IJInventoryWindowController.m 22 KB

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  1. //
  2. // IJInventoryWindowController.m
  3. // InsideJob
  4. //
  5. // Created by Adam Preble on 10/7/10.
  6. // Copyright 2010 Adam Preble. All rights reserved.
  7. //
  8. #import "IJInventoryWindowController.h"
  9. #import "IJMinecraftLevel.h"
  10. #import "IJInventoryItem.h"
  11. #import "IJInventoryView.h"
  12. #import "IJItemPropertiesViewController.h"
  13. #import "MAAttachedWindow.h"
  14. #import "NSFileManager+DirectoryLocations.h"
  15. @interface IJInventoryWindowController ()
  16. - (void)saveWorld;
  17. - (void)loadWorldAtIndex:(int)worldIndex;
  18. - (BOOL)isDocumentEdited;
  19. @end
  20. @implementation IJInventoryWindowController
  21. @synthesize worldSelectionControl;
  22. @synthesize statusTextField;
  23. @synthesize inventoryView, armorView, quickView;
  24. @synthesize itemSearchField, itemTableView;
  25. - (void)awakeFromNib
  26. {
  27. armorInventory = [[NSMutableArray alloc] init];
  28. quickInventory = [[NSMutableArray alloc] init];
  29. normalInventory = [[NSMutableArray alloc] init];
  30. statusTextField.stringValue = @"";
  31. [inventoryView setRows:3 columns:9 invert:NO];
  32. [quickView setRows:1 columns:9 invert:NO];
  33. [armorView setRows:4 columns:1 invert:YES];
  34. inventoryView.delegate = self;
  35. quickView.delegate = self;
  36. armorView.delegate = self;
  37. // Item Table View setup
  38. NSArray *keys = [[IJInventoryItem itemIdLookup] allKeys];
  39. keys = [keys sortedArrayUsingSelector:@selector(compare:)];
  40. allItemIds = [[NSArray alloc] initWithArray:keys];
  41. filteredItemIds = [allItemIds retain];
  42. [itemTableView setTarget:self];
  43. [itemTableView setDoubleAction:@selector(itemTableViewDoubleClicked:)];
  44. }
  45. - (void)dealloc
  46. {
  47. [propertiesViewController release];
  48. [armorInventory release];
  49. [quickInventory release];
  50. [normalInventory release];
  51. [inventory release];
  52. [level release];
  53. [super dealloc];
  54. }
  55. #pragma mark -
  56. #pragma mark World Selection
  57. - (void)dirtyLoadSheetDidEnd:(NSWindow *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo
  58. {
  59. if (returnCode == NSAlertOtherReturn) // Cancel
  60. {
  61. [worldSelectionControl setSelectedSegment:loadedWorldIndex-1];
  62. return;
  63. }
  64. if (returnCode == NSAlertDefaultReturn) // Save
  65. {
  66. [self saveWorld];
  67. [self loadWorldAtIndex:attemptedLoadWorldIndex];
  68. }
  69. else if (returnCode == NSAlertAlternateReturn) // Don't save
  70. {
  71. [self setDocumentEdited:NO];// Slightly hacky -- prevent the alert from being put up again.
  72. [self loadWorldAtIndex:attemptedLoadWorldIndex];
  73. }
  74. }
  75. - (void)loadWorldAtIndex:(int)worldIndex
  76. {
  77. if ([self isDocumentEdited])
  78. {
  79. attemptedLoadWorldIndex = worldIndex;
  80. NSBeginInformationalAlertSheet(@"Do you want to save the changes you made in this world?", @"Save", @"Don't Save", @"Cancel", self.window, self, @selector(dirtyLoadSheetDidEnd:returnCode:contextInfo:), nil, nil, @"Your changes will be lost if you do not save them.");
  81. return;
  82. }
  83. [armorInventory removeAllObjects];
  84. [quickInventory removeAllObjects];
  85. [normalInventory removeAllObjects];
  86. [inventoryView setItems:normalInventory];
  87. [quickView setItems:quickInventory];
  88. [armorView setItems:armorInventory];
  89. [self willChangeValueForKey:@"worldTime"];
  90. [level release];
  91. level = nil;
  92. [inventory release];
  93. inventory = nil;
  94. [self didChangeValueForKey:@"worldTime"];
  95. statusTextField.stringValue = @"No world loaded.";
  96. if (![IJMinecraftLevel worldExistsAtIndex:worldIndex])
  97. {
  98. NSBeginCriticalAlertSheet(@"No world exists in that slot.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Please create a new single player world in this slot using Minecraft and try again.");
  99. return;
  100. }
  101. sessionLockValue = [IJMinecraftLevel writeToSessionLockAtIndex:worldIndex];
  102. if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
  103. {
  104. NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable obtain the session lock.");
  105. return;
  106. }
  107. NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
  108. NSData *fileData = [NSData dataWithContentsOfURL:[NSURL fileURLWithPath:levelPath]];
  109. if (!fileData)
  110. {
  111. // Error loading
  112. NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"InsideJob was unable to load the level at %@.", levelPath);
  113. return;
  114. }
  115. [self willChangeValueForKey:@"worldTime"];
  116. level = [[IJMinecraftLevel nbtContainerWithData:fileData] retain];
  117. inventory = [[level inventory] retain];
  118. [self didChangeValueForKey:@"worldTime"];
  119. // Add placeholder inventory items:
  120. for (int i = 0; i < IJInventorySlotQuickLast + 1 - IJInventorySlotQuickFirst; i++)
  121. [quickInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotQuickFirst + i]];
  122. for (int i = 0; i < IJInventorySlotNormalLast + 1 - IJInventorySlotNormalFirst; i++)
  123. [normalInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotNormalFirst + i]];
  124. for (int i = 0; i < IJInventorySlotArmorLast + 1 - IJInventorySlotArmorFirst; i++)
  125. [armorInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotArmorFirst + i]];
  126. // Overwrite the placeholders with actual inventory:
  127. for (IJInventoryItem *item in inventory)
  128. {
  129. if (IJInventorySlotQuickFirst <= item.slot && item.slot <= IJInventorySlotQuickLast)
  130. {
  131. [quickInventory replaceObjectAtIndex:item.slot - IJInventorySlotQuickFirst withObject:item];
  132. }
  133. else if (IJInventorySlotNormalFirst <= item.slot && item.slot <= IJInventorySlotNormalLast)
  134. {
  135. [normalInventory replaceObjectAtIndex:item.slot - IJInventorySlotNormalFirst withObject:item];
  136. }
  137. else if (IJInventorySlotArmorFirst <= item.slot && item.slot <= IJInventorySlotArmorLast)
  138. {
  139. [armorInventory replaceObjectAtIndex:item.slot - IJInventorySlotArmorFirst withObject:item];
  140. }
  141. }
  142. // NSLog(@"normal: %@", normalInventory);
  143. // NSLog(@"quick: %@", quickInventory);
  144. [inventoryView setItems:normalInventory];
  145. [quickView setItems:quickInventory];
  146. [armorView setItems:armorInventory];
  147. [self setDocumentEdited:NO];
  148. statusTextField.stringValue = @"";
  149. loadedWorldIndex = worldIndex;
  150. }
  151. - (void)saveWorld
  152. {
  153. int worldIndex = loadedWorldIndex;
  154. if (inventory == nil)
  155. return; // no world loaded, nothing to save
  156. if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
  157. {
  158. NSBeginCriticalAlertSheet(@"Another application has modified this world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"The session lock was changed by another application.");
  159. return;
  160. }
  161. NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
  162. NSMutableArray *newInventory = [NSMutableArray array];
  163. for (NSArray *items in [NSArray arrayWithObjects:armorInventory, quickInventory, normalInventory, nil])
  164. {
  165. for (IJInventoryItem *item in items)
  166. {
  167. if (item.count > 0 && item.itemId > 0)
  168. [newInventory addObject:item];
  169. }
  170. }
  171. [level setInventory:newInventory];
  172. NSString *backupPath = [levelPath stringByAppendingPathExtension:@"insidejobbackup"];
  173. BOOL success = NO;
  174. NSError *error = nil;
  175. // Remove a previously-created .insidejobbackup, if it exists:
  176. if ([[NSFileManager defaultManager] fileExistsAtPath:backupPath])
  177. {
  178. success = [[NSFileManager defaultManager] removeItemAtPath:backupPath error:&error];
  179. if (!success)
  180. {
  181. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [error localizedDescription]);
  182. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to remove the prior backup of this level file:\n%@", [error localizedDescription]);
  183. return;
  184. }
  185. }
  186. // Create the backup:
  187. success = [[NSFileManager defaultManager] copyItemAtPath:levelPath toPath:backupPath error:&error];
  188. if (!success)
  189. {
  190. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [error localizedDescription]);
  191. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to create a backup of the existing level file:\n%@", [error localizedDescription]);
  192. return;
  193. }
  194. // Write the new level.dat out:
  195. success = [[level writeData] writeToURL:[NSURL fileURLWithPath:levelPath] options:0 error:&error];
  196. if (!success)
  197. {
  198. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [error localizedDescription]);
  199. NSError *restoreError = nil;
  200. success = [[NSFileManager defaultManager] copyItemAtPath:backupPath toPath:levelPath error:&restoreError];
  201. if (!success)
  202. {
  203. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [restoreError localizedDescription]);
  204. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to save to the existing level file, and the backup could not be restored.\n%@\n%@", [error localizedDescription], [restoreError localizedDescription]);
  205. }
  206. else
  207. {
  208. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to save to the existing level file, and the backup was successfully restored.\n%@", [error localizedDescription]);
  209. }
  210. return;
  211. }
  212. [self setDocumentEdited:NO];
  213. statusTextField.stringValue = @"Saved.";
  214. }
  215. - (void)setDocumentEdited:(BOOL)edited
  216. {
  217. [super setDocumentEdited:edited];
  218. if (edited)
  219. statusTextField.stringValue = @"World has unsaved changes.";
  220. }
  221. - (BOOL)isDocumentEdited
  222. {
  223. return [self.window isDocumentEdited];
  224. }
  225. #pragma mark -
  226. #pragma mark Actions
  227. - (IBAction)menuSelectWorld:(id)sender
  228. {
  229. int worldIndex = [sender tag];
  230. [self loadWorldAtIndex:worldIndex];
  231. [worldSelectionControl setSelectedSegment:worldIndex - 1];
  232. }
  233. - (IBAction)worldSelectionChanged:(id)sender
  234. {
  235. int worldIndex = [worldSelectionControl selectedSegment] + 1;
  236. [self loadWorldAtIndex:worldIndex];
  237. }
  238. - (void)saveDocument:(id)sender
  239. {
  240. [self saveWorld];
  241. }
  242. - (void)delete:(id)sender
  243. {
  244. // IJInventoryItem *item = [outlineView itemAtRow:[outlineView selectedRow]];
  245. // item.count = 0;
  246. // item.itemId = 0;
  247. // item.damage = 0;
  248. // [self markDirty];
  249. // [outlineView reloadItem:item];
  250. }
  251. - (IBAction)makeSearchFieldFirstResponder:(id)sender
  252. {
  253. [itemSearchField becomeFirstResponder];
  254. }
  255. - (BOOL)validateUserInterfaceItem:(id <NSValidatedUserInterfaceItem>)anItem
  256. {
  257. if (anItem.action == @selector(saveDocument:))
  258. return inventory != nil;
  259. return YES;
  260. }
  261. - (NSNumber *)worldTime
  262. {
  263. return [level worldTimeContainer].numberValue;
  264. }
  265. - (void)setWorldTime:(NSNumber *)number
  266. {
  267. [self willChangeValueForKey:@"worldTime"];
  268. [level worldTimeContainer].numberValue = number;
  269. [self didChangeValueForKey:@"worldTime"];
  270. [self setDocumentEdited:YES];
  271. }
  272. - (void)calcTimePoints:(int)number
  273. {
  274. int result;
  275. int wTime = [[self worldTime] intValue];
  276. result =wTime +(number - (wTime % number));
  277. NSNumber *newTime = [NSNumber numberWithInt:result];
  278. [self setWorldTime:newTime];
  279. }
  280. - (IBAction)setNextDay:(id)sender
  281. {
  282. int number = 24000;
  283. [self calcTimePoints:number];
  284. }
  285. - (IBAction)setNextNight:(id)sender
  286. {
  287. int number = 12000;
  288. [self calcTimePoints:number];
  289. }
  290. - (IBAction)setNextMidnight:(id)sender
  291. {
  292. int number = 18000;
  293. [self calcTimePoints:number];
  294. }
  295. - (IBAction)setNextNoon:(id)sender
  296. {
  297. int number = 6000;
  298. [self calcTimePoints:number];
  299. }
  300. - (void)clearInventory{
  301. [armorInventory removeAllObjects];
  302. [quickInventory removeAllObjects];
  303. [normalInventory removeAllObjects];
  304. [inventoryView setItems:normalInventory];
  305. [quickView setItems:quickInventory];
  306. [armorView setItems:armorInventory];
  307. [self setDocumentEdited:YES];
  308. }
  309. - (void)saveInventory
  310. {
  311. NSString *path = [[NSFileManager defaultManager] applicationSupportDirectory];
  312. NSLog(@"%@",path);
  313. NSString *file = @"Inventory.plist";
  314. NSString *InventoryPath = [path stringByAppendingPathComponent:file];
  315. NSLog(@"%@",InventoryPath);
  316. NSMutableArray *newInventory = [NSMutableArray array];
  317. for (NSArray *items in [NSArray arrayWithObjects:armorInventory, quickInventory, normalInventory, nil])
  318. {
  319. for (IJInventoryItem *item in items)
  320. {
  321. if (item.count > 0 && item.itemId > 0)
  322. [newInventory addObject:item];
  323. }
  324. }
  325. [NSKeyedArchiver archiveRootObject: newInventory toFile:InventoryPath];
  326. }
  327. -(void)loadInventory
  328. {
  329. NSString *path = [[NSFileManager defaultManager] applicationSupportDirectory];
  330. NSString *file = @"Inventory.plist";
  331. NSString *InventoryPath = [path stringByAppendingPathComponent:file];
  332. [self clearInventory];
  333. NSArray *newInventory = [NSKeyedUnarchiver unarchiveObjectWithFile:InventoryPath];
  334. for (int i = 0; i < IJInventorySlotQuickLast + 1 - IJInventorySlotQuickFirst; i++)
  335. [quickInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotQuickFirst + i]];
  336. for (int i = 0; i < IJInventorySlotNormalLast + 1 - IJInventorySlotNormalFirst; i++)
  337. [normalInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotNormalFirst + i]];
  338. for (int i = 0; i < IJInventorySlotArmorLast + 1 - IJInventorySlotArmorFirst; i++)
  339. [armorInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotArmorFirst + i]];
  340. for (IJInventoryItem *item in newInventory)
  341. {
  342. if (IJInventorySlotQuickFirst <= item.slot && item.slot <= IJInventorySlotQuickLast)
  343. {
  344. [quickInventory replaceObjectAtIndex:item.slot - IJInventorySlotQuickFirst withObject:item];
  345. }
  346. else if (IJInventorySlotNormalFirst <= item.slot && item.slot <= IJInventorySlotNormalLast)
  347. {
  348. [normalInventory replaceObjectAtIndex:item.slot - IJInventorySlotNormalFirst withObject:item];
  349. }
  350. else if (IJInventorySlotArmorFirst <= item.slot && item.slot <= IJInventorySlotArmorLast)
  351. {
  352. [armorInventory replaceObjectAtIndex:item.slot - IJInventorySlotArmorFirst withObject:item];
  353. }
  354. }
  355. [inventoryView setItems:normalInventory];
  356. [quickView setItems:quickInventory];
  357. [armorView setItems:armorInventory];
  358. }
  359. - (IBAction)emptyInventory:(id)sender
  360. {
  361. [self clearInventory];
  362. }
  363. - (IBAction)saveInventoryItems:(id)sender
  364. {
  365. [self saveInventory];
  366. }
  367. - (IBAction)loadInventoryItems:(id)sender
  368. {
  369. [self loadInventory];
  370. }
  371. #pragma mark -
  372. #pragma mark IJInventoryViewDelegate
  373. - (IJInventoryView *)inventoryViewForItemArray:(NSMutableArray *)theItemArray
  374. {
  375. if (theItemArray == normalInventory)
  376. return inventoryView;
  377. if (theItemArray == quickInventory)
  378. return quickView;
  379. if (theItemArray == armorInventory)
  380. return armorView;
  381. return nil;
  382. }
  383. - (NSMutableArray *)itemArrayForInventoryView:(IJInventoryView *)theInventoryView slotOffset:(int*)slotOffset
  384. {
  385. if (theInventoryView == inventoryView)
  386. {
  387. if (slotOffset) *slotOffset = IJInventorySlotNormalFirst;
  388. return normalInventory;
  389. }
  390. else if (theInventoryView == quickView)
  391. {
  392. if (slotOffset) *slotOffset = IJInventorySlotQuickFirst;
  393. return quickInventory;
  394. }
  395. else if (theInventoryView == armorView)
  396. {
  397. if (slotOffset) *slotOffset = IJInventorySlotArmorFirst;
  398. return armorInventory;
  399. }
  400. return nil;
  401. }
  402. - (void)inventoryView:(IJInventoryView *)theInventoryView removeItemAtIndex:(int)itemIndex
  403. {
  404. int slotOffset = 0;
  405. NSMutableArray *itemArray = [self itemArrayForInventoryView:theInventoryView slotOffset:&slotOffset];
  406. if (itemArray)
  407. {
  408. IJInventoryItem *item = [IJInventoryItem emptyItemWithSlot:slotOffset + itemIndex];
  409. [itemArray replaceObjectAtIndex:itemIndex withObject:item];
  410. [theInventoryView setItems:itemArray];
  411. }
  412. [self setDocumentEdited:YES];
  413. }
  414. - (void)inventoryView:(IJInventoryView *)theInventoryView setItem:(IJInventoryItem *)item atIndex:(int)itemIndex
  415. {
  416. int slotOffset = 0;
  417. NSMutableArray *itemArray = [self itemArrayForInventoryView:theInventoryView slotOffset:&slotOffset];
  418. if (itemArray)
  419. {
  420. [itemArray replaceObjectAtIndex:itemIndex withObject:item];
  421. item.slot = slotOffset + itemIndex;
  422. [theInventoryView setItems:itemArray];
  423. }
  424. [self setDocumentEdited:YES];
  425. }
  426. - (void)inventoryView:(IJInventoryView *)theInventoryView selectedItemAtIndex:(int)itemIndex
  427. {
  428. // Show the properties window for this item.
  429. IJInventoryItem *lastItem = propertiesViewController.item;
  430. NSPoint itemLocationInView = [theInventoryView pointForItemAtIndex:itemIndex];
  431. NSPoint point = [theInventoryView convertPoint:itemLocationInView toView:nil];
  432. point.x += 16 + 8;
  433. point.y -= 16;
  434. NSArray *items = [self itemArrayForInventoryView:theInventoryView slotOffset:nil];
  435. IJInventoryItem *item = [items objectAtIndex:itemIndex];
  436. //NSLog(@"%s index=%d item=%@", _cmd, itemIndex, item);
  437. if (item.itemId == 0 || lastItem == item)
  438. {
  439. // Perhaps caused by a bug, but it seems to be possible for the window to not be invisible at this point,
  440. // so we will set the alpha value here to be sure.
  441. [propertiesWindow setAlphaValue:0.0];
  442. propertiesViewController.item = nil;
  443. return; // can't show info on nothing
  444. }
  445. if (!propertiesViewController)
  446. {
  447. propertiesViewController = [[IJItemPropertiesViewController alloc] initWithNibName:@"ItemPropertiesView" bundle:nil];
  448. propertiesWindow = [[MAAttachedWindow alloc] initWithView:propertiesViewController.view
  449. attachedToPoint:point
  450. inWindow:self.window
  451. onSide:MAPositionRight
  452. atDistance:0];
  453. [propertiesWindow setBackgroundColor:[NSColor controlBackgroundColor]];
  454. [propertiesWindow setViewMargin:4.0];
  455. [propertiesWindow setAlphaValue:1.0];
  456. [[self window] addChildWindow:propertiesWindow ordered:NSWindowAbove];
  457. }
  458. if (observerObject)
  459. [[NSNotificationCenter defaultCenter] removeObserver:observerObject];
  460. observerObject = [[NSNotificationCenter defaultCenter] addObserverForName:NSWindowDidResignKeyNotification
  461. object:propertiesWindow
  462. queue:[NSOperationQueue mainQueue]
  463. usingBlock:^(NSNotification *notification) {
  464. [propertiesViewController commitEditing];
  465. if (item.count == 0)
  466. item.itemId = 0;
  467. [theInventoryView reloadItemAtIndex:itemIndex];
  468. [propertiesWindow setAlphaValue:0.0];
  469. }];
  470. propertiesViewController.item = item;
  471. if (propertiesViewController.item.damage == -1000){
  472. [propertiesViewController setState:YES];
  473. }else {
  474. [propertiesViewController setState:NO];
  475. }
  476. [propertiesWindow setPoint:point side:MAPositionRight];
  477. [propertiesWindow makeKeyAndOrderFront:nil];
  478. [propertiesWindow setAlphaValue:1.0];
  479. }
  480. #pragma mark -
  481. #pragma mark Item Picker
  482. - (IBAction)updateItemSearchFilter:(id)sender
  483. {
  484. NSString *filterString = [sender stringValue];
  485. if (filterString.length == 0)
  486. {
  487. [filteredItemIds autorelease];
  488. filteredItemIds = [allItemIds retain];
  489. [itemTableView reloadData];
  490. return;
  491. }
  492. NSMutableArray *results = [NSMutableArray array];
  493. for (NSNumber *itemId in allItemIds)
  494. {
  495. NSString *name = [[IJInventoryItem itemIdLookup] objectForKey:itemId];
  496. NSRange range = [name rangeOfString:filterString options:NSCaseInsensitiveSearch];
  497. if (range.location != NSNotFound)
  498. {
  499. [results addObject:itemId];
  500. continue;
  501. }
  502. // Also search the item id:
  503. range = [[itemId stringValue] rangeOfString:filterString];
  504. if (range.location != NSNotFound)
  505. {
  506. [results addObject:itemId];
  507. continue;
  508. }
  509. }
  510. [filteredItemIds autorelease];
  511. filteredItemIds = [results retain];
  512. [itemTableView reloadData];
  513. }
  514. - (NSInteger)numberOfRowsInTableView:(NSTableView *)theTableView
  515. {
  516. return filteredItemIds.count;
  517. }
  518. - (id)tableView:(NSTableView *)theTableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(NSInteger)row
  519. {
  520. NSNumber *itemId = [filteredItemIds objectAtIndex:row];
  521. if ([tableColumn.identifier isEqual:@"itemId"])
  522. {
  523. return itemId;
  524. }
  525. else if ([tableColumn.identifier isEqual:@"image"])
  526. {
  527. return [IJInventoryItem imageForItemId:[itemId shortValue]];
  528. }
  529. else
  530. {
  531. NSString *name = [[IJInventoryItem itemIdLookup] objectForKey:itemId];
  532. return name;
  533. }
  534. }
  535. - (BOOL)tableView:(NSTableView *)tableView writeRowsWithIndexes:(NSIndexSet *)rowIndexes toPasteboard:(NSPasteboard *)pboard
  536. {
  537. [pboard declareTypes:[NSArray arrayWithObjects:IJPasteboardTypeInventoryItem, nil] owner:nil];
  538. NSNumber *itemId = [filteredItemIds objectAtIndex:[rowIndexes firstIndex]];
  539. IJInventoryItem *item = [[IJInventoryItem alloc] init];
  540. item.itemId = [itemId shortValue];
  541. item.count = 1;
  542. item.damage = 0;
  543. item.slot = 0;
  544. [pboard setData:[NSKeyedArchiver archivedDataWithRootObject:item]
  545. forType:IJPasteboardTypeInventoryItem];
  546. [item release];
  547. return YES;
  548. }
  549. - (NSMutableArray *)inventoryArrayWithEmptySlot:(NSUInteger *)slot
  550. {
  551. for (NSMutableArray *inventoryArray in [NSArray arrayWithObjects:quickInventory, normalInventory, nil])
  552. {
  553. __block BOOL found = NO;
  554. [inventoryArray enumerateObjectsUsingBlock:^(id obj, NSUInteger index, BOOL *stop) {
  555. IJInventoryItem *item = obj;
  556. if (item.count == 0)
  557. {
  558. *slot = index;
  559. *stop = YES;
  560. found = YES;
  561. }
  562. }];
  563. if (found)
  564. return inventoryArray;
  565. }
  566. return nil;
  567. }
  568. - (IBAction)itemTableViewDoubleClicked:(id)sender
  569. {
  570. NSUInteger slot;
  571. NSMutableArray *inventoryArray = [self inventoryArrayWithEmptySlot:&slot];
  572. if (!inventoryArray)
  573. return;
  574. IJInventoryItem *item = [inventoryArray objectAtIndex:slot];
  575. item.itemId = [[filteredItemIds objectAtIndex:[itemTableView selectedRow]] shortValue];
  576. item.count = 1;
  577. [self setDocumentEdited:YES];
  578. IJInventoryView *invView = [self inventoryViewForItemArray:inventoryArray];
  579. [invView reloadItemAtIndex:slot];
  580. [self inventoryView:invView selectedItemAtIndex:slot];
  581. }
  582. #pragma mark -
  583. #pragma mark NSWindowDelegate
  584. - (void)dirtyCloseSheetDidDismiss:(NSWindow *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo
  585. {
  586. if (returnCode == NSAlertOtherReturn) // Cancel
  587. return;
  588. if (returnCode == NSAlertDefaultReturn) // Save
  589. {
  590. [self saveWorld];
  591. [self.window performClose:nil];
  592. }
  593. else if (returnCode == NSAlertAlternateReturn) // Don't save
  594. {
  595. [self setDocumentEdited:NO]; // Slightly hacky -- prevent the alert from being put up again.
  596. [self.window performClose:nil];
  597. }
  598. }
  599. - (BOOL)windowShouldClose:(id)sender
  600. {
  601. if ([self isDocumentEdited])
  602. {
  603. // Note: We use the didDismiss selector becuase the sheet needs to be closed in order for performClose: to work.
  604. NSBeginInformationalAlertSheet(@"Do you want to save the changes you made in this world?", @"Save", @"Don't Save", @"Cancel", self.window, self, nil, @selector(dirtyCloseSheetDidDismiss:returnCode:contextInfo:), nil, @"Your changes will be lost if you do not save them.");
  605. return NO;
  606. }
  607. return YES;
  608. }
  609. - (void)windowWillClose:(NSNotification *)notification
  610. {
  611. [NSApp terminate:nil];
  612. }
  613. #pragma mark -
  614. #pragma mark NSControlTextEditingDelegate
  615. - (BOOL)control:(NSControl *)control textView:(NSTextView *)textView doCommandBySelector:(SEL)command
  616. {
  617. if (command == @selector(moveDown:))
  618. {
  619. if ([itemTableView numberOfRows] > 0)
  620. {
  621. [self.window makeFirstResponder:itemTableView];
  622. [itemTableView selectRowIndexes:[NSIndexSet indexSetWithIndex:0] byExtendingSelection:NO];
  623. }
  624. return YES;
  625. }
  626. return YES;
  627. }
  628. @end