123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442 |
- //
- // IJInventoryWindowController.m
- // InsideJob
- //
- // Created by Adam Preble on 10/7/10.
- // Copyright 2010 Adam Preble. All rights reserved.
- //
- #import "IJInventoryWindowController.h"
- #import "IJMinecraftLevel.h"
- #import "IJInventoryItem.h"
- #import "IJInventoryView.h"
- #import "IJItemPropertiesViewController.h"
- #import "MAAttachedWindow.h"
- @interface IJInventoryWindowController ()
- - (void)removePropertiesWindow;
- @end
- @implementation IJInventoryWindowController
- @synthesize worldSelectionControl;
- @synthesize statusTextField;
- @synthesize inventoryView, armorView, quickView;
- @synthesize itemSearchField, itemTableView;
- - (void)awakeFromNib
- {
- armorInventory = [[NSMutableArray alloc] init];
- quickInventory = [[NSMutableArray alloc] init];
- normalInventory = [[NSMutableArray alloc] init];
- statusTextField.stringValue = @"";
-
- [inventoryView setRows:3 columns:9];
- [quickView setRows:1 columns:9];
- [armorView setRows:4 columns:1];
- inventoryView.delegate = self;
- quickView.delegate = self;
- armorView.delegate = self;
- // Item Table View setup
- NSArray *keys = [[IJInventoryItem itemIdLookup] allKeys];
- keys = [keys sortedArrayUsingSelector:@selector(compare:)];
- allItemIds = [[NSArray alloc] initWithArray:keys];
- filteredItemIds = [allItemIds retain];
- }
- - (void)dealloc
- {
- [propertiesViewController release];
- [armorInventory release];
- [quickInventory release];
- [normalInventory release];
- [inventory release];
- [level release];
- [super dealloc];
- }
- #pragma mark -
- #pragma mark World Selection
- - (void)loadWorldAtIndex:(int)worldIndex
- {
- [armorInventory removeAllObjects];
- [quickInventory removeAllObjects];
- [normalInventory removeAllObjects];
-
-
- [self willChangeValueForKey:@"worldTime"];
- [level release];
- level = nil;
- [inventory release];
- inventory = nil;
- [self didChangeValueForKey:@"worldTime"];
-
-
- if (![IJMinecraftLevel worldExistsAtIndex:worldIndex])
- {
- NSBeginCriticalAlertSheet(@"No world exists in that slot.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Please create a new single player world in this slot using Minecraft and try again.");
- return;
- }
-
- sessionLockValue = [IJMinecraftLevel writeToSessionLockAtIndex:worldIndex];
- if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
- {
- NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable obtain the session lock.");
- return;
- }
-
- NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
-
- NSData *fileData = [NSData dataWithContentsOfURL:[NSURL fileURLWithPath:levelPath]];
-
- if (!fileData)
- {
- // Error loading
- NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"InsideJob was unable to load the level at %@.", levelPath);
- return;
- }
-
- [self willChangeValueForKey:@"worldTime"];
-
- level = [[IJMinecraftLevel nbtContainerWithData:fileData] retain];
- inventory = [[level inventory] retain];
-
- [self didChangeValueForKey:@"worldTime"];
-
- // Add placeholder inventory items:
-
- for (int i = 0; i < IJInventorySlotQuickLast + 1 - IJInventorySlotQuickFirst; i++)
- [quickInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotQuickFirst + i]];
-
- for (int i = 0; i < IJInventorySlotNormalLast + 1 - IJInventorySlotNormalFirst; i++)
- [normalInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotNormalFirst + i]];
-
- for (int i = 0; i < IJInventorySlotArmorLast + 1 - IJInventorySlotArmorFirst; i++)
- [armorInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotArmorFirst + i]];
-
-
- // Overwrite the placeholders with actual inventory:
-
- for (IJInventoryItem *item in inventory)
- {
- if (IJInventorySlotQuickFirst <= item.slot && item.slot <= IJInventorySlotQuickLast)
- {
- [quickInventory replaceObjectAtIndex:item.slot - IJInventorySlotQuickFirst withObject:item];
- }
- else if (IJInventorySlotNormalFirst <= item.slot && item.slot <= IJInventorySlotNormalLast)
- {
- [normalInventory replaceObjectAtIndex:item.slot - IJInventorySlotNormalFirst withObject:item];
- }
- else if (IJInventorySlotArmorFirst <= item.slot && item.slot <= IJInventorySlotArmorLast)
- {
- [armorInventory replaceObjectAtIndex:item.slot - IJInventorySlotArmorFirst withObject:item];
- }
- }
-
- NSLog(@"normal: %@", normalInventory);
- NSLog(@"quick: %@", quickInventory);
-
- [inventoryView setItems:normalInventory];
- [quickView setItems:quickInventory];
- [armorView setItems:armorInventory];
-
- dirty = NO;
- statusTextField.stringValue = @"";
- }
- - (void)saveToWorldAtIndex:(int)worldIndex
- {
- if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
- {
- NSBeginCriticalAlertSheet(@"Another application has modified this world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"The session lock was changed by another application.");
- return;
- }
-
- NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
-
- NSMutableArray *newInventory = [NSMutableArray array];
-
- for (NSArray *items in [NSArray arrayWithObjects:armorInventory, quickInventory, normalInventory, nil])
- {
- for (IJInventoryItem *item in items)
- {
- if (item.count > 0 && item.itemId > 0)
- [newInventory addObject:item];
- }
- }
-
- [level setInventory:newInventory];
-
- NSString *backupPath = [levelPath stringByAppendingPathExtension:@"insidejobbackup"];
-
- BOOL success;
- NSError *error = nil;
- success = [[NSFileManager defaultManager] removeItemAtPath:backupPath error:&error];
- success = [[NSFileManager defaultManager] copyItemAtPath:levelPath
- toPath:backupPath
- error:&error];
- if (!success)
- {
- NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to create a backup of the existing level file.");
- return;
- }
-
- [[level writeData] writeToURL:[NSURL fileURLWithPath:levelPath] atomically:NO];
-
- dirty = NO;
- statusTextField.stringValue = @"Saved.";
- }
- - (void)markDirty
- {
- dirty = YES;
- statusTextField.stringValue = @"World has unsaved changes.";
- }
- #pragma mark -
- #pragma mark Actions
- - (IBAction)worldSelectionChanged:(id)sender
- {
- int worldIndex = [worldSelectionControl selectedSegment] + 1;
- [self loadWorldAtIndex:worldIndex];
- }
- - (void)saveDocument:(id)sender
- {
- int worldIndex = [worldSelectionControl selectedSegment] + 1;
- [self saveToWorldAtIndex:worldIndex];
- }
- - (void)delete:(id)sender
- {
- // IJInventoryItem *item = [outlineView itemAtRow:[outlineView selectedRow]];
- // item.count = 0;
- // item.itemId = 0;
- // item.damage = 0;
- // [self markDirty];
- // [outlineView reloadItem:item];
- }
- - (BOOL)validateUserInterfaceItem:(id <NSValidatedUserInterfaceItem>)anItem
- {
- return YES;
- }
- - (NSNumber *)worldTime
- {
- return [level worldTimeContainer].numberValue;
- }
- - (void)setWorldTime:(NSNumber *)number
- {
- [self willChangeValueForKey:@"worldTime"];
- [level worldTimeContainer].numberValue = number;
- [self didChangeValueForKey:@"worldTime"];
- [self markDirty];
- }
- #pragma mark -
- #pragma mark IJInventoryViewDelegate
- - (NSMutableArray *)itemArrayForInventoryView:(IJInventoryView *)theInventoryView slotOffset:(int*)slotOffset
- {
- if (theInventoryView == inventoryView)
- {
- if (slotOffset) *slotOffset = IJInventorySlotNormalFirst;
- return normalInventory;
- }
- else if (theInventoryView == quickView)
- {
- if (slotOffset) *slotOffset = IJInventorySlotQuickFirst;
- return quickInventory;
- }
- else if (theInventoryView == armorView)
- {
- if (slotOffset) *slotOffset = IJInventorySlotArmorFirst;
- return armorInventory;
- }
- return nil;
- }
- - (void)inventoryView:(IJInventoryView *)theInventoryView removeItemAtIndex:(int)itemIndex
- {
- int slotOffset = 0;
- NSMutableArray *itemArray = [self itemArrayForInventoryView:theInventoryView slotOffset:&slotOffset];
-
- if (itemArray)
- {
- IJInventoryItem *item = [IJInventoryItem emptyItemWithSlot:slotOffset + itemIndex];
- [itemArray replaceObjectAtIndex:itemIndex withObject:item];
- [theInventoryView setItems:itemArray];
- }
- [self markDirty];
- }
- - (void)inventoryView:(IJInventoryView *)theInventoryView setItem:(IJInventoryItem *)item atIndex:(int)itemIndex
- {
- int slotOffset = 0;
- NSMutableArray *itemArray = [self itemArrayForInventoryView:theInventoryView slotOffset:&slotOffset];
-
- if (itemArray)
- {
- [itemArray replaceObjectAtIndex:itemIndex withObject:item];
- item.slot = slotOffset + itemIndex;
- [theInventoryView setItems:itemArray];
- }
- [self markDirty];
- }
- - (void)inventoryView:(IJInventoryView *)theInventoryView selectedItemAtIndex:(int)itemIndex
- {
- // Show the properties window for this item.
- IJInventoryItem *lastItem = propertiesViewController.item;
-
- //[self removePropertiesWindow];
-
- NSPoint itemLocationInView = [theInventoryView pointForItemAtIndex:itemIndex];
- NSPoint point = [theInventoryView convertPoint:itemLocationInView toView:nil];
- point.x += 16 + 8;
- point.y -= 16;
-
- NSArray *items = [self itemArrayForInventoryView:theInventoryView slotOffset:nil];
- IJInventoryItem *item = [items objectAtIndex:itemIndex];
- if (item.itemId == 0 || lastItem == item)
- return; // can't show info on nothing
-
- if (!propertiesViewController)
- {
- propertiesViewController = [[IJItemPropertiesViewController alloc] initWithNibName:@"ItemPropertiesView" bundle:nil];
- }
- propertiesViewController.item = item;
- propertiesWindow = [[MAAttachedWindow alloc] initWithView:propertiesViewController.view
- attachedToPoint:point
- inWindow:self.window
- onSide:MAPositionRight
- atDistance:0];
- [propertiesWindow setDelegate:propertiesViewController]; // Be the delegate so it can be part of the responder chain (to get cancelOperation:).
- [propertiesWindow setBackgroundColor:[NSColor controlBackgroundColor]];
- [propertiesWindow setViewMargin:10.0];
- [propertiesWindow setAlphaValue:1.0];
- [[self window] addChildWindow:propertiesWindow ordered:NSWindowAbove];
- [propertiesWindow makeKeyAndOrderFront:nil];
-
- observerObject = [[NSNotificationCenter defaultCenter] addObserverForName:NSWindowDidResignKeyNotification
- object:propertiesWindow
- queue:[NSOperationQueue mainQueue]
- usingBlock:^(NSNotification *notification) {
- [self removePropertiesWindow];
- }];
- }
- #pragma mark -
- #pragma mark Item Picker
- - (IBAction)updateItemSearchFilter:(id)sender
- {
- NSString *filterString = [sender stringValue];
-
- if (filterString.length == 0)
- {
- [filteredItemIds autorelease];
- filteredItemIds = [allItemIds retain];
- [itemTableView reloadData];
- return;
- }
-
- NSMutableArray *results = [NSMutableArray array];
-
- for (NSNumber *itemId in allItemIds)
- {
- NSString *name = [[IJInventoryItem itemIdLookup] objectForKey:itemId];
- NSRange range = [name rangeOfString:filterString options:NSCaseInsensitiveSearch];
- if (range.location != NSNotFound)
- [results addObject:itemId];
- }
-
- [filteredItemIds autorelease];
- filteredItemIds = [results retain];
- [itemTableView reloadData];
- }
- - (NSInteger)numberOfRowsInTableView:(NSTableView *)theTableView
- {
- return filteredItemIds.count;
- }
- - (id)tableView:(NSTableView *)theTableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(NSInteger)row
- {
- // TODO: Change this, because the row will not correspond once we support sorting.
- NSNumber *itemId = [filteredItemIds objectAtIndex:row];
-
- if ([tableColumn.identifier isEqual:@"itemId"])
- {
- return itemId;
- }
- else if ([tableColumn.identifier isEqual:@"image"])
- {
- return [IJInventoryItem imageForItemId:[itemId shortValue]];
- }
- else
- {
- NSString *name = [[IJInventoryItem itemIdLookup] objectForKey:itemId];
- return name;
- }
- }
- - (BOOL)tableView:(NSTableView *)tableView writeRowsWithIndexes:(NSIndexSet *)rowIndexes toPasteboard:(NSPasteboard *)pboard
- {
- [pboard declareTypes:[NSArray arrayWithObjects:IJPasteboardTypeInventoryItem, nil] owner:nil];
-
- NSNumber *itemId = [filteredItemIds objectAtIndex:[rowIndexes firstIndex]];
-
- IJInventoryItem *item = [[IJInventoryItem alloc] init];
- item.itemId = [itemId shortValue];
- item.count = 1;
- item.damage = 0;
- item.slot = 0;
-
- [pboard setData:[NSKeyedArchiver archivedDataWithRootObject:item]
- forType:IJPasteboardTypeInventoryItem];
-
- [item release];
- return YES;
- }
- #pragma mark -
- #pragma mark
- - (void)reloadInventoryViewForItem:(IJInventoryItem *)item
- {
- if ([normalInventory containsObject:item])
- [inventoryView reloadItemAtIndex:[normalInventory indexOfObject:item]];
- else if ([quickInventory containsObject:item])
- [quickView reloadItemAtIndex:[quickInventory indexOfObject:item]];
- else if ([armorInventory containsObject:item])
- [armorView reloadItemAtIndex:[armorInventory indexOfObject:item]];
- }
- - (void)removePropertiesWindow
- {
- if (observerObject)
- {
- [propertiesViewController commitEditing];
- [[NSNotificationCenter defaultCenter] removeObserver:observerObject];
- observerObject = nil;
-
- [self reloadInventoryViewForItem:propertiesViewController.item];
-
- [self.window removeChildWindow:propertiesWindow];
- [propertiesWindow orderOut:nil];
- //[propertiesWindow release];
- propertiesWindow = nil;
- propertiesViewController.item = nil;
- }
- }
- @end
|