|
@@ -0,0 +1,865 @@
|
|
|
+/*****************************************************************************/
|
|
|
+/* ここから */
|
|
|
+/*****************************************************************************/
|
|
|
+
|
|
|
+#include <stdio.h>
|
|
|
+#include <stdlib.h>
|
|
|
+
|
|
|
+#include <sys/disp.h>
|
|
|
+
|
|
|
+#include "wonx.h"
|
|
|
+
|
|
|
+#include "WonxDisplay.h"
|
|
|
+
|
|
|
+/*****************************************************************************/
|
|
|
+/* メンバ関数の定義 */
|
|
|
+/*****************************************************************************/
|
|
|
+
|
|
|
+void display_control(unsigned int flags)
|
|
|
+{
|
|
|
+ printf("display_control(): flags = %ud, ", flags); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ WWDisplay_SetScreenEnable(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ SCREEN1,
|
|
|
+ (flags & DCM_SCR1) ? 1 : 0);
|
|
|
+
|
|
|
+ WWDisplay_SetScreenEnable(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ SCREEN2,
|
|
|
+ (flags & DCM_SCR2) ? 1 : 0);
|
|
|
+
|
|
|
+ WWDisplay_SetSpriteEnable(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ (flags & DCM_SPR) ? 1 : 0);
|
|
|
+
|
|
|
+ WWDisplay_SetSpriteWindowEnable(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ (flags & DCM_SPR_WIN) ? 1 : 0);
|
|
|
+
|
|
|
+ if ((flags & 0x0030) == DCM_SCR2_WIN_INSIDE)
|
|
|
+ WWDisplay_SetScreen2WindowMode(WonxDisplay_GetWWDisplay(wonx_display), 2);
|
|
|
+ else if ((flags & 0x0030) == DCM_SCR2_WIN_OUTSIDE)
|
|
|
+ WWDisplay_SetScreen2WindowMode(WonxDisplay_GetWWDisplay(wonx_display), 3);
|
|
|
+
|
|
|
+ WWDisplay_SetBorder(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ (flags & DCM_BORDER_COLOR) >> 7);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int display_status()
|
|
|
+{
|
|
|
+ unsigned short int ret;
|
|
|
+
|
|
|
+ printf("display_status(): "); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ ret = 0;
|
|
|
+
|
|
|
+ if (WWDisplay_GetScreenEnable(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ SCREEN1))
|
|
|
+ ret |= DCM_SCR1;
|
|
|
+
|
|
|
+ if (WWDisplay_GetScreenEnable(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ SCREEN2))
|
|
|
+ ret |= DCM_SCR2;
|
|
|
+
|
|
|
+ if (WWDisplay_GetSpriteEnable(WonxDisplay_GetWWDisplay(wonx_display)))
|
|
|
+ ret |= DCM_SPR;
|
|
|
+
|
|
|
+ if (WWDisplay_GetSpriteWindowEnable(WonxDisplay_GetWWDisplay(wonx_display)))
|
|
|
+ ret |= DCM_SPR_WIN;
|
|
|
+
|
|
|
+ switch
|
|
|
+ (WWDisplay_GetScreen2WindowMode(WonxDisplay_GetWWDisplay(wonx_display))) {
|
|
|
+ case 2:
|
|
|
+ ret |= DCM_SCR2_WIN_INSIDE;
|
|
|
+ break;
|
|
|
+ case 3:
|
|
|
+ ret |= DCM_SCR2_WIN_OUTSIDE;
|
|
|
+ break;
|
|
|
+ default:
|
|
|
+ }
|
|
|
+
|
|
|
+ ret |= WWDisplay_GetBorder(WonxDisplay_GetWWDisplay(wonx_display)) << 7;
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ul\n", (unsigned int)ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void font_set_monodata(unsigned int number,
|
|
|
+ unsigned int count, void * data)
|
|
|
+{
|
|
|
+ WWCharacter c;
|
|
|
+ int i, x, y, n, p;
|
|
|
+ int f, b;
|
|
|
+ unsigned char * d;
|
|
|
+
|
|
|
+ printf("font_set_monodata(): number = %ud, count = %ud, data = %p, ",
|
|
|
+ number, count, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ n = 0;
|
|
|
+ d = (unsigned char *)data; /* ひとつのキャラクタデータは8バイト */
|
|
|
+ f = WWDisplay_GetForegroundColor(WonxDisplay_GetWWDisplay(wonx_display));
|
|
|
+ b = WWDisplay_GetBackgroundColor(WonxDisplay_GetWWDisplay(wonx_display));
|
|
|
+
|
|
|
+ for (i = 0; i < count; i++) {
|
|
|
+ c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ number + i);
|
|
|
+ for (y = 0; y < 8; y++) {
|
|
|
+ for (x = 0; x < 8; x++) {
|
|
|
+ p = (d[n] & (1 << (7 - x))) ? f : b; /*これでよいのか?*/
|
|
|
+ WWCharacter_SetPixel(c, x, y, p);
|
|
|
+ }
|
|
|
+ n++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void font_set_colordata(unsigned int number,
|
|
|
+ unsigned int count, void * data)
|
|
|
+{
|
|
|
+ WWCharacter c;
|
|
|
+ int i, x, y, n, p;
|
|
|
+ int f, b;
|
|
|
+ unsigned char * d;
|
|
|
+
|
|
|
+ printf("font_set_colordata(): number = %ud, count = %ud, data = %p, ",
|
|
|
+ number, count, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ n = 0;
|
|
|
+ d = (unsigned char *)data; /* ひとつのキャラクタデータは16バイト */
|
|
|
+
|
|
|
+ for (i = 0; i < count; i++) {
|
|
|
+ c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ number + i);
|
|
|
+ for (y = 0; y < 8; y++) {
|
|
|
+ for (x = 0; x < 8; x++) {
|
|
|
+
|
|
|
+ /*これでよいのか?*/
|
|
|
+ p = ((d[n] & (1 << (7-x))) ? 2 : 0) + ((d[n + 1] & (1 << (7-x))) ? 1 : 0);
|
|
|
+
|
|
|
+ WWCharacter_SetPixel(c, x, y, p);
|
|
|
+ }
|
|
|
+ n++;
|
|
|
+ n++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void font_get_data(unsigned int number,
|
|
|
+ unsigned int count, void * data)
|
|
|
+{
|
|
|
+ /* 関数の仕様がわからんので適当に書くぞ */
|
|
|
+ WWCharacter c;
|
|
|
+ int i, x, y, n, p;
|
|
|
+ int f, b;
|
|
|
+ unsigned char * d;
|
|
|
+
|
|
|
+ printf("font_get_data(): number = %ud, count = %ud, data = %p, ",
|
|
|
+ number, count, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ n = 0;
|
|
|
+ d = (unsigned char *)data; /* ひとつのキャラクタデータは16バイト? */
|
|
|
+
|
|
|
+ for (i = 0; i < count; i++) {
|
|
|
+ c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ number + i);
|
|
|
+ for (y = 0; y < 8; y++) {
|
|
|
+ d[n ] = 0;
|
|
|
+ d[n+1] = 0;
|
|
|
+ for (x = 0; x < 8; x++) {
|
|
|
+ p = WWCharacter_GetPixel(c, x, y);
|
|
|
+ /* これでよいのか? */
|
|
|
+ d[n ] |= (((unsigned char)p & 0x02) ? 1 : 0) << (7-x);
|
|
|
+ d[n+1] |= (((unsigned char)p & 0x01) ? 1 : 0) << (7-x);
|
|
|
+ }
|
|
|
+ n++;
|
|
|
+ n++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void font_set_color(unsigned int colors)
|
|
|
+{
|
|
|
+ WWDisplay dis;
|
|
|
+
|
|
|
+ printf("font_set_color(): colors = %ud, ", colors); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ dis = WonxDisplay_GetWWDisplay(wonx_display);
|
|
|
+ WWDisplay_SetForegroundColor(dis, colors & 0x03);
|
|
|
+ WWDisplay_SetBackgroundColor(dis, (colors >> 2) & 0x03);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int font_get_color(void)
|
|
|
+{
|
|
|
+ unsigned short int ret;
|
|
|
+ WWDisplay dis;
|
|
|
+
|
|
|
+ printf("font_get_color(): "); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ dis = WonxDisplay_GetWWDisplay(wonx_display);
|
|
|
+ ret = 0;
|
|
|
+ ret |= WWDisplay_GetForegroundColor(dis);
|
|
|
+ ret |= WWDisplay_GetBackgroundColor(dis) << 2;
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ud\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void screen_set_char(int screen, int x, int y, int w, int h, void * data)
|
|
|
+{
|
|
|
+ int i, j;
|
|
|
+ int horizontal; /* 横方向反転フラグ */
|
|
|
+ int vertical; /* 縦方向反転フラグ */
|
|
|
+ int palette_num; /* パレット番号 */
|
|
|
+ int character_num; /* 表示キャラクタ */
|
|
|
+ unsigned short int * d;
|
|
|
+ WWScreen s;
|
|
|
+ WWPalette p;
|
|
|
+ WWCharacter c;
|
|
|
+
|
|
|
+ printf("font_set_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
|
|
|
+ screen, x, y, w, h, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ d = (unsigned short int *)data;
|
|
|
+ s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), screen);
|
|
|
+
|
|
|
+ for (j = 0; j < h; j++) {
|
|
|
+ for (i = 0; i < w; i++) {
|
|
|
+ horizontal = (*d & (1 << 15)) ? 1 : 0;
|
|
|
+ vertical = (*d & (1 << 14)) ? 1 : 0;
|
|
|
+ palette_num = (*d >> 9) & 0x0f;
|
|
|
+ character_num = *d & 0x1ff;
|
|
|
+ p = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ palette_num);
|
|
|
+ c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ character_num);
|
|
|
+ WWScreen_SetHorizontal(s, x + i, y + j, horizontal);
|
|
|
+ WWScreen_SetVertical( s, x + i, y + j, vertical);
|
|
|
+ WWScreen_SetPalette( s, x + i, y + j, p);
|
|
|
+ WWScreen_SetCharacter( s, x + i, y + j, c);
|
|
|
+
|
|
|
+ d++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void screen_get_char(int screen, int x, int y, int w, int h, void * data)
|
|
|
+{
|
|
|
+ int i, j;
|
|
|
+ int horizontal; /* 横方向反転フラグ */
|
|
|
+ int vertical; /* 縦方向反転フラグ */
|
|
|
+ int palette_num; /* パレット番号 */
|
|
|
+ int character_num; /* 表示キャラクタ */
|
|
|
+ unsigned short int * d;
|
|
|
+ WWScreen s;
|
|
|
+ WWPalette p;
|
|
|
+ WWCharacter c;
|
|
|
+
|
|
|
+ printf("font_get_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %p",
|
|
|
+ screen, x, y, w, h, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ d = (unsigned short int *)data;
|
|
|
+ s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), screen);
|
|
|
+
|
|
|
+ for (j = 0; j < h; j++) {
|
|
|
+ for (i = 0; i < w; i++) {
|
|
|
+ horizontal = WWScreen_GetHorizontal(s, x + i, y + j);
|
|
|
+ vertical = WWScreen_GetVertical( s, x + i, y + j);
|
|
|
+ p = WWScreen_GetPalette( s, x + i, y + j);
|
|
|
+ c = WWScreen_GetCharacter( s, x + i, y + j);
|
|
|
+ palette_num = WWPalette_GetNumber(p);
|
|
|
+ character_num = WWCharacter_GetNumber(c);
|
|
|
+
|
|
|
+ *d = 0;
|
|
|
+ *d |= horizontal << 15;
|
|
|
+ *d |= vertical << 14;
|
|
|
+ *d |= palette_num << 9;
|
|
|
+ *d |= character_num;
|
|
|
+ d++;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int screen_get_char1(int screen, int x, int y)
|
|
|
+{
|
|
|
+ unsigned short int ret;
|
|
|
+
|
|
|
+ printf("screen_get_char1(): screen = %d, x = %d, y = %d, ",
|
|
|
+ screen, x, y); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ screen_get_char(screen, x, y, 1, 1, &ret);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ud\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void screen_fill_char(int screen, int x, int y, int w, int h,
|
|
|
+ unsigned int data)
|
|
|
+{
|
|
|
+ int i, j;
|
|
|
+ int horizontal; /* 横方向反転フラグ */
|
|
|
+ int vertical; /* 縦方向反転フラグ */
|
|
|
+ int palette_num; /* パレット番号 */
|
|
|
+ int character_num; /* 表示キャラクタ */
|
|
|
+ WWScreen s;
|
|
|
+ WWPalette p;
|
|
|
+ WWCharacter c;
|
|
|
+
|
|
|
+ printf("screen_fill_char(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %ud",
|
|
|
+ screen, x, y, w, h, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), screen);
|
|
|
+
|
|
|
+ horizontal = (data & (1 << 15)) ? 1 : 0;
|
|
|
+ vertical = (data & (1 << 14)) ? 1 : 0;
|
|
|
+ palette_num = (data >> 9) & 0x0f;
|
|
|
+ character_num = data & 0x1ff;
|
|
|
+
|
|
|
+ p = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ palette_num);
|
|
|
+ c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ character_num);
|
|
|
+
|
|
|
+ for (j = 0; j < h; j++) {
|
|
|
+ for (i = 0; i < w; i++) {
|
|
|
+ WWScreen_SetHorizontal(s, x + i, y + j, horizontal);
|
|
|
+ WWScreen_SetVertical( s, x + i, y + j, vertical);
|
|
|
+ WWScreen_SetPalette( s, x + i, y + j, p);
|
|
|
+ WWScreen_SetCharacter( s, x + i, y + j, c);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void screen_fill_attr(int screen, int x, int y, int w, int h,
|
|
|
+ unsigned int data, unsigned int mask)
|
|
|
+{
|
|
|
+ int i, j;
|
|
|
+ unsigned short int c;
|
|
|
+
|
|
|
+ printf("screen_fill_attr(): screen = %d, x = %d, y = %d, w = %d, h = %d, data = %ud, mask = %ud, ",
|
|
|
+ screen, x, y, w, h, data, mask); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ for (j = 0; j < h; j++) {
|
|
|
+ for (i = 0; i < w; i++) {
|
|
|
+ c = screen_get_char1(screen, x + i, y + j);
|
|
|
+ c &= mask;
|
|
|
+ c |= data;
|
|
|
+ screen_fill_char(screen, x + i, y + j, 1, 1, c);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void sprite_set_range(unsigned int sprite_start, unsigned int sprite_count)
|
|
|
+{
|
|
|
+ printf("sprite_set_range(): start = %ud, count = %ud, ",
|
|
|
+ sprite_start, sprite_count); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ WWDisplay_SetSpriteStart(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ sprite_start);
|
|
|
+ WWDisplay_SetSpriteCount(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ sprite_count);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void sprite_set_char(unsigned int sprite_num,
|
|
|
+ unsigned int data)
|
|
|
+{
|
|
|
+ WWSprite s;
|
|
|
+ WWPalette p;
|
|
|
+ WWCharacter c;
|
|
|
+
|
|
|
+ printf("sprite_set_char(): number = %ud, data = %ud, ",
|
|
|
+ sprite_num, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(wonx_display), sprite_num);
|
|
|
+
|
|
|
+ WWSprite_SetHorizontal(s, (data >> 15) ? 1 : 0);
|
|
|
+ WWSprite_SetVertical( s, (data >> 14) ? 1 : 0);
|
|
|
+ WWSprite_SetPriority( s, (data >> 13) ? 1 : 0);
|
|
|
+ WWSprite_SetClipping( s, (data >> 12) ? 1 : 0);
|
|
|
+
|
|
|
+ p = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display),
|
|
|
+ (data >> 9) & 0x07);
|
|
|
+ c = WWDisplay_GetCharacter(WonxDisplay_GetWWDisplay(wonx_display), data & 0x1ff);
|
|
|
+
|
|
|
+ WWSprite_SetPalette(s, p);
|
|
|
+ WWSprite_SetCharacter(s, c);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int sprite_get_char(unsigned int sprite_num)
|
|
|
+{
|
|
|
+ WWSprite s;
|
|
|
+ WWPalette p;
|
|
|
+ WWCharacter c;
|
|
|
+ unsigned short int ret;
|
|
|
+
|
|
|
+ printf("sprite_get_char(): number = %ud, ", sprite_num); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(wonx_display), sprite_num);
|
|
|
+
|
|
|
+ ret = 0;
|
|
|
+
|
|
|
+ ret |= (WWSprite_GetHorizontal(s) ? 1 : 0) << 15;
|
|
|
+ ret |= (WWSprite_GetVertical( s) ? 1 : 0) << 14;
|
|
|
+ ret |= (WWSprite_GetPriority( s) ? 1 : 0) << 13;
|
|
|
+ ret |= (WWSprite_GetClipping( s) ? 1 : 0) << 12;
|
|
|
+
|
|
|
+ p = WWSprite_GetPalette(s);
|
|
|
+
|
|
|
+ ret |= (WWPalette_GetNumber(p) & 0x07) << 9;
|
|
|
+
|
|
|
+ c = WWSprite_GetCharacter(s);
|
|
|
+ ret |= WWCharacter_GetNumber(c);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ud\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void sprite_set_location(unsigned int sprite_num, int x, int y)
|
|
|
+{
|
|
|
+ WWSprite s;
|
|
|
+
|
|
|
+ printf("sprite_set_location(): number = %ud, x = %d, y = %d, ",
|
|
|
+ sprite_num, x, y); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(wonx_display), sprite_num);
|
|
|
+ WWSprite_SetPosition(s, x, y);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int sprite_get_location(unsigned int sprite_num)
|
|
|
+{
|
|
|
+ WWSprite s;
|
|
|
+ unsigned short int ret;
|
|
|
+
|
|
|
+ printf("sprite_get_location(): number = %ud, ", sprite_num); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ s = WWDisplay_GetSprite(WonxDisplay_GetWWDisplay(wonx_display), sprite_num);
|
|
|
+ ret = 0;
|
|
|
+
|
|
|
+ /* これは本当か? 逆では? */
|
|
|
+ ret |= WWSprite_GetX(s) << 8;
|
|
|
+ ret |= WWSprite_GetY(s);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ud\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void sprite_set_char_location(unsigned int sprite_num,
|
|
|
+ unsigned int data, int x, int y)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ printf("sprite_set_char_location(): number = %ud, data = %ud, x = %d, y = %d, ",
|
|
|
+ sprite_num, data, x, y); fflush(stdout);
|
|
|
+
|
|
|
+ sprite_set_char(sprite_num, data);
|
|
|
+ sprite_set_location(sprite_num, x, y);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned long int sprite_get_char_location(unsigned int sprite_num)
|
|
|
+{
|
|
|
+ unsigned long int ret;
|
|
|
+
|
|
|
+ printf("sprite_get_char_location(): number = %ud, ",
|
|
|
+ sprite_num); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ ret = 0;
|
|
|
+ /* これは本当か? 逆では? */
|
|
|
+ ret |= sprite_get_char(sprite_num) << 16;
|
|
|
+ ret |= sprite_get_location(sprite_num);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ul\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void sprite_set_data(unsigned sprite_num, unsigned int count, void * data)
|
|
|
+{
|
|
|
+ int i;
|
|
|
+ char * d;
|
|
|
+ unsigned long int * n;
|
|
|
+
|
|
|
+ printf("sprite_set_data(): number = %ud, count = %ud, data = %p",
|
|
|
+ sprite_num, count, data); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ n = (unsigned long int *)data;
|
|
|
+ for (i = 0; i < count; i++) {
|
|
|
+ sprite_set_char_location(sprite_num + i,
|
|
|
+ n[i] >> 16,
|
|
|
+ (n[i] >> 8) & 0xff,
|
|
|
+ n[i] & 0xff);
|
|
|
+ }
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+void screen_set_scroll(int screen, int x, int y)
|
|
|
+{
|
|
|
+ WWScreen s;
|
|
|
+
|
|
|
+ printf("screen_set_scroll(): scsreen = %d, x = %d, y = %d, ",
|
|
|
+ screen, x, y); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), screen);
|
|
|
+ WWScreen_SetRollX(s, x);
|
|
|
+ WWScreen_SetRollY(s, y);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int screen_get_scroll(int screen)
|
|
|
+{
|
|
|
+ unsigned short int ret;
|
|
|
+ WWScreen s;
|
|
|
+
|
|
|
+ printf("screen_get_scroll(): scsreen = %d, ", screen); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ s = WWDisplay_GetScreen(WonxDisplay_GetWWDisplay(wonx_display), screen);
|
|
|
+
|
|
|
+ ret = 0;
|
|
|
+ ret |= WWScreen_GetRollX(s);
|
|
|
+ ret |= WWScreen_GetRollY(s) << 8;
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ud\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void screen2_set_window(int x, int y, int w, int h)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* あとで書くこと */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+unsigned long int screen2_get_window(void)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* あとで書くこと */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+void sprite_set_window(int x, int y, int w, int h)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* あとで書くこと */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+unsigned long int sprite_get_window(void)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* あとで書くこと */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+void palette_set_color(unsigned int palette_num,
|
|
|
+ unsigned int colors)
|
|
|
+{
|
|
|
+ int mapped_colors[4];
|
|
|
+ WWPalette palette;
|
|
|
+
|
|
|
+ printf("palette_set_color(): number = %ud, colors = %ud", palette_num,
|
|
|
+ colors); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ mapped_colors[0] = colors & 0x07;
|
|
|
+ mapped_colors[1] = (colors >> 4) & 0x07;
|
|
|
+ mapped_colors[2] = (colors >> 8) & 0x07;
|
|
|
+ mapped_colors[3] = (colors >> 12) & 0x07;
|
|
|
+
|
|
|
+ palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display), palette_num);
|
|
|
+
|
|
|
+ WWPalette_SetMappedColors(palette, mapped_colors);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned int palette_get_color(unsigned int palette_num)
|
|
|
+{
|
|
|
+ int mapped_colors[4];
|
|
|
+ WWPalette palette;
|
|
|
+ unsigned short int ret;
|
|
|
+
|
|
|
+ printf("palette_get_color(): number = %ud, ", palette_num); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ palette = WWDisplay_GetPalette(WonxDisplay_GetWWDisplay(wonx_display), palette_num);
|
|
|
+ WWPalette_GetMappedColors(palette, mapped_colors);
|
|
|
+
|
|
|
+ ret = 0;
|
|
|
+ ret |= mapped_colors[0] & 0x07;
|
|
|
+ ret |= (mapped_colors[1] & 0x07) << 4;
|
|
|
+ ret |= (mapped_colors[2] & 0x07) << 8;
|
|
|
+ ret |= (mapped_colors[3] & 0x07) << 12;
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ud\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void lcd_set_color(unsigned int colors0, unsigned int colors1)
|
|
|
+{
|
|
|
+ WWColorMap color_map;
|
|
|
+ int lcd_colors[8];
|
|
|
+
|
|
|
+ printf("lcd_set_color(): colors0 = %ud, colors1 = %ud, ", colors0, colors1); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ lcd_colors[0] = colors0 & 0x0f;
|
|
|
+ lcd_colors[1] = (colors0 >> 4) & 0x0f;
|
|
|
+ lcd_colors[2] = (colors0 >> 8) & 0x0f;
|
|
|
+ lcd_colors[3] = (colors0 >> 12) & 0x0f;
|
|
|
+ lcd_colors[4] = colors1 & 0x0f;
|
|
|
+ lcd_colors[5] = (colors1 >> 4) & 0x0f;
|
|
|
+ lcd_colors[6] = (colors1 >> 8) & 0x0f;
|
|
|
+ lcd_colors[7] = (colors1 >> 12) & 0x0f;
|
|
|
+
|
|
|
+ color_map = WWDisplay_GetColorMap(WonxDisplay_GetWWDisplay(wonx_display));
|
|
|
+ WWColorMap_SetLCDColors(color_map, lcd_colors);
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = none\n"); fflush(stdout);
|
|
|
+
|
|
|
+ return;
|
|
|
+}
|
|
|
+
|
|
|
+unsigned long int lcd_get_color(void)
|
|
|
+{
|
|
|
+ WWColorMap color_map;
|
|
|
+ int lcd_colors[8];
|
|
|
+ unsigned long int ret;
|
|
|
+
|
|
|
+ printf("lcd_get_color(): "); fflush(stdout);
|
|
|
+
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ color_map = WWDisplay_GetColorMap(WonxDisplay_GetWWDisplay(wonx_display));
|
|
|
+ WWColorMap_GetLCDColors(color_map, lcd_colors);
|
|
|
+
|
|
|
+ ret = 0;
|
|
|
+ ret |= lcd_colors[0] & 0x0f;
|
|
|
+ ret |= (lcd_colors[1] & 0x0f) << 4;
|
|
|
+ ret |= (lcd_colors[2] & 0x0f) << 8;
|
|
|
+ ret |= (lcd_colors[3] & 0x0f) << 12;
|
|
|
+ ret |= lcd_colors[0] & 0x0f;
|
|
|
+ ret |= (lcd_colors[1] & 0x0f) << 4;
|
|
|
+ ret |= (lcd_colors[2] & 0x0f) << 8;
|
|
|
+ ret |= (lcd_colors[3] & 0x0f) << 12;
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+
|
|
|
+ printf("return value = %ul\n", ret); fflush(stdout);
|
|
|
+
|
|
|
+ return (ret);
|
|
|
+}
|
|
|
+
|
|
|
+void lcd_set_segments(unsigned segments)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* セグメント表示は未サポートか? */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+unsigned lcd_get_segments(void)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* セグメント表示は未サポートか? */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+void lcd_set_sleep(unsigned sleep)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* ? */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+unsigned lcd_get_sleep(void)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+ /* ? */
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+void screen_set_vram(int screen, int locationID)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+void sprite_set_vram(int locationID)
|
|
|
+{
|
|
|
+ if (wonx_display == NULL) Wonx_Create();
|
|
|
+
|
|
|
+ WonxDisplay_Flush(wonx_display);
|
|
|
+}
|
|
|
+
|
|
|
+/*****************************************************************************/
|
|
|
+/* ここまで */
|
|
|
+/*****************************************************************************/
|
|
|
+
|
|
|
+/*****************************************************************************/
|
|
|
+/* End of File. */
|
|
|
+/*****************************************************************************/
|