Commit History

Autor SHA1 Mensaxe Data
  Godzil 79e43a98e4 glext.h was not included hence the error. Using GLFW3 facility to include it as some OS have OpenGL/xxx other GL/xxx for include file... NASTY! %!s(int64=7) %!d(string=hai) anos
  Godzil 9413fc5e27 Damn travis, be a bit more smart please! %!s(int64=7) %!d(string=hai) anos
  Godzil 1158daab8b Change apt commands to be Linux only, switch to GL_TEXTURE_RECTANGLE, will it work? %!s(int64=7) %!d(string=hai) anos
  Godzil 6f2bf79917 Need to investigate why travis OS X build miss GL_TEXTURE_RECTANGLE_ARB %!s(int64=7) %!d(string=hai) anos
  Godzil c7c21ce752 Switch GL_TEXTURE_RECTANGLE_EXT to the official GL_TEXTURE_RECTANGLE_ARB %!s(int64=7) %!d(string=hai) anos
  Godzil 8b34ba6c26 We probably miss Glew on OS X %!s(int64=7) %!d(string=hai) anos
  Godzil e8171d4705 Add OS X build %!s(int64=7) %!d(string=hai) anos
  Godzil f5c15c741b Stupid me, stupid me.. %!s(int64=7) %!d(string=hai) anos
  Godzil 1ac164cbda Slight version bump %!s(int64=7) %!d(string=hai) anos
  Godzil 4da1c434cd Merge branch 'master' of github.com:Godzil/TI-NESulator %!s(int64=7) %!d(string=hai) anos
  Godzil 6a1064a852 Some more update on coverages thingys %!s(int64=7) %!d(string=hai) anos
  Manoël Trapier 0a0d086f31 Shut up GCC with your stupid warnings. %!s(int64=7) %!d(string=hai) anos
  Godzil a09f33fe33 Correct test call %!s(int64=7) %!d(string=hai) anos
  Godzil b6c4793f44 Update code coverage test to run headless for a full minute, correct some warning and bugs %!s(int64=7) %!d(string=hai) anos
  Godzil b0ed951235 More Travis/Code coverage things %!s(int64=7) %!d(string=hai) anos
  Godzil ff80e60879 Should now build under Linux. %!s(int64=7) %!d(string=hai) anos
  Godzil bfd4597afa Merge branch 'master' of github.com:Godzil/TI-NESulator %!s(int64=7) %!d(string=hai) anos
  Godzil 7ffe343e7a More travis test %!s(int64=7) %!d(string=hai) anos
  Godzil 75bac739ee Test travis CI %!s(int64=7) %!d(string=hai) anos
  Manoël Trapier 779a22006c Update README.md %!s(int64=7) %!d(string=hai) anos
  Manoël Trapier 3d3d6729f6 Update README.md %!s(int64=7) %!d(string=hai) anos
  Godzil d26bd788cf Update Win32 source folder %!s(int64=7) %!d(string=hai) anos
  Godzil cc9fe51828 Switch graphic & key management to OpenGL/GLFW3, correct sprite behaviour, still not perfect, but way better (no more issue with overlapping and overflow is correctly handled now) %!s(int64=7) %!d(string=hai) anos
  Godzil 866dcfa969 Add glfw as a submodule %!s(int64=7) %!d(string=hai) anos
  Manoël Trapier 54a685cdaa Update memory.c %!s(int64=7) %!d(string=hai) anos
  Godzil bcf60e8d96 And add a link to it for markdown rendering %!s(int64=7) %!d(string=hai) anos
  Godzil 0d6ed068ca Add a slightly proper readme file %!s(int64=7) %!d(string=hai) anos
  godzil bc65a7a4f0 Merge newcore branch into master/trunk. Correct lots of warning. (now warning are threat as error by default) %!s(int64=12) %!d(string=hai) anos
  godzil 211b1f86c8 More changes %!s(int64=12) %!d(string=hai) anos
  godzil 8e99ac85ff Update documentation %!s(int64=16) %!d(string=hai) anos