|
@@ -30,7 +30,7 @@ int EmulatorMain( int argc, const char** argv )
|
|
|
|
|
|
uint32_t* backBuffer = malloc(screenWidth * screenHeight * 4);
|
|
|
for( int x = 0; x < (screenWidth * screenHeight); x++ )
|
|
|
- backBuffer[x] = 0xFF0000FF; // Red with 100% alpha.
|
|
|
+ backBuffer[x] = 0x880000FF; // Red with 50% alpha.
|
|
|
BackBufferChanged( backBuffer, screenWidth * 4, screenWidth, screenHeight ); // And tell the rootless code to load it. You do that every time something changes.
|
|
|
|
|
|
// Everything that should show up as a window should be registered using this call:
|