i++) {
- c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- number + i);
- for (y = 0; y < 8; y++) {
- for (x = 0; x < 8; x++) {
- /*これでよいのか?*/
- p = ((d[n] & (1 << (7-x))) ? 2 : 0) + ((d[n + 1] & (1 << (7-x))) ? 1 : 0);
- WWCharacter_SetPixel(c, x, y, p);
- }
- n++;
- n++;
- }
- }
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : font_set_colordata() : return value = none\n");
- fflush(stdout);
- return;
- }
- void font_get_data(unsigned int number,
- unsigned int count, void * data)
- {
- /* 関数の仕様がわからんので適当に書くぞ */
- WWCharacter c;
- int i, x, y, n, p;
- unsigned char * d;
- printf("call : font_get_data() : number = %u, count = %u, data = %p\n",
- (int)number, (int)count, data); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- n = 0;
- d = (unsigned char *)data; /* ひとつのキャラクタデータは16バイト? */
- for (i = 0; i < count; i++) {
- c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- number + i);
- for (y = 0; y < 8; y++) {
- d[n ] = 0;
- d[n+1] = 0;
- for (x = 0; x < 8; x++) {
- p = WWCharacter_GetPixel(c, x, y);
- /* これでよいのか? */
- d[n ] |= (((unsigned char)p & 0x02) ? 1 : 0) << (7-x);
- d[n+1] |= (((unsigned char)p & 0x01) ? 1 : 0) << (7-x);
- }
- n++;
- n++;
- }
- }
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : font_get_data() : return value = none\n"); fflush(stdout);
- return;
- }
- void font_set_color(unsigned int colors)
- {
- WWDisplay dis;
- printf("call : font_set_color() : colors = 0x%04x\n", (int)colors);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- dis = WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay());
- WWDisplay_SetForegroundColor(dis, colors & 0x03);
- WWDisplay_SetBackgroundColor(dis, (colors >> 2) & 0x03);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : font_set_color() : return value = none\n"); fflush(stdout);
- return;
- }
- unsigned int font_get_color(void)
- {
- unsigned short int ret;
- WWDisplay dis;
- printf("call : font_get_color() : \n"); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- dis = WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay());
- ret = 0;
- ret |= WWDisplay_GetForegroundColor(dis);
- ret |= WWDisplay_GetBackgroundColor(dis) << 2;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : font_get_color() : return value = 0x%04x\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- static void _screen_set_char1(int screen, int x, int y,
- unsigned short int data)
- {
- int horizontal; /* 横方向反転フラグ */
- int vertical; /* 縦方向反転フラグ */
- int palette_num; /* パレット番号 */
- int character_num; /* 表示キャラクタ */
- WWDisplay display;
- WWScreen s;
- WWPalette p;
- WWCharacter c;
- display = WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay());
- s = WWDisplay_GetScreen(display, screen);
- horizontal = (data & (1 << 15)) ? 1 : 0;
- vertical = (data & (1 << 14)) ? 1 : 0;
- palette_num = (data >> 9) & 0x0f;
- character_num = data & 0x1ff;
- p = WWDisplay_GetPalette(display, palette_num);
- c = WWDisplay_GetCharacter(display, character_num);
- WWScreen_SetHorizontal(s, x, y, horizontal);
- WWScreen_SetVertical( s, x, y, vertical);
- WWScreen_SetPalette( s, x, y, p);
- WWScreen_SetCharacter( s, x, y, c);
- return;
- }
- void screen_set_char(int screen, int x, int y, int w, int h, void * data)
- {
- int i, j;
- unsigned short int * d;
- printf("call : screen_set_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p\n",
- screen, x, y, w, h, data);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- d = (unsigned short int *)data;
- for (j = 0; j < h; j++) {
- for (i = 0; i < w; i++) {
- _screen_set_char1(screen, x + i, y + j, *d);
- d++;
- }
- }
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : screen_set_char() : return value = none\n"); fflush(stdout);
- return;
- }
- static unsigned int _screen_get_char1(int screen, int x, int y)
- {
- int horizontal; /* 横方向反転フラグ */
- int vertical; /* 縦方向反転フラグ */
- int palette_num; /* パレット番号 */
- int character_num; /* 表示キャラクタ */
- WWScreen s;
- WWPalette p;
- WWCharacter c;
- unsigned short int ret;
- s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- screen);
- horizontal = WWScreen_GetHorizontal(s, x, y);
- vertical = WWScreen_GetVertical( s, x, y);
- p = WWScreen_GetPalette( s, x, y);
- c = WWScreen_GetCharacter( s, x, y);
- palette_num = WWPalette_GetNumber(p);
- character_num = WWCharacter_GetNumber(c);
- ret = 0;
- ret |= horizontal << 15;
- ret |= vertical << 14;
- ret |= palette_num << 9;
- ret |= character_num;
- return (ret);
- }
- void screen_get_char(int screen, int x, int y, int w, int h, void * data)
- {
- int i, j;
- unsigned short int * d;
- printf("call : screen_get_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p\n",
- screen, x, y, w, h, data);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- d = (unsigned short int *)data;
- for (j = 0; j < h; j++) {
- for (i = 0; i < w; i++) {
- *d = _screen_get_char1(screen, x, y);
- d++;
- }
- }
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : screen_get_char() : return value = none\n"); fflush(stdout);
- return;
- }
- unsigned int screen_get_char1(int screen, int x, int y)
- {
- unsigned short int ret;
- printf("call : screen_get_char1() : screen = %d, x = %d, y = %d\n",
- screen, x, y);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- ret = _screen_get_char1(screen, x, y);
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : screen_get_char1() : return value = 0x%04x\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- void screen_fill_char(int screen, int x, int y, int w, int h,
- unsigned int data)
- {
- int i, j;
- printf("call : screen_fill_char() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x\n",
- screen, x, y, w, h, (int)data);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- for (j = 0; j < h; j++) {
- for (i = 0; i < w; i++) {
- _screen_set_char1(screen, x + i, y + j, data);
- }
- }
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : screen_fill_char() : return value = none\n"); fflush(stdout);
- return;
- }
- void screen_fill_attr(int screen, int x, int y, int w, int h,
- unsigned int data, unsigned int mask)
- {
- int i, j;
- unsigned short int c;
- printf("call : screen_fill_attr() : screen = %d, x = %d, y = %d, w = %d, h = %d, data = 0x%04x, mask = 0x%04x\n",
- screen, x, y, w, h, (int)data, (int)mask); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- for (j = 0; j < h; j++) {
- for (i = 0; i < w; i++) {
- c = _screen_get_char1(screen, x + i, y + j);
- c &= mask;
- c |= data;
- _screen_set_char1(screen, x + i, y + j, c);
- }
- }
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : screen_fill_attr() : return value = none\n"); fflush(stdout);
- return;
- }
- void sprite_set_range(unsigned int sprite_start, unsigned int sprite_count)
- {
- printf("call : sprite_set_range() : start = %u, count = %u\n",
- (int)sprite_start, (int)sprite_count); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- WWDisplay_SetSpriteStart(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- sprite_start);
- WWDisplay_SetSpriteCount(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- sprite_count);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : sprite_set_range() : return value = none\n"); fflush(stdout);
- return;
- }
- static void _sprite_set_char(unsigned int sprite_num, unsigned int data)
- {
- WWSprite s;
- WWPalette p;
- WWCharacter c;
- s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- sprite_num);
- WWSprite_SetHorizontal(s, (data >> 15) ? 1 : 0);
- WWSprite_SetVertical( s, (data >> 14) ? 1 : 0);
- WWSprite_SetPriority( s, (data >> 13) ? 1 : 0);
- WWSprite_SetClipping( s, (data >> 12) ? 1 : 0);
- p = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- (data >> 9) & 0x07);
- c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- data & 0x1ff);
- WWSprite_SetPalette(s, p);
- WWSprite_SetCharacter(s, c);
- return;
- }
- void sprite_set_char(unsigned int sprite_num, unsigned int data)
- {
- printf("call : sprite_set_char() : number = %u, data = 0x%04x\n",
- (int)sprite_num, (int)data); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- _sprite_set_char(sprite_num, data);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : sprite_set_char() : return value = none\n"); fflush(stdout);
- return;
- }
- static unsigned int _sprite_get_char(unsigned int sprite_num)
- {
- WWSprite s;
- WWPalette p;
- WWCharacter c;
- unsigned short int ret;
- s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- sprite_num);
- ret = 0;
- ret |= (WWSprite_GetHorizontal(s) ? 1 : 0) << 15;
- ret |= (WWSprite_GetVertical( s) ? 1 : 0) << 14;
- ret |= (WWSprite_GetPriority( s) ? 1 : 0) << 13;
- ret |= (WWSprite_GetClipping( s) ? 1 : 0) << 12;
- p = WWSprite_GetPalette(s);
- c = WWSprite_GetCharacter(s);
- ret |= (WWPalette_GetNumber(p) & 0x07) << 9;
- ret |= WWCharacter_GetNumber(c);
- return (ret);
- }
- unsigned int sprite_get_char(unsigned int sprite_num)
- {
- unsigned short int ret;
- printf("call : sprite_get_char() : number = %u\n", (int)sprite_num);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- ret = _sprite_get_char(sprite_num);
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : sprite_get_char() : return value = 0x%04x\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- static void _sprite_set_location(unsigned int sprite_num, int x, int y)
- {
- WWSprite s;
- s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- sprite_num);
- WWSprite_SetPosition(s, x, y);
- return;
- }
- void sprite_set_location(unsigned int sprite_num, int x, int y)
- {
- printf("call : sprite_set_location() : number = %u, x = %d, y = %d\n",
- (int)sprite_num, x, y);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- _sprite_set_location(sprite_num, x, y);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : sprite_set_location() : return value = none\n");
- fflush(stdout);
- return;
- }
- static unsigned int _sprite_get_location(unsigned int sprite_num)
- {
- WWSprite s;
- unsigned short int ret;
- s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- sprite_num);
- ret = (WWSprite_GetY(s) << 8) | WWSprite_GetX(s);
- return (ret);
- }
- unsigned int sprite_get_location(unsigned int sprite_num)
- {
- unsigned short int ret;
- printf("call : sprite_get_location() : number = %u\n", (int)sprite_num);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- ret = _sprite_get_location(sprite_num);
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : sprite_get_location() : return value = 0x%04x\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- static void _sprite_set_char_location(unsigned int sprite_num,
- unsigned int data, int x, int y)
- {
- _sprite_set_char(sprite_num, data);
- _sprite_set_location(sprite_num, x, y);
- return;
- }
- void sprite_set_char_location(unsigned int sprite_num,
- unsigned int data, int x, int y)
- {
- printf("call : sprite_set_char_location() : number = %u, data = 0x%04x, x = %d, y = %d\n",
- (int)sprite_num, (int)data, x, y);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- _sprite_set_char_location(sprite_num, data, x, y);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : sprite_set_char_location() : return value = none\n");
- fflush(stdout);
- return;
- }
- unsigned long int sprite_get_char_location(unsigned int sprite_num)
- {
- unsigned long int ret;
- printf("call : sprite_get_char_location() : number = %u\n", (int)sprite_num);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- ret = 0;
- ret |= ((unsigned long int)_sprite_get_char(sprite_num));
- ret |= (unsigned long int)_sprite_get_location(sprite_num) << 16;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : sprite_get_char_location() : return value = 0x%08x\n",
- (int)ret);
- fflush(stdout);
- return (ret);
- }
- void sprite_set_data(unsigned int sprite_num, unsigned int count, void * data)
- {
- int i;
- unsigned long int * n;
- printf("call : sprite_set_data() : number = %u, count = %u, data = %p\n",
- (int)sprite_num, (int)count, data);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- n = (unsigned long int *)data;
- for (i = 0; i < count; i++) {
- _sprite_set_char_location(sprite_num + i,
- n[i] >> 16,
- (n[i] >> 8) & 0xff,
- n[i] & 0xff);
- }
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : sprite_set_data() : return value = none\n"); fflush(stdout);
- return;
- }
- void screen_set_scroll(int screen, int x, int y)
- {
- WWScreen s;
- printf("call : screen_set_scroll() : screen = %d, x = %d, y = %d\n",
- screen, x, y);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- screen);
- WWScreen_SetRollX(s, x);
- WWScreen_SetRollY(s, y);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : screen_set_scroll() : return value = none\n"); fflush(stdout);
- return;
- }
- unsigned int screen_get_scroll(int screen)
- {
- unsigned short int ret;
- WWScreen s;
- printf("call : screen_get_scroll() : screen = %d\n", screen); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- screen);
- ret = 0;
- ret |= WWScreen_GetRollX(s);
- ret |= WWScreen_GetRollY(s) << 8;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : screen_get_scroll() : return value = %u\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- void screen2_set_window(int x, int y, int w, int h)
- {
- WWScreen s;
- printf("call : screen2_set_window() : x = %d, y = %d, width = %d, height = %d\n",
- x, y, w, h); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- SCREEN2);
- WWScreen_SetDrawX(s, x);
- WWScreen_SetDrawY(s, y);
- WWScreen_SetDrawWidth( s, w);
- WWScreen_SetDrawHeight(s, h);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : screen2_set_window() : return value = none\n");
- fflush(stdout);
- return;
- }
- unsigned long int screen2_get_window(void)
- {
- WWScreen s;
- unsigned short int xy;
- unsigned short int wh;
- unsigned long int ret;
- if (!Wonx_IsCreated()) Wonx_Create();
- printf("call : screen2_get_window() : \n"); fflush(stdout);
- s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- SCREEN2);
- xy =
- (((unsigned short int)WWScreen_GetDrawY(s) << 8) & 0xff00) |
- ((unsigned short int)WWScreen_GetDrawX(s) & 0x00ff);
- wh =
- (((unsigned short int)WWScreen_GetDrawHeight(s) << 8) & 0xff00) |
- ((unsigned short int)WWScreen_GetDrawWidth(s) & 0x00ff);
- ret = ((unsigned long int)wh) << 16 | xy;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : screen2_get_window() : return value = 0x%08x\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- void sprite_set_window(int x, int y, int w, int h)
- {
- WWDisplay d;
- printf("call : sprite_set_window() : x = %d, y = %d, w = %d, h = %d\n",
- x, y, w, h);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- d = WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay());
- WWDisplay_SetSpriteWindowX(d, x);
- WWDisplay_SetSpriteWindowY(d, y);
- WWDisplay_SetSpriteWindowWidth(d, w);
- WWDisplay_SetSpriteWindowHeight(d, h);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : sprite_set_window() : return value = none\n");
- fflush(stdout);
- return;
- }
- unsigned long int sprite_get_window(void)
- {
- WWDisplay d;
- unsigned short int xy;
- unsigned short int wh;
- unsigned long int ret;
- printf("call : sprite_get_window() : \n");
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- d = WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay());
- xy =
- (((unsigned short int)WWDisplay_GetSpriteWindowY(d) << 8) & 0xff00) |
- ((unsigned short int)WWDisplay_GetSpriteWindowX(d) & 0x00ff);
- wh =
- (((unsigned short int)WWDisplay_GetSpriteWindowHeight(d) << 8) & 0xff00) |
- ((unsigned short int)WWDisplay_GetSpriteWindowWidth(d) & 0x00ff);
- ret = ((unsigned long int)wh) << 16 | xy;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : sprite_get_window() : return value = 0x%08x\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- void palette_set_color(unsigned int palette_num,
- unsigned int colors)
- {
- int mapped_colors[4];
- WWPalette palette;
- printf("call : palette_set_color() : number = %u, colors = 0x%04x\n",
- (int)palette_num, (int)colors); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- mapped_colors[0] = colors & 0x07;
- mapped_colors[1] = (colors >> 4) & 0x07;
- mapped_colors[2] = (colors >> 8) & 0x07;
- mapped_colors[3] = (colors >> 12) & 0x07;
- palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()), palette_num);
- WWPalette_SetMappedColors(palette, mapped_colors);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : palette_set_color() : return value = none\n"); fflush(stdout);
- return;
- }
- unsigned int palette_get_color(unsigned int palette_num)
- {
- int mapped_colors[4];
- WWPalette palette;
- unsigned short int ret;
- printf("call : palette_get_color() : number = %u\n", (int)palette_num);
- fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()),
- palette_num);
- WWPalette_GetMappedColors(palette, mapped_colors);
- ret = 0;
- ret |= mapped_colors[0] & 0x07;
- ret |= (mapped_colors[1] & 0x07) << 4;
- ret |= (mapped_colors[2] & 0x07) << 8;
- ret |= (mapped_colors[3] & 0x07) << 12;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : palette_get_color() : return value = %u\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- void lcd_set_color(unsigned int colors0, unsigned int colors1)
- {
- WWColorMap color_map;
- int lcd_colors[8];
- printf("call : lcd_set_color() : colors0 = 0x%04x, colors1 = 0x%04x\n",
- (int)colors0, (int)colors1); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- lcd_colors[0] = colors0 & 0x0f;
- lcd_colors[1] = (colors0 >> 4) & 0x0f;
- lcd_colors[2] = (colors0 >> 8) & 0x0f;
- lcd_colors[3] = (colors0 >> 12) & 0x0f;
- lcd_colors[4] = colors1 & 0x0f;
- lcd_colors[5] = (colors1 >> 4) & 0x0f;
- lcd_colors[6] = (colors1 >> 8) & 0x0f;
- lcd_colors[7] = (colors1 >> 12) & 0x0f;
- color_map = WWDisplay_GetColorMap(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()));
- WWColorMap_SetLCDColors(color_map, lcd_colors);
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- printf("call : lcd_set_color() : return value = none\n"); fflush(stdout);
- return;
- }
- unsigned long int lcd_get_color(void)
- {
- WWColorMap color_map;
- int lcd_colors[8];
- unsigned long int ret;
- printf("call : lcd_get_color() : \n"); fflush(stdout);
- if (!Wonx_IsCreated()) Wonx_Create();
- color_map = WWDisplay_GetColorMap(WonxDisplay_GetWWDisplay(Wonx_GetWonxDisplay()));
- WWColorMap_GetLCDColors(color_map, lcd_colors);
- ret = 0;
- ret |= (unsigned long int)lcd_colors[0] & 0x0f;
- ret |= ((unsigned long int)lcd_colors[1] & 0x0f) << 4;
- ret |= ((unsigned long int)lcd_colors[2] & 0x0f) << 8;
- ret |= ((unsigned long int)lcd_colors[3] & 0x0f) << 12;
- ret |= (unsigned long int)lcd_colors[0] & 0x0f;
- ret |= ((unsigned long int)lcd_colors[1] & 0x0f) << 4;
- ret |= ((unsigned long int)lcd_colors[2] & 0x0f) << 8;
- ret |= ((unsigned long int)lcd_colors[3] & 0x0f) << 12;
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- printf("call : lcd_get_color() : return value = 0x%08x\n", (int)ret);
- fflush(stdout);
- return (ret);
- }
- void lcd_set_segments(unsigned segments)
- {
- if (!Wonx_IsCreated()) Wonx_Create();
- /* セグメント表示は未サポートか? */
- WonxDisplay_Flush(Wonx_GetWonxDisplay());
- }
- unsigned int lcd_get_segments(void)
- {
- if (!Wonx_IsCreated()) Wonx_Create();
- /* セグメント表示は未サポートか? */
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- return (0);
- }
- void lcd_set_sleep(unsigned sleep)
- {
- if (!Wonx_IsCreated()) Wonx_Create();
- /* ? */
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- }
- unsigned int lcd_get_sleep(void)
- {
- if (!Wonx_IsCreated()) Wonx_Create();
- /* ? */
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- return (0);
- }
- void screen_set_vram(int screen, int locationID)
- {
- if (!Wonx_IsCreated()) Wonx_Create();
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- }
- void sprite_set_vram(int locationID)
- {
- if (!Wonx_IsCreated()) Wonx_Create();
- WonxDisplay_Sync(Wonx_GetWonxDisplay());
- }
- /*****************************************************************************/
- /* ここまで */
- /*****************************************************************************/
- /*****************************************************************************/
- /* End of File. */
- /*****************************************************************************/
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