/*****************************************************************************/ /* ここから */ /*****************************************************************************/ #include #include #include #include "wonx.h" /*****************************************************************************/ /* メンバ関数の定義 */ /*****************************************************************************/ void sound_init(void) { return; } void sound_set_channel(unsigned int flags) { return; } unsigned int sound_get_channel(void) { return (0); } void sound_set_output(unsigned int flags) { return; } unsigned int sound_get_output(void) { return (0); } void sound_set_wave(int channel, unsigned char * wave) { return; } void sound_set_pitch(int channel, unsigned int frequency) { return; } unsigned int sound_get_pitch(int channel) { return (0); } void sound_set_volume(int channel, unsigned int volume) { return; } unsigned int sound_get_volume(int channel) { return (0); } void sound_set_sweep(int sweep, int step) { return; } unsigned int sound_get_sweep(void) { return (0); } void sound_set_noise(unsigned int flags) { return; } unsigned int sound_get_noise(void) { return (0); } unsigned int sound_get_random(void) { return (0); }