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A bit of cleanup.

Godzil 3 년 전
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142ecb01d0
2개의 변경된 파일5개의 추가작업 그리고 7개의 파일을 삭제
  1. 4 6
      source/Game.cpp
  2. 1 1
      source/Logger.cpp

+ 4 - 6
source/Game.cpp

@@ -37,7 +37,7 @@ void Game::Initialize()
     ret = SDL_Init(SDL_INIT_EVERYTHING);
     if (ret)
     {
-        Logger::Error("SDL Initialisation error.");
+        Logger::Critical("SDL Initialisation error.");
         return;
     }
 
@@ -49,14 +49,14 @@ void Game::Initialize()
                                     this->windowsWidth, this->windowsHeight, SDL_WINDOW_BORDERLESS);
     if (!window)
     {
-        Logger::Error("SDL window creation error.");
+        Logger::Critical("SDL window creation error.");
         return;
     }
 
     this->renderer = SDL_CreateRenderer(window, -1, 0);
     if (!renderer)
     {
-        Logger::Error("SDL renderer creation error.");
+        Logger::Critical("SDL renderer creation error.");
         return;
     }
 
@@ -95,7 +95,6 @@ void Game::Setup()
 {
     Entity tank = this->registry->createEntity();
     Entity truck = this->registry->createEntity();
-
 }
 
 void Game::Update()
@@ -133,7 +132,6 @@ void Game::ProcessInput()
                 break;
         }
     }
-
 }
 
 void Game::Render()
@@ -141,7 +139,7 @@ void Game::Render()
     SDL_SetRenderDrawColor(this->renderer, 21, 21, 21, 255);
     SDL_RenderClear(this->renderer);
 
-
+    // Do something here
 
     SDL_RenderPresent(this->renderer);
 }

+ 1 - 1
source/Logger.cpp

@@ -106,4 +106,4 @@ void Logger::Debug(const char *message, ...)
     va_start(list, message);
     addLog(LOG_DEBUG, message, list);
     va_end(list);
-}
+}