#/* $Id: game.h,v 1.2 2001/05/02 11:32:08 glop Exp $ */ #ifndef __PROLO_GAME_H__ #define __PROLO_GAME_H__ #include "conf.h" #include "player.h" void game_launch(conf_t *conf); void start_client(player_t *player, int turn_num); #endif