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- /*
- * 2D Game Engine
- * Main.cpp: App entry point
- * Based on pikuma.com 2D game engine in C++ and Lua course
- * Copyright (c) 2021 986-Studio. All Right Reserved
- *
- * Created by Manoël Trapier on 09/02/2021.
- */
- #include <Logger.h>
- #include <Game.h>
- int main(int argc, char *argv[])
- {
- Game game;
- Logger::Info("Booting up Game Engine version %s", VERSION);
- game.Initialize();
- game.Run();
- game.Destroy();
- return 0;
- }
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