/* $Id: 2players.map,v 1.4 2001/05/06 18:24:26 kilobug Exp $ */ [ header ] NB_OBJECTS = 41; SIZE_X = 100.0; SIZE_Y = 100.0; PULSE_POWER = 500.0; #SAND_FILE = "sa00016.jpg"; PULSE_COEF = 0.1; [ objects ] (0, 0) akx 1; (1, 0) r4d2 1; (0, 1) r4d2 1; (1, 1) r4d2 1; (2, 0) r4d2 1; (2, 1) r4d2 1; (2, 2) r4d2 1; (1, 2) r4d2 1; (0, 2) r4d2 1; (3, 0) r4d2 1; (0, 3) r4d2 1; (100, 100) akx 2; (99, 100) r4d2 2; (100, 99) r4d2 2; (99, 99) r4d2 2; (98, 100) r4d2 2; (98, 99) r4d2 2; (98, 98) r4d2 2; (99, 98) r4d2 2; (100, 98) r4d2 2; (97, 100) r4d2 2; (100, 97) r4d2 2; (100, 50) akx; (0, 50) akx; (50, 100) akx; (50, 0) akx; (50, 50) akx; (100, 25) akx; (0, 25) akx; (25, 100) akx; (25, 0) akx; (25, 25) akx; (25, 50) akx; (50, 25) akx; (100, 75) akx; (0, 75) akx; (75, 100) akx; (75, 0) akx; (75, 75) akx; (75, 50) akx; (50, 75) akx;