IJInventoryWindowController.m 14 KB

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  1. //
  2. // IJInventoryWindowController.m
  3. // InsideJob
  4. //
  5. // Created by Adam Preble on 10/7/10.
  6. // Copyright 2010 Adam Preble. All rights reserved.
  7. //
  8. #import "IJInventoryWindowController.h"
  9. #import "IJMinecraftLevel.h"
  10. #import "IJInventoryItem.h"
  11. #import "IJInventoryView.h"
  12. #import "IJItemPropertiesViewController.h"
  13. #import "MAAttachedWindow.h"
  14. @interface IJInventoryWindowController ()
  15. @end
  16. @implementation IJInventoryWindowController
  17. @synthesize worldSelectionControl;
  18. @synthesize statusTextField;
  19. @synthesize inventoryView, armorView, quickView;
  20. @synthesize itemSearchField, itemTableView;
  21. - (void)awakeFromNib
  22. {
  23. armorInventory = [[NSMutableArray alloc] init];
  24. quickInventory = [[NSMutableArray alloc] init];
  25. normalInventory = [[NSMutableArray alloc] init];
  26. statusTextField.stringValue = @"";
  27. [inventoryView setRows:3 columns:9 invert:NO];
  28. [quickView setRows:1 columns:9 invert:NO];
  29. [armorView setRows:4 columns:1 invert:YES];
  30. inventoryView.delegate = self;
  31. quickView.delegate = self;
  32. armorView.delegate = self;
  33. // Item Table View setup
  34. NSArray *keys = [[IJInventoryItem itemIdLookup] allKeys];
  35. keys = [keys sortedArrayUsingSelector:@selector(compare:)];
  36. allItemIds = [[NSArray alloc] initWithArray:keys];
  37. filteredItemIds = [allItemIds retain];
  38. }
  39. - (void)dealloc
  40. {
  41. [propertiesViewController release];
  42. [armorInventory release];
  43. [quickInventory release];
  44. [normalInventory release];
  45. [inventory release];
  46. [level release];
  47. [super dealloc];
  48. }
  49. #pragma mark -
  50. #pragma mark World Selection
  51. - (void)loadWorldAtIndex:(int)worldIndex
  52. {
  53. [armorInventory removeAllObjects];
  54. [quickInventory removeAllObjects];
  55. [normalInventory removeAllObjects];
  56. [self willChangeValueForKey:@"worldTime"];
  57. [level release];
  58. level = nil;
  59. [inventory release];
  60. inventory = nil;
  61. [self didChangeValueForKey:@"worldTime"];
  62. if (![IJMinecraftLevel worldExistsAtIndex:worldIndex])
  63. {
  64. NSBeginCriticalAlertSheet(@"No world exists in that slot.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Please create a new single player world in this slot using Minecraft and try again.");
  65. return;
  66. }
  67. sessionLockValue = [IJMinecraftLevel writeToSessionLockAtIndex:worldIndex];
  68. if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
  69. {
  70. NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable obtain the session lock.");
  71. return;
  72. }
  73. NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
  74. NSData *fileData = [NSData dataWithContentsOfURL:[NSURL fileURLWithPath:levelPath]];
  75. if (!fileData)
  76. {
  77. // Error loading
  78. NSBeginCriticalAlertSheet(@"Error loading world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"InsideJob was unable to load the level at %@.", levelPath);
  79. return;
  80. }
  81. [self willChangeValueForKey:@"worldTime"];
  82. level = [[IJMinecraftLevel nbtContainerWithData:fileData] retain];
  83. inventory = [[level inventory] retain];
  84. [self didChangeValueForKey:@"worldTime"];
  85. // Add placeholder inventory items:
  86. for (int i = 0; i < IJInventorySlotQuickLast + 1 - IJInventorySlotQuickFirst; i++)
  87. [quickInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotQuickFirst + i]];
  88. for (int i = 0; i < IJInventorySlotNormalLast + 1 - IJInventorySlotNormalFirst; i++)
  89. [normalInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotNormalFirst + i]];
  90. for (int i = 0; i < IJInventorySlotArmorLast + 1 - IJInventorySlotArmorFirst; i++)
  91. [armorInventory addObject:[IJInventoryItem emptyItemWithSlot:IJInventorySlotArmorFirst + i]];
  92. // Overwrite the placeholders with actual inventory:
  93. for (IJInventoryItem *item in inventory)
  94. {
  95. if (IJInventorySlotQuickFirst <= item.slot && item.slot <= IJInventorySlotQuickLast)
  96. {
  97. [quickInventory replaceObjectAtIndex:item.slot - IJInventorySlotQuickFirst withObject:item];
  98. }
  99. else if (IJInventorySlotNormalFirst <= item.slot && item.slot <= IJInventorySlotNormalLast)
  100. {
  101. [normalInventory replaceObjectAtIndex:item.slot - IJInventorySlotNormalFirst withObject:item];
  102. }
  103. else if (IJInventorySlotArmorFirst <= item.slot && item.slot <= IJInventorySlotArmorLast)
  104. {
  105. [armorInventory replaceObjectAtIndex:item.slot - IJInventorySlotArmorFirst withObject:item];
  106. }
  107. }
  108. // NSLog(@"normal: %@", normalInventory);
  109. // NSLog(@"quick: %@", quickInventory);
  110. [inventoryView setItems:normalInventory];
  111. [quickView setItems:quickInventory];
  112. [armorView setItems:armorInventory];
  113. dirty = NO;
  114. statusTextField.stringValue = @"";
  115. }
  116. - (void)saveToWorldAtIndex:(int)worldIndex
  117. {
  118. if (![IJMinecraftLevel checkSessionLockAtIndex:worldIndex value:sessionLockValue])
  119. {
  120. NSBeginCriticalAlertSheet(@"Another application has modified this world.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"The session lock was changed by another application.");
  121. return;
  122. }
  123. NSString *levelPath = [IJMinecraftLevel pathForLevelDatAtIndex:worldIndex];
  124. NSMutableArray *newInventory = [NSMutableArray array];
  125. for (NSArray *items in [NSArray arrayWithObjects:armorInventory, quickInventory, normalInventory, nil])
  126. {
  127. for (IJInventoryItem *item in items)
  128. {
  129. if (item.count > 0 && item.itemId > 0)
  130. [newInventory addObject:item];
  131. }
  132. }
  133. [level setInventory:newInventory];
  134. NSString *backupPath = [levelPath stringByAppendingPathExtension:@"insidejobbackup"];
  135. BOOL success = NO;
  136. NSError *error = nil;
  137. success = [[NSFileManager defaultManager] removeItemAtPath:backupPath error:&error];
  138. if (!success)
  139. {
  140. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [error localizedDescription]);
  141. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to remove the prior backup of this level file:\n%@", [error localizedDescription]);
  142. return;
  143. }
  144. success = [[NSFileManager defaultManager] copyItemAtPath:levelPath toPath:backupPath error:&error];
  145. if (!success)
  146. {
  147. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [error localizedDescription]);
  148. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to create a backup of the existing level file:\n%@", [error localizedDescription]);
  149. return;
  150. }
  151. success = [[level writeData] writeToURL:[NSURL fileURLWithPath:levelPath] options:0 error:&error];
  152. if (!success)
  153. {
  154. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [error localizedDescription]);
  155. NSError *restoreError = nil;
  156. success = [[NSFileManager defaultManager] copyItemAtPath:backupPath toPath:levelPath error:&restoreError];
  157. if (!success)
  158. {
  159. NSLog(@"%s:%d %@", __PRETTY_FUNCTION__, __LINE__, [restoreError localizedDescription]);
  160. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to save to the existing level file, and the backup could not be restored.\n%@\n%@", [error localizedDescription], [restoreError localizedDescription]);
  161. }
  162. else
  163. {
  164. NSBeginCriticalAlertSheet(@"An error occurred while saving.", @"Dismiss", nil, nil, self.window, nil, nil, nil, nil, @"Inside Job was unable to save to the existing level file, and the backup was successfully restored.\n%@", [error localizedDescription]);
  165. }
  166. return;
  167. }
  168. dirty = NO;
  169. statusTextField.stringValue = @"Saved.";
  170. }
  171. - (void)markDirty
  172. {
  173. dirty = YES;
  174. statusTextField.stringValue = @"World has unsaved changes.";
  175. }
  176. #pragma mark -
  177. #pragma mark Actions
  178. - (IBAction)menuSelectWorld:(id)sender
  179. {
  180. int worldIndex = [sender tag];
  181. [self loadWorldAtIndex:worldIndex];
  182. [worldSelectionControl setSelectedSegment:worldIndex - 1];
  183. }
  184. - (IBAction)worldSelectionChanged:(id)sender
  185. {
  186. int worldIndex = [worldSelectionControl selectedSegment] + 1;
  187. [self loadWorldAtIndex:worldIndex];
  188. }
  189. - (void)saveDocument:(id)sender
  190. {
  191. int worldIndex = [worldSelectionControl selectedSegment] + 1;
  192. [self saveToWorldAtIndex:worldIndex];
  193. }
  194. - (void)delete:(id)sender
  195. {
  196. // IJInventoryItem *item = [outlineView itemAtRow:[outlineView selectedRow]];
  197. // item.count = 0;
  198. // item.itemId = 0;
  199. // item.damage = 0;
  200. // [self markDirty];
  201. // [outlineView reloadItem:item];
  202. }
  203. - (IBAction)makeSearchFieldFirstResponder:(id)sender
  204. {
  205. [itemSearchField becomeFirstResponder];
  206. }
  207. - (BOOL)validateUserInterfaceItem:(id <NSValidatedUserInterfaceItem>)anItem
  208. {
  209. return YES;
  210. }
  211. - (NSNumber *)worldTime
  212. {
  213. return [level worldTimeContainer].numberValue;
  214. }
  215. - (void)setWorldTime:(NSNumber *)number
  216. {
  217. [self willChangeValueForKey:@"worldTime"];
  218. [level worldTimeContainer].numberValue = number;
  219. [self didChangeValueForKey:@"worldTime"];
  220. [self markDirty];
  221. }
  222. #pragma mark -
  223. #pragma mark IJInventoryViewDelegate
  224. - (NSMutableArray *)itemArrayForInventoryView:(IJInventoryView *)theInventoryView slotOffset:(int*)slotOffset
  225. {
  226. if (theInventoryView == inventoryView)
  227. {
  228. if (slotOffset) *slotOffset = IJInventorySlotNormalFirst;
  229. return normalInventory;
  230. }
  231. else if (theInventoryView == quickView)
  232. {
  233. if (slotOffset) *slotOffset = IJInventorySlotQuickFirst;
  234. return quickInventory;
  235. }
  236. else if (theInventoryView == armorView)
  237. {
  238. if (slotOffset) *slotOffset = IJInventorySlotArmorFirst;
  239. return armorInventory;
  240. }
  241. return nil;
  242. }
  243. - (void)inventoryView:(IJInventoryView *)theInventoryView removeItemAtIndex:(int)itemIndex
  244. {
  245. int slotOffset = 0;
  246. NSMutableArray *itemArray = [self itemArrayForInventoryView:theInventoryView slotOffset:&slotOffset];
  247. if (itemArray)
  248. {
  249. IJInventoryItem *item = [IJInventoryItem emptyItemWithSlot:slotOffset + itemIndex];
  250. [itemArray replaceObjectAtIndex:itemIndex withObject:item];
  251. [theInventoryView setItems:itemArray];
  252. }
  253. [self markDirty];
  254. }
  255. - (void)inventoryView:(IJInventoryView *)theInventoryView setItem:(IJInventoryItem *)item atIndex:(int)itemIndex
  256. {
  257. int slotOffset = 0;
  258. NSMutableArray *itemArray = [self itemArrayForInventoryView:theInventoryView slotOffset:&slotOffset];
  259. if (itemArray)
  260. {
  261. [itemArray replaceObjectAtIndex:itemIndex withObject:item];
  262. item.slot = slotOffset + itemIndex;
  263. [theInventoryView setItems:itemArray];
  264. }
  265. [self markDirty];
  266. }
  267. - (void)inventoryView:(IJInventoryView *)theInventoryView selectedItemAtIndex:(int)itemIndex
  268. {
  269. // Show the properties window for this item.
  270. IJInventoryItem *lastItem = propertiesViewController.item;
  271. NSPoint itemLocationInView = [theInventoryView pointForItemAtIndex:itemIndex];
  272. NSPoint point = [theInventoryView convertPoint:itemLocationInView toView:nil];
  273. point.x += 16 + 8;
  274. point.y -= 16;
  275. NSArray *items = [self itemArrayForInventoryView:theInventoryView slotOffset:nil];
  276. IJInventoryItem *item = [items objectAtIndex:itemIndex];
  277. //NSLog(@"%s index=%d item=%@", _cmd, itemIndex, item);
  278. if (item.itemId == 0 || lastItem == item)
  279. {
  280. // Perhaps caused by a bug, but it seems to be possible for the window to not be invisible at this point,
  281. // so we will set the alpha value here to be sure.
  282. [propertiesWindow setAlphaValue:0.0];
  283. propertiesViewController.item = nil;
  284. return; // can't show info on nothing
  285. }
  286. if (!propertiesViewController)
  287. {
  288. propertiesViewController = [[IJItemPropertiesViewController alloc] initWithNibName:@"ItemPropertiesView" bundle:nil];
  289. propertiesWindow = [[MAAttachedWindow alloc] initWithView:propertiesViewController.view
  290. attachedToPoint:point
  291. inWindow:self.window
  292. onSide:MAPositionRight
  293. atDistance:0];
  294. [propertiesWindow setBackgroundColor:[NSColor controlBackgroundColor]];
  295. [propertiesWindow setViewMargin:4.0];
  296. [propertiesWindow setAlphaValue:1.0];
  297. [[self window] addChildWindow:propertiesWindow ordered:NSWindowAbove];
  298. }
  299. if (observerObject)
  300. [[NSNotificationCenter defaultCenter] removeObserver:observerObject];
  301. observerObject = [[NSNotificationCenter defaultCenter] addObserverForName:NSWindowDidResignKeyNotification
  302. object:propertiesWindow
  303. queue:[NSOperationQueue mainQueue]
  304. usingBlock:^(NSNotification *notification) {
  305. [propertiesViewController commitEditing];
  306. if (item.count == 0)
  307. item.itemId = 0;
  308. [theInventoryView reloadItemAtIndex:itemIndex];
  309. [propertiesWindow setAlphaValue:0.0];
  310. }];
  311. propertiesViewController.item = item;
  312. [propertiesWindow setPoint:point side:MAPositionRight];
  313. [propertiesWindow makeKeyAndOrderFront:nil];
  314. [propertiesWindow setAlphaValue:1.0];
  315. }
  316. #pragma mark -
  317. #pragma mark Item Picker
  318. - (IBAction)updateItemSearchFilter:(id)sender
  319. {
  320. NSString *filterString = [sender stringValue];
  321. if (filterString.length == 0)
  322. {
  323. [filteredItemIds autorelease];
  324. filteredItemIds = [allItemIds retain];
  325. [itemTableView reloadData];
  326. return;
  327. }
  328. NSMutableArray *results = [NSMutableArray array];
  329. for (NSNumber *itemId in allItemIds)
  330. {
  331. NSString *name = [[IJInventoryItem itemIdLookup] objectForKey:itemId];
  332. NSRange range = [name rangeOfString:filterString options:NSCaseInsensitiveSearch];
  333. if (range.location != NSNotFound)
  334. {
  335. [results addObject:itemId];
  336. continue;
  337. }
  338. // Also search the item id:
  339. range = [[itemId stringValue] rangeOfString:filterString];
  340. if (range.location != NSNotFound)
  341. {
  342. [results addObject:itemId];
  343. continue;
  344. }
  345. }
  346. [filteredItemIds autorelease];
  347. filteredItemIds = [results retain];
  348. [itemTableView reloadData];
  349. }
  350. - (NSInteger)numberOfRowsInTableView:(NSTableView *)theTableView
  351. {
  352. return filteredItemIds.count;
  353. }
  354. - (id)tableView:(NSTableView *)theTableView objectValueForTableColumn:(NSTableColumn *)tableColumn row:(NSInteger)row
  355. {
  356. NSNumber *itemId = [filteredItemIds objectAtIndex:row];
  357. if ([tableColumn.identifier isEqual:@"itemId"])
  358. {
  359. return itemId;
  360. }
  361. else if ([tableColumn.identifier isEqual:@"image"])
  362. {
  363. return [IJInventoryItem imageForItemId:[itemId shortValue]];
  364. }
  365. else
  366. {
  367. NSString *name = [[IJInventoryItem itemIdLookup] objectForKey:itemId];
  368. return name;
  369. }
  370. }
  371. - (BOOL)tableView:(NSTableView *)tableView writeRowsWithIndexes:(NSIndexSet *)rowIndexes toPasteboard:(NSPasteboard *)pboard
  372. {
  373. [pboard declareTypes:[NSArray arrayWithObjects:IJPasteboardTypeInventoryItem, nil] owner:nil];
  374. NSNumber *itemId = [filteredItemIds objectAtIndex:[rowIndexes firstIndex]];
  375. IJInventoryItem *item = [[IJInventoryItem alloc] init];
  376. item.itemId = [itemId shortValue];
  377. item.count = 1;
  378. item.damage = 0;
  379. item.slot = 0;
  380. [pboard setData:[NSKeyedArchiver archivedDataWithRootObject:item]
  381. forType:IJPasteboardTypeInventoryItem];
  382. [item release];
  383. return YES;
  384. }
  385. #pragma mark -
  386. #pragma mark NSWindowDelegate
  387. - (void)windowWillClose:(NSNotification *)notification
  388. {
  389. [NSApp terminate:nil];
  390. }
  391. @end