/* * 2D Game Engine * Main.cpp: App entry point * Based on pikuma.com 2D game engine in C++ and Lua course * Copyright (c) 2021 986-Studio. All Right Reserved * * Created by Manoƫl Trapier on 09/02/2021. */ #include #include int main(int argc, char *argv[]) { Game game; Logger::Info("Booting up Game Engine version %s", VERSION); game.Initialize(); game.Run(); game.Destroy(); return 0; }