# Microsoft Developer Studio Project File - Name="MMage" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** 編集しないでください ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=MMage - Win32 Debug !MESSAGE これは有効なメイクファイルではありません。 このプロジェクトをビルドするためには NMAKE を使用してください。 !MESSAGE [メイクファイルのエクスポート] コマンドを使用して実行してください !MESSAGE !MESSAGE NMAKE /f "MMage.mak". !MESSAGE !MESSAGE NMAKE の実行時に構成を指定できます !MESSAGE コマンド ライン上でマクロの設定を定義します。例: !MESSAGE !MESSAGE NMAKE /f "MMage.mak" CFG="MMage - Win32 Debug" !MESSAGE !MESSAGE 選択可能なビルド モード: !MESSAGE !MESSAGE "MMage - Win32 Release" ("Win32 (x86) Application" 用) !MESSAGE "MMage - Win32 Debug" ("Win32 (x86) Application" 用) !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "MMage - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x411 /d "NDEBUG" # ADD RSC /l 0x411 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib ole32.lib winmm.lib dxguid.lib dinput.lib /nologo /subsystem:windows /machine:I386 !ELSEIF "$(CFG)" == "MMage - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /YX /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x411 /d "_DEBUG" # ADD RSC /l 0x411 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib comdlg32.lib shell32.lib comctl32.lib ole32.lib winmm.lib dxguid.lib dinput.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "MMage - Win32 Release" # Name "MMage - Win32 Debug" # Begin Group "wonx" # PROP Default_Filter "" # Begin Group "wonx_include" # PROP Default_Filter "" # Begin Source File SOURCE=.\wonx\wonx_include\bank.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\bios.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\comm.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\disp.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\key.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\service.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\sound.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\system.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\system_configure.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\text.h # End Source File # Begin Source File SOURCE=.\wonx\wonx_include\timer.h # 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