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- #include <stdio.h>
- /*****************************************************************************/
- /* ここから */
- /*****************************************************************************/
- #include "XDisplayP.h"
- /*****************************************************************************/
- /* メンバ関数の定義 */
- /*****************************************************************************/
- unsigned int XDisplay_GetKeyPress(XDisplay d) { return (d->key_press); }
- int XDisplay_GetLCDDraw(XDisplay d) { return (d->lcd_draw); }
- int XDisplay_GetColorMapPrint(XDisplay d) {return (d->color_map_print); }
- int XDisplay_GetPalettePrint(XDisplay d) {return (d->palette_print); }
- int XDisplay_GetCharacterPrint(XDisplay d) {return (d->character_print); }
- int XDisplay_GetSpritePrint(XDisplay d) {return (d->sprite_print); }
- int XDisplay_SetColorMapPrint(XDisplay d, int f)
- { return (d->color_map_print = f); }
- int XDisplay_SetPalettePrint(XDisplay d, int f)
- { return (d->palette_print = f); }
- int XDisplay_SetCharacterPrint(XDisplay d, int f)
- { return(d->character_print = f); }
- int XDisplay_SetSpritePrint(XDisplay d, int f)
- { return (d->sprite_print = f); }
- /*****************************************************************************/
- /* 内部で使用する関数などの定義 */
- /*****************************************************************************/
- static XrmOptionDescRec options[] = {};
- static Atom wm_delete_window;
- static void die(Widget w)
- {
- kill(getpid(), SIGINT);
- }
- static void quit(Widget w, XEvent * event, String * params, Cardinal * num)
- {
- die(w);
- }
- static void wm_protocols_proc(Widget w, XEvent * event, String * params,
- Cardinal * num)
- {
- if ((event->type == ClientMessage) &&
- (event->xclient.data.l[0] != wm_delete_window)) {
- XBell(XtDisplay(w), 0);
- } else {
- die(w);
- }
- }
- static void iconify(Widget w, XEvent * event, String * params, Cardinal * num)
- {
- XIconifyWindow(XtDisplay(w), XtWindow(w), DefaultScreen(XtDisplay(w)));
- }
- static void pause(Widget w, XEvent * event, String * params, Cardinal * num)
- {
- sleep(3);
- }
- static XtActionsRec actions[] = {
- {"quit", quit},
- {"wm_protocols_proc", wm_protocols_proc},
- {"iconify", iconify},
- {"pause", pause}
- };
- static char * translations =
- "<Message>WM_PROTOCOLS: wm_protocols_proc()\n"
- "None<Key>p: pause()\n"
- "Ctrl<Key>i: iconify()\n"
- "Ctrl<Key>c: quit()\n"
- "None<Key>q: quit()";
- /*===========================================================================*/
- /* 色名からピクセル値を取得する */
- /*===========================================================================*/
- static unsigned long XDisplay_GetPixelFromColorName(XDisplay x_display,
- char * color_name)
- {
- XColor c0, c1;
- XAllocNamedColor(x_display->display, x_display->colormap, color_name,
- &c0, &c1);
- return (c0.pixel);
- }
- /*===========================================================================*/
- /* イベントハンドラ */
- /*===========================================================================*/
- /*---------------------------------------------------------------------------*/
- /* キーの押下 */
- /*---------------------------------------------------------------------------*/
- static void KeyHandler(Widget w, XtPointer p, XEvent * event,
- Boolean * dispatch)
- {
- XDisplay x_display = (XDisplay)p;
- KeySym key_sym;
- int press = 0;
- if ((event->type == KeyPress) || (event->type == KeyRelease)) {
- key_sym = XKeycodeToKeysym(x_display->display, event->xkey.keycode, 0);
- switch (key_sym) {
- /* WonderSwan用 */
- case XK_Up : press = KEY_UP1; break;
- case XK_Right : press = KEY_RIGHT1; break;
- case XK_Down : press = KEY_DOWN1; break;
- case XK_Left : press = KEY_LEFT1; break;
- case XK_i : press = KEY_UP2; break;
- case XK_l : press = KEY_RIGHT2; break;
- case XK_k : press = KEY_DOWN2; break;
- case XK_j : press = KEY_LEFT2; break;
- case XK_s : press = KEY_START; break;
- case XK_space : press = KEY_A; break;
- case XK_Shift_L : press = KEY_B; break;
- default : press = 0; break;
- }
- /* Wonx 操作用 */
- if (event->type == KeyPress) {
- switch (key_sym) {
- /* 表示モード変更 */
- case XK_p : x_display->lcd_draw = !(x_display->lcd_draw); break;
- /* データのダンプ操作 */
- case XK_F1 : x_display->color_map_print = 1; break;
- case XK_F2 : x_display->palette_print = 1; break;
- case XK_F3 : x_display->character_print = 1; break;
- case XK_F4 : x_display->sprite_print = 1; break;
- }
- }
- if (press) {
- if (event->type == KeyPress) x_display->key_press |= press;
- else x_display->key_press &= ~press;
- }
- }
- return;
- }
- /*---------------------------------------------------------------------------*/
- /* イクスポーズ */
- /*---------------------------------------------------------------------------*/
- static void ExposeHandler(Widget w, XtPointer p, XEvent * event,
- Boolean * dispatch)
- {
- XDisplay x_display = (XDisplay)p;
- XCopyArea(x_display->display, x_display->lcd_pixmap,
- x_display->lcd_window, x_display->copy_gc,
- 0, 0, x_display->width, x_display->height, 0, 0);
- return;
- }
- /*---------------------------------------------------------------------------*/
- /* マウスがウインドウを離れたら,キーを初期化する */
- /*---------------------------------------------------------------------------*/
- static void LeaveWindowHandler(Widget w, XtPointer p, XEvent * event,
- Boolean * dispatch)
- {
- XDisplay x_display = (XDisplay)p;
- x_display->key_press = 0;
- return;
- }
- /*===========================================================================*/
- /* オブジェクトの生成と消去 */
- /*===========================================================================*/
- /*---------------------------------------------------------------------------*/
- /* オブジェクトの生成 */
- /*---------------------------------------------------------------------------*/
- XDisplay XDisplay_Create(int width, int height)
- {
- XDisplay x_display;
- int argc = 0;
- char ** argv = NULL;
- XColor color;
- char * color_name[] = {"white", "gray84", "gray78", "gray72",
- "gray66", "gray60", "gray54", "gray48",
- "gray42", "gray36", "gray30", "gray24",
- "gray18", "gray12", "gray6", "black"};
- int i;
- x_display = (XDisplay)malloc(sizeof(_XDisplay));
- if (x_display == NULL) Error("XDisplay_Create", "Cannot allocate memory.");
- x_display->width = width;
- x_display->height = height;
- x_display->toplevel = XtAppInitialize(&(x_display->app_context),
- "Wonx",
- NULL, 0, &argc, argv, NULL, NULL, 0);
- XtVaSetValues(x_display->toplevel, XtNinput, True, NULL);
- XtVaSetValues(x_display->toplevel, XtNtitle, "Wonx", NULL);
- XtVaSetValues(x_display->toplevel, XtNwidth , x_display->width , NULL);
- XtVaSetValues(x_display->toplevel, XtNminWidth , x_display->width , NULL);
- XtVaSetValues(x_display->toplevel, XtNmaxWidth , x_display->width , NULL);
- XtVaSetValues(x_display->toplevel, XtNheight , x_display->height, NULL);
- XtVaSetValues(x_display->toplevel, XtNminHeight, x_display->height, NULL);
- XtVaSetValues(x_display->toplevel, XtNmaxHeight, x_display->height, NULL);
- x_display->key_press = 0;
- x_display->lcd_draw = 1;
- XtRealizeWidget(x_display->toplevel);
- while (!XtIsRealized(x_display->toplevel)) { /* None */ }
- x_display->display = XtDisplay(x_display->toplevel);
- x_display->root_window = DefaultRootWindow(x_display->display);
- x_display->lcd_window = XtWindow(x_display->toplevel);
- x_display->colormap = DefaultColormap(x_display->display,
- DefaultScreen(x_display->display));
- x_display->depth = DefaultDepth(x_display->display,
- DefaultScreen(x_display->display));
- x_display->lcd_pixmap = XCreatePixmap(x_display->display,
- x_display->lcd_window,
- x_display->width,
- x_display->height,
- x_display->depth);
- x_display->copy_gc = XCreateGC(x_display->display, x_display->lcd_window,
- 0, 0);
- XSetFunction(x_display->display, x_display->copy_gc, GXcopy);
- for (i = 0; i < 16; i++) {
- XParseColor(x_display->display, x_display->colormap,
- color_name[i], &color); /* 色の名前 → RGB値*/
- XAllocColor(x_display->display, x_display->colormap,
- &color); /* 色を確保し,ピクセル値を得る */
- x_display->color_gc[i] = XCreateGC(x_display->display,
- x_display->lcd_window, 0, 0);
- XSetForeground(x_display->display, x_display->color_gc[i], color.pixel);
- XSetFunction(x_display->display, x_display->color_gc[i], GXcopy);
- }
- /* フォントの確保 */
- x_display->font = XLoadFont(x_display->display, "8x16");
- x_display->font_gc = XCreateGC(x_display->display,
- x_display->lcd_window, 0, 0);
- XSetFont(x_display->display, x_display->font_gc, x_display->font);
- XSetFunction(x_display->display, x_display->font_gc, GXcopy);
- XSetForeground(x_display->display, x_display->font_gc,
- XDisplay_GetPixelFromColorName(x_display, "white"));
- XSetBackground(x_display->display, x_display->font_gc,
- XDisplay_GetPixelFromColorName(x_display, "black"));
- XFillRectangle(x_display->display, x_display->lcd_window,
- x_display->color_gc[0],
- 0, 0, x_display->width, x_display->height);
- /* イベントハンドラの登録 */
- XtAddEventHandler(x_display->toplevel, KeyPressMask | KeyReleaseMask,
- False, KeyHandler, x_display);
- XtAddEventHandler(x_display->toplevel, ExposureMask,
- False, ExposeHandler, x_display);
- XtAddEventHandler(x_display->toplevel, LeaveWindowMask | FocusChangeMask,
- False, LeaveWindowHandler, x_display);
- /* アイコンの設定 */
- #if 0
- XtVaSetValues(x_display->toplevel, XtNiconPixmap,
- x_display->icon_pixmap, NULL);
- XtVaSetValues(x_display->toplevel, XtNiconMask ,
- x_display->icon_mask , NULL);
- #endif
- /* アクションの設定 */
- XtAppAddActions(x_display->app_context, actions, XtNumber(actions));
- /* トランスレーションの設定 */
- XtOverrideTranslations(x_display->toplevel,
- XtParseTranslationTable(translations));
- /* ウィンドウマネージャからの f.delete への対応 */
- wm_delete_window = XInternAtom(x_display->display,
- "WM_DELETE_WINDOW", False);
- XSetWMProtocols(x_display->display, x_display->lcd_window,
- &wm_delete_window, 1);
- /* Xサーバと同期をとる */
- /* True だと,イベントキュー内のイベントを廃棄する */
- XSync(x_display->display, True);
- return (x_display);
- }
- /*---------------------------------------------------------------------------*/
- /* オブジェクトの消去 */
- /*---------------------------------------------------------------------------*/
- XDisplay XDisplay_Destroy(XDisplay x_display)
- {
- int i;
- if (x_display == NULL) return (NULL);
- /* あとでリソースの解放を追加すること */
- if (x_display->color_gc != NULL) {
- for (i = 0; i < 16; i++) {
- if (x_display->color_gc[i])
- XFreeGC(x_display->display, x_display->color_gc[i]);
- x_display->color_gc[i] = 0;
- }
- }
- free(x_display);
- return (NULL);
- }
- /*---------------------------------------------------------------------------*/
- /* Xサーバとの同期 */
- /*---------------------------------------------------------------------------*/
- int XDisplay_Sync(XDisplay x_display)
- {
- XEvent event;
- XFlush(x_display->display);
- /* Xサーバと同期をとる */
- /* False だと,イベントキュー内のイベントを廃棄しない */
- XSync(x_display->display, False);
- /* イベントの処理 */
- while (XtAppPending(x_display->app_context)) {
- XtAppNextEvent(x_display->app_context, &event);
- XtDispatchEvent(&event);
- }
- return (0);
- }
- /*---------------------------------------------------------------------------*/
- /* 描画 */
- /*---------------------------------------------------------------------------*/
- int XDisplay_DrawLCDWindow(XDisplay x_display, WWLCDPanel ww_lcd_panel)
- {
- int x, y;
- int px, py, ph;
- int num;
- int n[16];
- XRectangle * rectangles[16];
- int pixel;
- int ww_lcd_width, ww_lcd_height;
- /* 隣接しているピクセルはまとめて描画するので,ピクセル数の最大値は */
- /* 最悪の場合(縞々模様のとき)で,width * height / 2 になる. */
- num =
- WWLCDPanel_GetHeight(ww_lcd_panel) * WWLCDPanel_GetWidth(ww_lcd_panel) / 2;
- for (pixel = 0; pixel < 16; pixel++) {
- n[pixel] = 0;
- rectangles[pixel] = (XRectangle *)malloc(sizeof(XRectangle) * num);
- }
- if (rectangles == NULL)
- Error("XDisplay_DrawLCDWindow", "Cannot allocate memory.");
- ww_lcd_width = WWLCDPanel_GetWidth( ww_lcd_panel);
- ww_lcd_height = WWLCDPanel_GetHeight(ww_lcd_panel);
- /* ここの処理はホットスポットになるので,のちのちにチューニングすること */
- for (y = 0; y < ww_lcd_height; y++) {
- py = (y * x_display->height) / ww_lcd_height;
- ph = (y+1) * x_display->height / ww_lcd_height- py;
- for (x = 0; x < ww_lcd_width; x++) {
- pixel = WWLCDPanel_GetPixel(ww_lcd_panel, x, y);
- px = (x * x_display->width ) / ww_lcd_width;
- rectangles[pixel][n[pixel]].x = px;
- rectangles[pixel][n[pixel]].y = py;
- rectangles[pixel][n[pixel]].width =
- (x+1) * x_display->width / ww_lcd_width - px;
- rectangles[pixel][n[pixel]].height = ph;
- /* 隣接してる同色のピクセルは,極力いっしょに描画する */
- x++;
- while ( (x < ww_lcd_width) &&
- (pixel == WWLCDPanel_GetPixel(ww_lcd_panel, x, y)) ) {
- rectangles[pixel][n[pixel]].width =
- (x+1) * x_display->width / ww_lcd_width - px;
- x++;
- }
- x--;
- n[pixel]++;
- }
- }
- for (pixel = 0; pixel < 16; pixel++) {
- if (n[pixel] > 0) {
- XFillRectangles(x_display->display,
- x_display->lcd_pixmap,
- x_display->color_gc[pixel],
- rectangles[pixel], n[pixel]);
- }
- }
- XCopyArea(x_display->display, x_display->lcd_pixmap,
- x_display->lcd_window, x_display->copy_gc,
- 0, 0, x_display->width, x_display->height, 0, 0);
- XDisplay_Sync(x_display);
- for (pixel = 0; pixel < 16; pixel++) {
- free(rectangles[pixel]);
- }
- return (0);
- }
- /*****************************************************************************/
- /* ここまで */
- /*****************************************************************************/
- /*****************************************************************************/
- /* End of File. */
- /*****************************************************************************/
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