IJInventoryWindowController.m 7.5 KB

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  1. //
  2. // IJInventoryWindowController.m
  3. // InsideJob
  4. //
  5. // Created by Adam Preble on 10/7/10.
  6. // Copyright 2010 Adam Preble. All rights reserved.
  7. //
  8. #import "IJInventoryWindowController.h"
  9. #import "IJMinecraftLevel.h"
  10. #import "IJInventoryItem.h"
  11. #import "IJItemPickerWindowController.h"
  12. @implementation IJInventoryWindowController
  13. @synthesize outlineView;
  14. @synthesize worldPopup;
  15. - (void)awakeFromNib
  16. {
  17. armorItem = [NSMutableArray array];
  18. quickItem = [NSMutableArray array];
  19. inventoryItem = [NSMutableArray array];
  20. rootItems = [[NSArray alloc] initWithObjects:armorItem, quickItem, inventoryItem, nil];
  21. [self worldSelectionChanged:nil];
  22. [outlineView expandItem:nil expandChildren:YES];
  23. }
  24. - (void)dealloc
  25. {
  26. [inventory release];
  27. [rootItems release];
  28. [level release];
  29. [super dealloc];
  30. }
  31. #pragma mark -
  32. #pragma mark World Selection
  33. - (void)loadWorldAtIndex:(int)worldIndex
  34. {
  35. [armorItem removeAllObjects];
  36. [quickItem removeAllObjects];
  37. [inventoryItem removeAllObjects];
  38. sessionLockValue = [IJMinecraftLevel writeToSessionLockAtIndex:worldIndex];
  39. if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
  40. {
  41. NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable obtain the session lock.");
  42. return;
  43. }
  44. NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
  45. NSData *fileData = [NSData dataWithContentsOfURL:[NSURL fileURLWithPath:levelPath]];
  46. if (!fileData)
  47. {
  48. // Error loading
  49. [outlineView reloadData];
  50. NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"InsideJob was unable to load the level at %@.", levelPath);
  51. return;
  52. }
  53. [level release];
  54. level = [[IJMinecraftLevel nbtContainerWithData:fileData] retain];
  55. inventory = [[level inventory] retain];
  56. // Add placeholder inventory items:
  57. for (int i = 0; i < IJInventorySlotQuickLast + 1 - IJInventorySlotQuickFirst; i++)
  58. [quickItem addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotQuickFirst + i]];
  59. for (int i = 0; i < IJInventorySlotNormalLast + 1 - IJInventorySlotNormalFirst; i++)
  60. [inventoryItem addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotNormalFirst + i]];
  61. for (int i = 0; i < IJInventorySlotArmorLast + 1 - IJInventorySlotArmorFirst; i++)
  62. [armorItem addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotArmorFirst + i]];
  63. // Overwrite the placeholders with actual inventory:
  64. for (IJInventoryItem *item in inventory)
  65. {
  66. if (IJInventorySlotQuickFirst <= item.slot && item.slot <= IJInventorySlotQuickLast)
  67. {
  68. [quickItem replaceObjectAtIndex:item.slot - IJInventorySlotQuickFirst withObject:item];
  69. }
  70. else if (IJInventorySlotNormalFirst <= item.slot && item.slot <= IJInventorySlotNormalLast)
  71. {
  72. [inventoryItem replaceObjectAtIndex:item.slot - IJInventorySlotNormalFirst withObject:item];
  73. }
  74. else if (IJInventorySlotArmorFirst <= item.slot && item.slot <= IJInventorySlotArmorLast)
  75. {
  76. [armorItem replaceObjectAtIndex:item.slot - IJInventorySlotArmorFirst withObject:item];
  77. }
  78. }
  79. [outlineView reloadData];
  80. }
  81. - (void)saveToWorldAtIndex:(int)worldIndex
  82. {
  83. if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
  84. {
  85. NSBeginCriticalAlertSheet(@"Another application has modified this world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"The session lock was changed by another application.");
  86. return;
  87. }
  88. NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
  89. NSMutableArray *newInventory = [NSMutableArray array];
  90. for (NSArray *items in rootItems)
  91. {
  92. for (IJInventoryItem *item in items)
  93. {
  94. if (item.count > 0 && item.itemId > 0)
  95. [newInventory addObject:item];
  96. }
  97. }
  98. [level setInventory:newInventory];
  99. NSString *backupPath = [levelPath stringByAppendingPathExtension:@".insidejobbackup"];
  100. BOOL success;
  101. NSError *error = nil;
  102. success = [[NSFileManager defaultManager] removeItemAtPath:backupPath error:&error];
  103. success = [[NSFileManager defaultManager] copyItemAtPath:levelPath
  104. toPath:backupPath
  105. error:&error];
  106. if (!success)
  107. {
  108. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to create a backup of the existing level file.");
  109. return;
  110. }
  111. [[level writeData] writeToURL:[NSURL fileURLWithPath:levelPath] atomically:NO];
  112. }
  113. #pragma mark -
  114. #pragma mark Actions
  115. - (IBAction)worldSelectionChanged:(id)sender
  116. {
  117. int worldIndex = [[worldPopup selectedItem] tag];
  118. [self loadWorldAtIndex:worldIndex];
  119. }
  120. - (void)saveDocument:(id)sender
  121. {
  122. int worldIndex = [[worldPopup selectedItem] tag];
  123. [self saveToWorldAtIndex:worldIndex];
  124. }
  125. #pragma mark -
  126. #pragma mark Inventory Outline View
  127. - (id)outlineView:(NSOutlineView *)theOutlineView child:(NSInteger)index ofItem:(id)item
  128. {
  129. if (item == nil)
  130. {
  131. return [rootItems objectAtIndex:index];
  132. }
  133. else
  134. {
  135. return [item objectAtIndex:index];
  136. }
  137. }
  138. - (BOOL)outlineView:(NSOutlineView *)theOutlineView isItemExpandable:(id)item
  139. {
  140. return item == nil || [rootItems containsObject:item];
  141. }
  142. - (NSInteger)outlineView:(NSOutlineView *)theOutlineView numberOfChildrenOfItem:(id)item
  143. {
  144. if (item == nil)
  145. {
  146. return 3;
  147. }
  148. else if ([rootItems containsObject:item])
  149. {
  150. return [(NSArray *)item count];
  151. }
  152. else
  153. {
  154. return 0;
  155. }
  156. }
  157. - (id)outlineView:(NSOutlineView *)theOutlineView objectValueForTableColumn:(NSTableColumn *)tableColumn byItem:(id)item
  158. {
  159. if ([rootItems containsObject:item])
  160. {
  161. if ([tableColumn.identifier isEqual:@"slot"])
  162. {
  163. if (item == armorItem)
  164. return @"Armor";
  165. else if (item == quickItem)
  166. return @"Quick Inventory";
  167. else if (item == inventoryItem)
  168. return @"Inventory";
  169. }
  170. else
  171. {
  172. return nil;
  173. }
  174. }
  175. IJInventoryItem *invItem = item;
  176. if ([tableColumn.identifier isEqual:@"slot"])
  177. {
  178. return [NSString stringWithFormat:@"%d", invItem.slot];
  179. }
  180. else if ([tableColumn.identifier isEqual:@"id"])
  181. {
  182. if (invItem.itemId)
  183. return [NSNumber numberWithShort:invItem.itemId];
  184. else
  185. return nil;
  186. }
  187. else if ([tableColumn.identifier isEqual:@"item"])
  188. {
  189. if (invItem.itemId)
  190. return invItem.itemName;
  191. else
  192. return @"";
  193. }
  194. else if ([tableColumn.identifier isEqual:@"count"])
  195. {
  196. if (invItem.count)
  197. return [NSNumber numberWithUnsignedChar:invItem.count];
  198. else
  199. return nil;
  200. }
  201. else if ([tableColumn.identifier isEqual:@"damage"])
  202. {
  203. if (invItem.damage)
  204. return [NSNumber numberWithShort:invItem.damage];
  205. else
  206. return nil;
  207. }
  208. return nil;
  209. }
  210. - (void)outlineView:(NSOutlineView *)theOutlineView setObjectValue:(id)object forTableColumn:(NSTableColumn *)tableColumn byItem:(id)item
  211. {
  212. IJInventoryItem *invItem = item;
  213. if ([tableColumn.identifier isEqual:@"id"])
  214. {
  215. invItem.itemId = [object shortValue];
  216. }
  217. else if ([tableColumn.identifier isEqual:@"count"])
  218. {
  219. invItem.count = [object unsignedCharValue];
  220. if (invItem.count > 64)
  221. invItem.count = 64;
  222. }
  223. else if ([tableColumn.identifier isEqual:@"damage"])
  224. {
  225. invItem.damage = [object shortValue];
  226. }
  227. }
  228. - (BOOL)outlineView:(NSOutlineView *)theOutlineView shouldEditTableColumn:(NSTableColumn *)tableColumn item:(id)item
  229. {
  230. if ([rootItems containsObject:item])
  231. return NO;
  232. else if ([tableColumn.identifier isEqual:@"item"])
  233. {
  234. IJInventoryItem *invItem = item;
  235. [[IJItemPickerWindowController sharedController] showPickerWithInitialItemId:invItem.itemId completionBlock:^(uint16_t itemId) {
  236. invItem.itemId = itemId;
  237. [outlineView reloadItem:item];
  238. }];
  239. return NO;
  240. }
  241. else
  242. {
  243. return [tableColumn.identifier isEqual:@"slot"] == NO;
  244. }
  245. }
  246. @end