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@@ -1,23 +1,89 @@
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--- Define a table with the values of the first level
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+-- Define a table with the start values of the first level
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Level = {
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----------------------------------------------------
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-- Table to define the list of assets
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----------------------------------------------------
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assets = {
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[0] =
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- { type = "texture", id = "tilemap-texture", file = "assets/tilemaps/jungle.png" },
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- { type = "texture", id = "chopper-texture", file = "assets/images/chopper-spritesheet.png" },
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- { type = "texture", id = "tank-texture", file = "assets/images/tank-tiger-up.png" },
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- { type = "texture", id = "bullet-texture", file = "assets/images/bullet.png" },
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- { type = "font" , id = "pico8-font-5", file = "assets/fonts/pico8.ttf", font_size = 5 },
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- { type = "font" , id = "pico8-font-10", file = "assets/fonts/pico8.ttf", font_size = 10 }
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+ { type = "texture", id = "tilemap-texture", file = "./assets/tilemaps/jungle.png" },
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+ { type = "texture", id = "chopper-texture", file = "./assets/images/chopper-green-spritesheet.png" },
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+ { type = "texture", id = "su27-texture", file = "./assets/images/su27-spritesheet.png" },
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+ { type = "texture", id = "f22-texture", file = "./assets/images/f22-spritesheet.png" },
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+ { type = "texture", id = "fw190-texture", file = "./assets/images/fw190-spritesheet.png" },
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+ { type = "texture", id = "upf7-texture", file = "./assets/images/upf7-spritesheet.png" },
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+ { type = "texture", id = "bf109-texture", file = "./assets/images/bf109-spritesheet.png" },
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+ { type = "texture", id = "bomber-texture", file = "./assets/images/bomber-spritesheet.png" },
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+ { type = "texture", id = "carrier-texture", file = "./assets/images/carrier.png" },
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+ { type = "texture", id = "boat-texture", file = "./assets/images/boat.png" },
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+ { type = "texture", id = "tank-tiger-up-texture", file = "./assets/images/tank-tiger-up.png" },
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+ { type = "texture", id = "tank-tiger-right-texture", file = "./assets/images/tank-tiger-right.png" },
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+ { type = "texture", id = "tank-tiger-down-texture", file = "./assets/images/tank-tiger-down.png" },
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+ { type = "texture", id = "tank-tiger-left-texture", file = "./assets/images/tank-tiger-left.png" },
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+ { type = "texture", id = "tank-tiger-killed-texture", file = "./assets/images/tank-tiger-killed.png" },
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+ { type = "texture", id = "tank-panther-up-texture", file = "./assets/images/tank-panther-up.png" },
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+ { type = "texture", id = "tank-panther-right-texture", file = "./assets/images/tank-panther-right.png" },
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+ { type = "texture", id = "tank-panther-down-texture", file = "./assets/images/tank-panther-down.png" },
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+ { type = "texture", id = "tank-panther-left-texture", file = "./assets/images/tank-panther-left.png" },
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+ { type = "texture", id = "tank-panther-killed-texture", file = "./assets/images/tank-panther-killed.png" },
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+ { type = "texture", id = "truck-ford-up-texture", file = "./assets/images/truck-ford-up.png" },
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+ { type = "texture", id = "truck-ford-right-texture", file = "./assets/images/truck-ford-right.png" },
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+ { type = "texture", id = "truck-ford-down-texture", file = "./assets/images/truck-ford-down.png" },
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+ { type = "texture", id = "truck-ford-left-texture", file = "./assets/images/truck-ford-left.png" },
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+ { type = "texture", id = "truck-ford-killed-texture", file = "./assets/images/truck-ford-killed.png" },
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+ { type = "texture", id = "army-walk-up-texture", file = "./assets/images/army-walk-up.png" },
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+ { type = "texture", id = "army-walk-right-texture", file = "./assets/images/army-walk-right.png" },
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+ { type = "texture", id = "army-walk-down-texture", file = "./assets/images/army-walk-down.png" },
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+ { type = "texture", id = "army-walk-left-texture", file = "./assets/images/army-walk-left.png" },
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+ { type = "texture", id = "army-walk-killed-texture", file = "./assets/images/army-walk-killed.png" },
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+ { type = "texture", id = "army-gun-up-texture", file = "./assets/images/army-gun-up.png" },
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+ { type = "texture", id = "army-gun-right-texture", file = "./assets/images/army-gun-right.png" },
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+ { type = "texture", id = "army-gun-down-texture", file = "./assets/images/army-gun-down.png" },
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+ { type = "texture", id = "army-gun-left-texture", file = "./assets/images/army-gun-left.png" },
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+ { type = "texture", id = "army-gun-killed-texture", file = "./assets/images/army-gun-killed.png" },
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+ { type = "texture", id = "sam-truck-right-texture", file = "./assets/images/sam-truck-right.png" },
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+ { type = "texture", id = "sam-tank-left-texture", file = "./assets/images/sam-tank-left-spritesheet.png" },
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+ { type = "texture", id = "sam-tank-right-texture", file = "./assets/images/sam-tank-right-spritesheet.png" },
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+ { type = "texture", id = "takeoff-base-texture", file = "./assets/images/takeoff-base.png" },
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+ { type = "texture", id = "landing-base-texture", file = "./assets/images/landing-base.png" },
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+ { type = "texture", id = "runway-texture", file = "./assets/images/runway.png" },
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+ { type = "texture", id = "obstacles1-texture", file = "./assets/images/obstacles-1.png" },
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+ { type = "texture", id = "obstacles2-texture", file = "./assets/images/obstacles-2.png" },
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+ { type = "texture", id = "obstacles3-texture", file = "./assets/images/obstacles-3.png" },
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+ { type = "texture", id = "obstacles4-texture", file = "./assets/images/obstacles-4.png" },
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+ { type = "texture", id = "obstacles5-texture", file = "./assets/images/obstacles-5.png" },
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+ { type = "texture", id = "obstacles6-texture", file = "./assets/images/obstacles-6.png" },
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+ { type = "texture", id = "obstacles7-texture", file = "./assets/images/obstacles-7.png" },
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+ { type = "texture", id = "tree1-texture", file = "./assets/images/tree-1.png" },
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+ { type = "texture", id = "tree2-texture", file = "./assets/images/tree-2.png" },
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+ { type = "texture", id = "tree3-texture", file = "./assets/images/tree-3.png" },
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+ { type = "texture", id = "tree4-texture", file = "./assets/images/tree-4.png" },
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+ { type = "texture", id = "tree5-texture", file = "./assets/images/tree-5.png" },
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+ { type = "texture", id = "tree6-texture", file = "./assets/images/tree-6.png" },
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+ { type = "texture", id = "tree7-texture", file = "./assets/images/tree-7.png" },
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+ { type = "texture", id = "tree8-texture", file = "./assets/images/tree-8.png" },
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+ { type = "texture", id = "tree9-texture", file = "./assets/images/tree-9.png" },
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+ { type = "texture", id = "tree10-texture", file = "./assets/images/tree-10.png" },
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+ { type = "texture", id = "tree11-texture", file = "./assets/images/tree-11.png" },
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+ { type = "texture", id = "tree12-texture", file = "./assets/images/tree-12.png" },
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+ { type = "texture", id = "tree13-texture", file = "./assets/images/tree-13.png" },
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+ { type = "texture", id = "tree14-texture", file = "./assets/images/tree-14.png" },
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+ { type = "texture", id = "tree15-texture", file = "./assets/images/tree-15.png" },
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+ { type = "texture", id = "tree16-texture", file = "./assets/images/tree-16.png" },
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+ { type = "texture", id = "tree17-texture", file = "./assets/images/tree-17.png" },
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+ { type = "texture", id = "tree18-texture", file = "./assets/images/tree-18.png" },
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+ { type = "texture", id = "tree19-texture", file = "./assets/images/tree-19.png" },
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+ { type = "texture", id = "tree20-texture", file = "./assets/images/tree-20.png" },
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+ { type = "texture", id = "bullet-texture", file = "./assets/images/bullet.png" },
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+ { type = "texture", id = "radar-texture", file = "./assets/images/radar-spritesheet.png" },
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+ { type = "font" , id = "pico8-font-5", file = "./assets/fonts/pico8.ttf", font_size = 5 },
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+ { type = "font" , id = "pico8-font-10", file = "./assets/fonts/pico8.ttf", font_size = 10 }
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},
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----------------------------------------------------
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-- table to define the map config variables
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----------------------------------------------------
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tilemap = {
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- map_file = "assets/tilemaps/jungle.map",
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+ map_file = "./assets/tilemaps/jungle.map",
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texture_asset_id = "tilemap-texture",
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num_rows = 20,
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num_cols = 25,
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@@ -81,6 +147,92 @@ Level = {
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}
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}
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},
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+ {
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+ -- Takeoff base
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+ components = {
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+ transform = {
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+ position = { x = 240, y = 113 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "takeoff-base-texture",
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+ width = 32,
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+ height = 32,
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+ z_index = 1
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+ }
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+ }
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+ },
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+ {
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+ -- Landing base
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+ components = {
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+ transform = {
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+ position = { x = 1396, y = 493 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "landing-base-texture",
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+ width = 32,
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+ height = 32,
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+ z_index = 1
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+ }
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+ }
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+ },
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+ {
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+ -- Radar UI animation
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+ group = "ui",
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+ components = {
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+ transform = {
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+ position = { x = 10, y = 10 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "radar-texture",
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+ width = 64,
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+ height = 64,
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+ z_index = 10,
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+ fixed = true
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+ },
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+ animation = {
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+ num_frames = 8,
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+ speed_rate = 7 -- fps
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+ }
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+ }
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+ },
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+ {
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+ -- Runway
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+ components = {
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+ transform = {
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+ position = { x = 940, y = 65 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 270.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "runway-texture",
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+ width = 21,
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+ height = 191,
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+ z_index = 1
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+ }
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+ }
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+ },
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+ {
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+ -- Runway
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+ components = {
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+ transform = {
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+ position = { x = 470, y = 385 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "runway-texture",
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+ width = 21,
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+ height = 191,
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+ z_index = 1
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+ }
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+ }
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+ },
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{
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-- Tank
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group = "enemies",
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@@ -91,7 +243,7 @@ Level = {
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rotation = 0.0, -- degrees
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},
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sprite = {
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- texture_asset_id = "tank-texture",
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+ texture_asset_id = "tank-tiger-right-texture",
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width = 32,
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height = 32,
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z_index = 2
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@@ -112,6 +264,2603 @@ Level = {
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friendly = false
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}
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}
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- }
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- }
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-}
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+ },
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+ {
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+ -- Tank
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+ group = "enemies",
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+ components = {
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+ transform = {
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+ position = { x = 785, y = 170 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "tank-panther-up-texture",
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+ width = 32,
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+ height = 32,
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+ z_index = 1
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+ },
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+ boxcollider = {
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+ width = 17,
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+ height = 18,
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+ offset = { x = 7, y = 10 }
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+ },
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+ health = {
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+ health_percentage = 100
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+ },
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+ projectile_emitter = {
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+ projectile_velocity = { x = 0, y = -50 },
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+ projectile_duration = 4, -- seconds
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+ repeat_frequency = 2, -- seconds
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+ hit_percentage_damage = 10,
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+ friendly = false
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+ }
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+ }
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+ },
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+ {
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+ -- Tank
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+ group = "enemies",
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+ components = {
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+ transform = {
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+ position = { x = 785, y = 250 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "tank-tiger-down-texture",
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+ width = 32,
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+ height = 32,
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+ z_index = 1
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+ },
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+ boxcollider = {
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+ width = 20,
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+ height = 18,
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+ offset = { x = 5, y = 7 }
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+ },
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+ health = {
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+ health_percentage = 100
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+ },
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+ projectile_emitter = {
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+ projectile_velocity = { x = 0, y = 20 },
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+ projectile_duration = 3, -- seconds
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+ repeat_frequency = 3, -- seconds
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+ hit_percentage_damage = 10,
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+ friendly = false
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+ }
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+ }
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+ },
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+ {
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+ -- Tank
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+ group = "enemies",
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+ components = {
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+ transform = {
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+ position = { x = 785, y = 350 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "tank-panther-left-texture",
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+ width = 32,
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+ height = 32,
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+ z_index = 1
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+ },
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+ boxcollider = {
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+ width = 25,
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+ height = 18,
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+ offset = { x = 5, y = 7 }
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+ },
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+ health = {
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+ health_percentage = 100
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+ },
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+ projectile_emitter = {
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+ projectile_velocity = { x = -50, y = 0 },
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+ projectile_duration = 3, -- seconds
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+ repeat_frequency = 3, -- seconds
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+ hit_percentage_damage = 10,
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+ friendly = false
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+ }
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+ }
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+ },
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+ {
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+ -- Tank
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+ group = "enemies",
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+ components = {
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+ transform = {
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+ position = { x = 570, y = 520 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "tank-panther-right-texture",
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+ width = 32,
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+ height = 32,
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+ z_index = 1
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+ },
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+ boxcollider = {
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+ width = 25,
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+ height = 18,
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+ offset = { x = 5, y = 7 }
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+ },
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+ health = {
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+ health_percentage = 100
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+ },
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+ projectile_emitter = {
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+ projectile_velocity = { x = 60, y = 0 },
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+ projectile_duration = 4, -- seconds
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+ repeat_frequency = 4, -- seconds
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+ hit_percentage_damage = 10,
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+ friendly = false
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+ }
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+ }
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+ },
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+ {
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+ -- Tank
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+ group = "enemies",
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+ components = {
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+ transform = {
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+ position = { x = 570, y = 600 },
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+ scale = { x = 1.0, y = 1.0 },
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+ rotation = 0.0, -- degrees
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+ },
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+ sprite = {
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+ texture_asset_id = "tank-panther-left-texture",
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+ width = 32,
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+ height = 32,
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+ z_index = 1
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+ },
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+ boxcollider = {
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+ width = 25,
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+ height = 18,
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|
|
+ offset = { x = 5, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -60, y = 0 },
|
|
|
+ projectile_duration = 4, -- seconds
|
|
|
+ repeat_frequency = 4, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1050, y = 170 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 25,
|
|
|
+ height = 18,
|
|
|
+ offset = { x = 5, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 60, y = 0 },
|
|
|
+ projectile_duration = 4, -- seconds
|
|
|
+ repeat_frequency = 4, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1170, y = 116 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 18,
|
|
|
+ offset = { x = 8, y = 6 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = 40 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1380, y = 116 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 18,
|
|
|
+ offset = { x = 8, y = 6 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = 40 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1265, y = 240 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-killed-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1265, y = 290 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 20,
|
|
|
+ height = 17,
|
|
|
+ offset = { x = 7, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -40, y = 0 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 640, y = 800 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-tiger-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 18,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 7, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = 100 },
|
|
|
+ projectile_duration = 5, -- seconds
|
|
|
+ repeat_frequency = 5, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 790, y = 745 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-tiger-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 25,
|
|
|
+ height = 18,
|
|
|
+ offset = { x = 7, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -60, y = 0 },
|
|
|
+ projectile_duration = 10, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 980, y = 790 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-tiger-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 25,
|
|
|
+ height = 18,
|
|
|
+ offset = { x = 0, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 60, y = 0 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1070, y = 870 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 8, y = 4 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = 100 },
|
|
|
+ projectile_duration = 4, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1190, y = 790 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 7, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = -200 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1210, y = 790 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 7, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = -200 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1230, y = 790 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 7, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = -200 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1250, y = 790 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 7, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = -200 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1000, y = 445 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 7, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = -200 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1426, y = 760 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 22,
|
|
|
+ height = 18,
|
|
|
+ offset = { x = 5, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 200, y = 0 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1423, y = 835 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-tiger-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 25,
|
|
|
+ height = 18,
|
|
|
+ offset = { x = 7, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -200, y = 0 },
|
|
|
+ projectile_duration = 1, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1450, y = 300 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-tiger-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 19,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 6, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = 300 },
|
|
|
+ projectile_duration = 1, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 195, y = 980 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-tiger-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 18,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 7, y = 7 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = -100 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 110, y = 1125 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 8, y = 4 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = 300 },
|
|
|
+ projectile_duration = 1, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1395, y = 540 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tank-panther-killed-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 113, y = 580 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 10, y = 2 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 180, y = 1045 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 10, y = 2 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 195, y = 1055 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 10, y = 2 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 210, y = 1065 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 10, y = 2 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 545, y = 660 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 10, y = 2 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 560, y = 670 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 10, y = 2 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1360, y = 880 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 10, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1380, y = 880 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 10, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1400, y = 880 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 12,
|
|
|
+ height = 20,
|
|
|
+ offset = { x = 10, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1505, y = 780 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 25,
|
|
|
+ height = 16,
|
|
|
+ offset = { x = 3, y = 10 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1515, y = 790 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "truck-ford-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 25,
|
|
|
+ height = 16,
|
|
|
+ offset = { x = 3, y = 10 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 495, y = 380 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-tank-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 2 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -50, y = -50 },
|
|
|
+ projectile_duration = 3, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 495, y = 410 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-tank-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 2 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -50, y = -50 },
|
|
|
+ projectile_duration = 3, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1290, y = 115 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-tank-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 2 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -100, y = -75 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Tank
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 935, y = 557 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-tank-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 2 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = -100, y = -60 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 2, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 114, y = 700 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-truck-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 50, y = -50 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 114, y = 720 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-truck-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 50, y = -50 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 116, y = 499 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-truck-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 50, y = -70 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1454, y = 215 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-truck-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 50, y = -70 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1454, y = 231 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-truck-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 50, y = -70 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SAM Truck
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1454, y = 247 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "sam-truck-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 17,
|
|
|
+ height = 15,
|
|
|
+ offset = { x = 8, y = 8 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 50, y = -70 },
|
|
|
+ projectile_duration = 2, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 5,
|
|
|
+ friendly = false
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 115, y = 633 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree5-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 117, y = 650 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree5-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 318, y = 490 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree6-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 668, y = 526 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree14-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1018, y = 738 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree17-texture",
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1034, y = 738 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree17-texture",
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1028, y = 745 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree18-texture",
|
|
|
+ width = 17,
|
|
|
+ height = 20,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1390, y = 440 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree10-texture",
|
|
|
+ width = 31,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1400, y = 445 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree10-texture",
|
|
|
+ width = 31,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Vegetation
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1365, y = 290 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "tree14-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 669, y = 549 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 685, y = 549 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 315, y = 505 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 3
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 330, y = 507 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 438, y = 390 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 449, y = 408 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 431, y = 416 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 940, y = 695 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 955, y = 705 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1085, y = 507 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1075, y = 527 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1075, y = 547 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1085, y = 567 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1355, y = 449 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles2-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1430, y = 446 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles2-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1435, y = 195 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1425, y = 215 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1425, y = 235 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1425, y = 255 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1435, y = 275 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 2
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1360, y = 310 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1380, y = 312 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles7-texture",
|
|
|
+ width = 16,
|
|
|
+ height = 16,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1330, y = 212 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles1-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Obstacles
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1360, y = 232 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "obstacles1-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 630, y = 405 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 497, y = 450 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 572, y = 560 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-gun-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 114, y = 980 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 114, y = 1030 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 883, y = 490 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 113, y = 851 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-gun-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 750, y = 630 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-left-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 800, y = 630 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 856, y = 115 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-gun-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 900, y = 115 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-gun-up-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1117, y = 530 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-right-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 755, y = 440 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-gun-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 810, y = 440 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-gun-down-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1390, y = 690 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-killed-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1425, y = 690 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-killed-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Army
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1465, y = 690 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "army-walk-killed-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Boat
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 80, y = 520 },
|
|
|
+ scale = { x = 0.8, y = 0.8 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "boat-texture",
|
|
|
+ width = 21,
|
|
|
+ height = 126,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Boat
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 80, y = 790 },
|
|
|
+ scale = { x = 0.8, y = 0.8 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "boat-texture",
|
|
|
+ width = 21,
|
|
|
+ height = 126,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Boat
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 345, y = 423 },
|
|
|
+ scale = { x = 0.8, y = 0.8 },
|
|
|
+ rotation = 270.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "boat-texture",
|
|
|
+ width = 21,
|
|
|
+ height = 126,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Boat
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1510, y = 460 },
|
|
|
+ scale = { x = 0.8, y = 0.8 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "boat-texture",
|
|
|
+ width = 21,
|
|
|
+ height = 126,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Carrier
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 670, y = 150 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "carrier-texture",
|
|
|
+ width = 59,
|
|
|
+ height = 191,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Carrier
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 300, y = 975 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "carrier-texture",
|
|
|
+ width = 59,
|
|
|
+ height = 191,
|
|
|
+ z_index = 1
|
|
|
+ },
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- F-22 fighter jet
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 688, y = 165 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "f22-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 4
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 20,
|
|
|
+ height = 25,
|
|
|
+ offset = { x = 5, y = 5}
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- SU-27 fighter jet
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 685, y = 300 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = -10.0, -- degrees
|
|
|
+ },
|
|
|
+ rigidbody = {
|
|
|
+ velocity = { x = -5.5 , y = -35.0 }
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "su27-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 5
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 25,
|
|
|
+ height = 30,
|
|
|
+ offset = { x = 5, y = 0 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- Bomber plane
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 464, y = 520 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "bomber-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 5
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ offset = { x = 0, y = 0 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- FW190 plane
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 1000, y = 143 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = -90.0, -- degrees
|
|
|
+ },
|
|
|
+ rigidbody = {
|
|
|
+ velocity = { x = -50.0, y = 0.0 }
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "fw190-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 6
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 3,
|
|
|
+ speed_rate = 15 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 32,
|
|
|
+ height = 30,
|
|
|
+ offset = { x = 0, y = 0 }
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- UPF7 plane
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 920, y = 179 },
|
|
|
+ scale = { x = 0.8, y = 0.8 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "upf7-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 5
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- UPF7 plane
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 950, y = 179 },
|
|
|
+ scale = { x = 0.8, y = 0.8 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "upf7-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 5
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- UPF7 plane
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 980, y = 179 },
|
|
|
+ scale = { x = 0.8, y = 0.8 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "upf7-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 5
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ --[[
|
|
|
+ {
|
|
|
+ -- SU-27 fighter jet
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 317, y = 985 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 0.0, -- degrees
|
|
|
+ },
|
|
|
+ rigidbody = {
|
|
|
+ velocity = { x = 0.0, y = -50.0 }
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "su27-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 5
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 32,
|
|
|
+ height = 32
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 0, y = -100 },
|
|
|
+ projectile_duration = 5, -- seconds
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ },
|
|
|
+ on_update_script = {
|
|
|
+ [0] =
|
|
|
+ function(entity, delta_time, ellapsed_time)
|
|
|
+ -- print("Executing the SU-27 fighter jet Lua script!")
|
|
|
+
|
|
|
+ -- this function makes the fighter jet move up and down the map shooting projectiles
|
|
|
+ local current_position_x, current_position_y = get_position(entity)
|
|
|
+ local current_velocity_x, current_velocity_y = get_velocity(entity)
|
|
|
+
|
|
|
+ -- if it reaches the top or the bottom of the map
|
|
|
+ if current_position_y < 10 or current_position_y > map_height - 32 then
|
|
|
+ set_velocity(entity, 0, current_velocity_y * -1); -- flip the entity y-velocity
|
|
|
+ else
|
|
|
+ set_velocity(entity, 0, current_velocity_y); -- do not flip y-velocity
|
|
|
+ end
|
|
|
+
|
|
|
+ -- set the transform rotation to match going up or down
|
|
|
+ if (current_velocity_y < 0) then
|
|
|
+ set_rotation(entity, 0) -- point up
|
|
|
+ set_projectile_velocity(entity, 0, -200) -- shoot projectiles up
|
|
|
+ else
|
|
|
+ set_rotation(entity, 180) -- point down
|
|
|
+ set_projectile_velocity(entity, 0, 200) -- shoot projectiles down
|
|
|
+ end
|
|
|
+ end
|
|
|
+ }
|
|
|
+ }
|
|
|
+ },
|
|
|
+ {
|
|
|
+ -- F-22 fighter jet
|
|
|
+ group = "enemies",
|
|
|
+ components = {
|
|
|
+ transform = {
|
|
|
+ position = { x = 10, y = 10 },
|
|
|
+ scale = { x = 1.0, y = 1.0 },
|
|
|
+ rotation = 90.0, -- degrees
|
|
|
+ },
|
|
|
+ rigidbody = {
|
|
|
+ velocity = { x = 0.0, y = 0.0 }
|
|
|
+ },
|
|
|
+ sprite = {
|
|
|
+ texture_asset_id = "f22-texture",
|
|
|
+ width = 32,
|
|
|
+ height = 32,
|
|
|
+ z_index = 5
|
|
|
+ },
|
|
|
+ animation = {
|
|
|
+ num_frames = 2,
|
|
|
+ speed_rate = 10 -- fps
|
|
|
+ },
|
|
|
+ boxcollider = {
|
|
|
+ width = 32,
|
|
|
+ height = 32
|
|
|
+ },
|
|
|
+ health = {
|
|
|
+ health_percentage = 100
|
|
|
+ },
|
|
|
+ projectile_emitter = {
|
|
|
+ projectile_velocity = { x = 200, y = 0 },
|
|
|
+ projectile_duration = 1, -- secondsm
|
|
|
+ repeat_frequency = 1, -- seconds
|
|
|
+ hit_percentage_damage = 10,
|
|
|
+ friendly = false
|
|
|
+ },
|
|
|
+ on_update_script = {
|
|
|
+ [0] =
|
|
|
+ function(entity, delta_time, ellapsed_time)
|
|
|
+ -- print("Executing BF-109 Lua script!")
|
|
|
+
|
|
|
+ -- change the position of the the airplane to follow a sine wave movement
|
|
|
+ local new_x = ellapsed_time * 0.09
|
|
|
+ local new_y = 200 + (math.sin(ellapsed_time * 0.001) * 50)
|
|
|
+ set_position(entity, new_x, new_y) -- set the new position
|
|
|
+ end
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+ --]]
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+-- Define some useful global variables
|
|
|
+map_width = Level.tilemap.num_cols * Level.tilemap.tile_size * Level.tilemap.scale
|
|
|
+map_height = Level.tilemap.num_rows * Level.tilemap.tile_size * Level.tilemap.scale
|