Browse Source

Moving this around a little bit in a more logical way.

Godzil 3 years ago
parent
commit
214e2af321
1 changed files with 16 additions and 14 deletions
  1. 16 14
      source/Game.cpp

+ 16 - 14
source/Game.cpp

@@ -48,15 +48,7 @@ void Game::Initialize()
 
     this->isRunning = true;
 }
-void Game::Run()
-{
-    while(this->isRunning)
-    {
-        this->ProcessInput();
-        this->Update();
-        this->Render();
-    }
-}
+
 void Game::Destroy()
 {
     if (this->renderer)
@@ -71,6 +63,16 @@ void Game::Destroy()
     SDL_Quit();
 }
 
+void Game::Run()
+{
+    while(this->isRunning)
+    {
+        this->ProcessInput();
+        this->Update();
+        this->Render();
+    }
+}
+
 void Game::ProcessInput()
 {
     SDL_Event event;
@@ -97,15 +99,15 @@ void Game::ProcessInput()
 
 }
 
-void Game::Render()
+void Game::Update()
 {
-    SDL_SetRenderDrawColor(this->renderer, 255, 64, 127, 255);
-    SDL_RenderClear(this->renderer);
 
-    SDL_RenderPresent(this->renderer);
 }
 
-void Game::Update()
+void Game::Render()
 {
+    SDL_SetRenderDrawColor(this->renderer, 255, 64, 127, 255);
+    SDL_RenderClear(this->renderer);
 
+    SDL_RenderPresent(this->renderer);
 }