Godzil b0ed951235 More Travis/Code coverage things %!s(int64=7) %!d(string=hai) anos
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CMakeLists.txt b0ed951235 More Travis/Code coverage things %!s(int64=7) %!d(string=hai) anos
memory.c cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) %!s(int64=7) %!d(string=hai) anos