|
@@ -45,7 +45,7 @@ public:
|
|
|
((renderableEntity.transformComponent.position.y + renderableEntity.spriteComponent.height * renderableEntity.transformComponent.scale.y)< (double)camera.y) ||
|
|
|
((renderableEntity.transformComponent.position.y )> (double)(camera.y + camera.h));
|
|
|
|
|
|
- if (!isNotInCamera)
|
|
|
+ if (!isNotInCamera || renderableEntity.spriteComponent.isFixed)
|
|
|
{
|
|
|
renderableEntities.emplace_back(renderableEntity);
|
|
|
}
|