Browse Source

Remove lua files, they will be downloaded automatically from the cmakefiles as needed

Godzil 3 years ago
parent
commit
1281a27144
6 changed files with 0 additions and 1632 deletions
  1. 0 20
      external/lua/LICENCE
  2. 0 264
      external/lua/lauxlib.h
  3. 0 486
      external/lua/lua.h
  4. 0 9
      external/lua/lua.hpp
  5. 0 792
      external/lua/luaconf.h
  6. 0 61
      external/lua/lualib.h

+ 0 - 20
external/lua/LICENCE

@@ -1,20 +0,0 @@
-The MIT License (MIT)
-
-Copyright (c) 1994–2019 Lua.org, PUC-Rio.
-
-Permission is hereby granted, free of charge, to any person obtaining a copy of
-this software and associated documentation files (the "Software"), to deal in
-the Software without restriction, including without limitation the rights to
-use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
-the Software, and to permit persons to whom the Software is furnished to do so,
-subject to the following conditions:
-
-The above copyright notice and this permission notice shall be included in all
-copies or substantial portions of the Software.
-
-THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
-FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
-COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
-IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

+ 0 - 264
external/lua/lauxlib.h

@@ -1,264 +0,0 @@
-/*
-** $Id: lauxlib.h,v 1.131.1.1 2017/04/19 17:20:42 roberto Exp $
-** Auxiliary functions for building Lua libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lauxlib_h
-#define lauxlib_h
-
-
-#include <stddef.h>
-#include <stdio.h>
-
-#include "lua.h"
-
-
-
-/* extra error code for 'luaL_loadfilex' */
-#define LUA_ERRFILE     (LUA_ERRERR+1)
-
-
-/* key, in the registry, for table of loaded modules */
-#define LUA_LOADED_TABLE	"_LOADED"
-
-
-/* key, in the registry, for table of preloaded loaders */
-#define LUA_PRELOAD_TABLE	"_PRELOAD"
-
-
-typedef struct luaL_Reg {
-  const char *name;
-  lua_CFunction func;
-} luaL_Reg;
-
-
-#define LUAL_NUMSIZES	(sizeof(lua_Integer)*16 + sizeof(lua_Number))
-
-LUALIB_API void (luaL_checkversion_) (lua_State *L, lua_Number ver, size_t sz);
-#define luaL_checkversion(L)  \
-	  luaL_checkversion_(L, LUA_VERSION_NUM, LUAL_NUMSIZES)
-
-LUALIB_API int (luaL_getmetafield) (lua_State *L, int obj, const char *e);
-LUALIB_API int (luaL_callmeta) (lua_State *L, int obj, const char *e);
-LUALIB_API const char *(luaL_tolstring) (lua_State *L, int idx, size_t *len);
-LUALIB_API int (luaL_argerror) (lua_State *L, int arg, const char *extramsg);
-LUALIB_API const char *(luaL_checklstring) (lua_State *L, int arg,
-                                                          size_t *l);
-LUALIB_API const char *(luaL_optlstring) (lua_State *L, int arg,
-                                          const char *def, size_t *l);
-LUALIB_API lua_Number (luaL_checknumber) (lua_State *L, int arg);
-LUALIB_API lua_Number (luaL_optnumber) (lua_State *L, int arg, lua_Number def);
-
-LUALIB_API lua_Integer (luaL_checkinteger) (lua_State *L, int arg);
-LUALIB_API lua_Integer (luaL_optinteger) (lua_State *L, int arg,
-                                          lua_Integer def);
-
-LUALIB_API void (luaL_checkstack) (lua_State *L, int sz, const char *msg);
-LUALIB_API void (luaL_checktype) (lua_State *L, int arg, int t);
-LUALIB_API void (luaL_checkany) (lua_State *L, int arg);
-
-LUALIB_API int   (luaL_newmetatable) (lua_State *L, const char *tname);
-LUALIB_API void  (luaL_setmetatable) (lua_State *L, const char *tname);
-LUALIB_API void *(luaL_testudata) (lua_State *L, int ud, const char *tname);
-LUALIB_API void *(luaL_checkudata) (lua_State *L, int ud, const char *tname);
-
-LUALIB_API void (luaL_where) (lua_State *L, int lvl);
-LUALIB_API int (luaL_error) (lua_State *L, const char *fmt, ...);
-
-LUALIB_API int (luaL_checkoption) (lua_State *L, int arg, const char *def,
-                                   const char *const lst[]);
-
-LUALIB_API int (luaL_fileresult) (lua_State *L, int stat, const char *fname);
-LUALIB_API int (luaL_execresult) (lua_State *L, int stat);
-
-/* predefined references */
-#define LUA_NOREF       (-2)
-#define LUA_REFNIL      (-1)
-
-LUALIB_API int (luaL_ref) (lua_State *L, int t);
-LUALIB_API void (luaL_unref) (lua_State *L, int t, int ref);
-
-LUALIB_API int (luaL_loadfilex) (lua_State *L, const char *filename,
-                                               const char *mode);
-
-#define luaL_loadfile(L,f)	luaL_loadfilex(L,f,NULL)
-
-LUALIB_API int (luaL_loadbufferx) (lua_State *L, const char *buff, size_t sz,
-                                   const char *name, const char *mode);
-LUALIB_API int (luaL_loadstring) (lua_State *L, const char *s);
-
-LUALIB_API lua_State *(luaL_newstate) (void);
-
-LUALIB_API lua_Integer (luaL_len) (lua_State *L, int idx);
-
-LUALIB_API const char *(luaL_gsub) (lua_State *L, const char *s, const char *p,
-                                                  const char *r);
-
-LUALIB_API void (luaL_setfuncs) (lua_State *L, const luaL_Reg *l, int nup);
-
-LUALIB_API int (luaL_getsubtable) (lua_State *L, int idx, const char *fname);
-
-LUALIB_API void (luaL_traceback) (lua_State *L, lua_State *L1,
-                                  const char *msg, int level);
-
-LUALIB_API void (luaL_requiref) (lua_State *L, const char *modname,
-                                 lua_CFunction openf, int glb);
-
-/*
-** ===============================================================
-** some useful macros
-** ===============================================================
-*/
-
-
-#define luaL_newlibtable(L,l)	\
-  lua_createtable(L, 0, sizeof(l)/sizeof((l)[0]) - 1)
-
-#define luaL_newlib(L,l)  \
-  (luaL_checkversion(L), luaL_newlibtable(L,l), luaL_setfuncs(L,l,0))
-
-#define luaL_argcheck(L, cond,arg,extramsg)	\
-		((void)((cond) || luaL_argerror(L, (arg), (extramsg))))
-#define luaL_checkstring(L,n)	(luaL_checklstring(L, (n), NULL))
-#define luaL_optstring(L,n,d)	(luaL_optlstring(L, (n), (d), NULL))
-
-#define luaL_typename(L,i)	lua_typename(L, lua_type(L,(i)))
-
-#define luaL_dofile(L, fn) \
-	(luaL_loadfile(L, fn) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_dostring(L, s) \
-	(luaL_loadstring(L, s) || lua_pcall(L, 0, LUA_MULTRET, 0))
-
-#define luaL_getmetatable(L,n)	(lua_getfield(L, LUA_REGISTRYINDEX, (n)))
-
-#define luaL_opt(L,f,n,d)	(lua_isnoneornil(L,(n)) ? (d) : f(L,(n)))
-
-#define luaL_loadbuffer(L,s,sz,n)	luaL_loadbufferx(L,s,sz,n,NULL)
-
-
-/*
-** {======================================================
-** Generic Buffer manipulation
-** =======================================================
-*/
-
-typedef struct luaL_Buffer {
-  char *b;  /* buffer address */
-  size_t size;  /* buffer size */
-  size_t n;  /* number of characters in buffer */
-  lua_State *L;
-  char initb[LUAL_BUFFERSIZE];  /* initial buffer */
-} luaL_Buffer;
-
-
-#define luaL_addchar(B,c) \
-  ((void)((B)->n < (B)->size || luaL_prepbuffsize((B), 1)), \
-   ((B)->b[(B)->n++] = (c)))
-
-#define luaL_addsize(B,s)	((B)->n += (s))
-
-LUALIB_API void (luaL_buffinit) (lua_State *L, luaL_Buffer *B);
-LUALIB_API char *(luaL_prepbuffsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API void (luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
-LUALIB_API void (luaL_addstring) (luaL_Buffer *B, const char *s);
-LUALIB_API void (luaL_addvalue) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresult) (luaL_Buffer *B);
-LUALIB_API void (luaL_pushresultsize) (luaL_Buffer *B, size_t sz);
-LUALIB_API char *(luaL_buffinitsize) (lua_State *L, luaL_Buffer *B, size_t sz);
-
-#define luaL_prepbuffer(B)	luaL_prepbuffsize(B, LUAL_BUFFERSIZE)
-
-/* }====================================================== */
-
-
-
-/*
-** {======================================================
-** File handles for IO library
-** =======================================================
-*/
-
-/*
-** A file handle is a userdata with metatable 'LUA_FILEHANDLE' and
-** initial structure 'luaL_Stream' (it may contain other fields
-** after that initial structure).
-*/
-
-#define LUA_FILEHANDLE          "FILE*"
-
-
-typedef struct luaL_Stream {
-  FILE *f;  /* stream (NULL for incompletely created streams) */
-  lua_CFunction closef;  /* to close stream (NULL for closed streams) */
-} luaL_Stream;
-
-/* }====================================================== */
-
-
-
-/* compatibility with old module system */
-#if defined(LUA_COMPAT_MODULE)
-
-LUALIB_API void (luaL_pushmodule) (lua_State *L, const char *modname,
-                                   int sizehint);
-LUALIB_API void (luaL_openlib) (lua_State *L, const char *libname,
-                                const luaL_Reg *l, int nup);
-
-#define luaL_register(L,n,l)	(luaL_openlib(L,(n),(l),0))
-
-#endif
-
-
-/*
-** {==================================================================
-** "Abstraction Layer" for basic report of messages and errors
-** ===================================================================
-*/
-
-/* print a string */
-#if !defined(lua_writestring)
-#define lua_writestring(s,l)   fwrite((s), sizeof(char), (l), stdout)
-#endif
-
-/* print a newline and flush the output */
-#if !defined(lua_writeline)
-#define lua_writeline()        (lua_writestring("\n", 1), fflush(stdout))
-#endif
-
-/* print an error message */
-#if !defined(lua_writestringerror)
-#define lua_writestringerror(s,p) \
-        (fprintf(stderr, (s), (p)), fflush(stderr))
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {============================================================
-** Compatibility with deprecated conversions
-** =============================================================
-*/
-#if defined(LUA_COMPAT_APIINTCASTS)
-
-#define luaL_checkunsigned(L,a)	((lua_Unsigned)luaL_checkinteger(L,a))
-#define luaL_optunsigned(L,a,d)	\
-	((lua_Unsigned)luaL_optinteger(L,a,(lua_Integer)(d)))
-
-#define luaL_checkint(L,n)	((int)luaL_checkinteger(L, (n)))
-#define luaL_optint(L,n,d)	((int)luaL_optinteger(L, (n), (d)))
-
-#define luaL_checklong(L,n)	((long)luaL_checkinteger(L, (n)))
-#define luaL_optlong(L,n,d)	((long)luaL_optinteger(L, (n), (d)))
-
-#endif
-/* }============================================================ */
-
-
-
-#endif
-
-

+ 0 - 486
external/lua/lua.h

@@ -1,486 +0,0 @@
-/*
-** $Id: lua.h,v 1.332.1.2 2018/06/13 16:58:17 roberto Exp $
-** Lua - A Scripting Language
-** Lua.org, PUC-Rio, Brazil (http://www.lua.org)
-** See Copyright Notice at the end of this file
-*/
-
-
-#ifndef lua_h
-#define lua_h
-
-#include <stdarg.h>
-#include <stddef.h>
-
-
-#include "luaconf.h"
-
-
-#define LUA_VERSION_MAJOR	"5"
-#define LUA_VERSION_MINOR	"3"
-#define LUA_VERSION_NUM		503
-#define LUA_VERSION_RELEASE	"5"
-
-#define LUA_VERSION	"Lua " LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
-#define LUA_RELEASE	LUA_VERSION "." LUA_VERSION_RELEASE
-#define LUA_COPYRIGHT	LUA_RELEASE "  Copyright (C) 1994-2018 Lua.org, PUC-Rio"
-#define LUA_AUTHORS	"R. Ierusalimschy, L. H. de Figueiredo, W. Celes"
-
-
-/* mark for precompiled code ('<esc>Lua') */
-#define LUA_SIGNATURE	"\x1bLua"
-
-/* option for multiple returns in 'lua_pcall' and 'lua_call' */
-#define LUA_MULTRET	(-1)
-
-
-/*
-** Pseudo-indices
-** (-LUAI_MAXSTACK is the minimum valid index; we keep some free empty
-** space after that to help overflow detection)
-*/
-#define LUA_REGISTRYINDEX	(-LUAI_MAXSTACK - 1000)
-#define lua_upvalueindex(i)	(LUA_REGISTRYINDEX - (i))
-
-
-/* thread status */
-#define LUA_OK		0
-#define LUA_YIELD	1
-#define LUA_ERRRUN	2
-#define LUA_ERRSYNTAX	3
-#define LUA_ERRMEM	4
-#define LUA_ERRGCMM	5
-#define LUA_ERRERR	6
-
-
-typedef struct lua_State lua_State;
-
-
-/*
-** basic types
-*/
-#define LUA_TNONE		(-1)
-
-#define LUA_TNIL		0
-#define LUA_TBOOLEAN		1
-#define LUA_TLIGHTUSERDATA	2
-#define LUA_TNUMBER		3
-#define LUA_TSTRING		4
-#define LUA_TTABLE		5
-#define LUA_TFUNCTION		6
-#define LUA_TUSERDATA		7
-#define LUA_TTHREAD		8
-
-#define LUA_NUMTAGS		9
-
-
-
-/* minimum Lua stack available to a C function */
-#define LUA_MINSTACK	20
-
-
-/* predefined values in the registry */
-#define LUA_RIDX_MAINTHREAD	1
-#define LUA_RIDX_GLOBALS	2
-#define LUA_RIDX_LAST		LUA_RIDX_GLOBALS
-
-
-/* type of numbers in Lua */
-typedef LUA_NUMBER lua_Number;
-
-
-/* type for integer functions */
-typedef LUA_INTEGER lua_Integer;
-
-/* unsigned integer type */
-typedef LUA_UNSIGNED lua_Unsigned;
-
-/* type for continuation-function contexts */
-typedef LUA_KCONTEXT lua_KContext;
-
-
-/*
-** Type for C functions registered with Lua
-*/
-typedef int (*lua_CFunction) (lua_State *L);
-
-/*
-** Type for continuation functions
-*/
-typedef int (*lua_KFunction) (lua_State *L, int status, lua_KContext ctx);
-
-
-/*
-** Type for functions that read/write blocks when loading/dumping Lua chunks
-*/
-typedef const char * (*lua_Reader) (lua_State *L, void *ud, size_t *sz);
-
-typedef int (*lua_Writer) (lua_State *L, const void *p, size_t sz, void *ud);
-
-
-/*
-** Type for memory-allocation functions
-*/
-typedef void * (*lua_Alloc) (void *ud, void *ptr, size_t osize, size_t nsize);
-
-
-
-/*
-** generic extra include file
-*/
-#if defined(LUA_USER_H)
-#include LUA_USER_H
-#endif
-
-
-/*
-** RCS ident string
-*/
-extern const char lua_ident[];
-
-
-/*
-** state manipulation
-*/
-LUA_API lua_State *(lua_newstate) (lua_Alloc f, void *ud);
-LUA_API void       (lua_close) (lua_State *L);
-LUA_API lua_State *(lua_newthread) (lua_State *L);
-
-LUA_API lua_CFunction (lua_atpanic) (lua_State *L, lua_CFunction panicf);
-
-
-LUA_API const lua_Number *(lua_version) (lua_State *L);
-
-
-/*
-** basic stack manipulation
-*/
-LUA_API int   (lua_absindex) (lua_State *L, int idx);
-LUA_API int   (lua_gettop) (lua_State *L);
-LUA_API void  (lua_settop) (lua_State *L, int idx);
-LUA_API void  (lua_pushvalue) (lua_State *L, int idx);
-LUA_API void  (lua_rotate) (lua_State *L, int idx, int n);
-LUA_API void  (lua_copy) (lua_State *L, int fromidx, int toidx);
-LUA_API int   (lua_checkstack) (lua_State *L, int n);
-
-LUA_API void  (lua_xmove) (lua_State *from, lua_State *to, int n);
-
-
-/*
-** access functions (stack -> C)
-*/
-
-LUA_API int             (lua_isnumber) (lua_State *L, int idx);
-LUA_API int             (lua_isstring) (lua_State *L, int idx);
-LUA_API int             (lua_iscfunction) (lua_State *L, int idx);
-LUA_API int             (lua_isinteger) (lua_State *L, int idx);
-LUA_API int             (lua_isuserdata) (lua_State *L, int idx);
-LUA_API int             (lua_type) (lua_State *L, int idx);
-LUA_API const char     *(lua_typename) (lua_State *L, int tp);
-
-LUA_API lua_Number      (lua_tonumberx) (lua_State *L, int idx, int *isnum);
-LUA_API lua_Integer     (lua_tointegerx) (lua_State *L, int idx, int *isnum);
-LUA_API int             (lua_toboolean) (lua_State *L, int idx);
-LUA_API const char     *(lua_tolstring) (lua_State *L, int idx, size_t *len);
-LUA_API size_t          (lua_rawlen) (lua_State *L, int idx);
-LUA_API lua_CFunction   (lua_tocfunction) (lua_State *L, int idx);
-LUA_API void	       *(lua_touserdata) (lua_State *L, int idx);
-LUA_API lua_State      *(lua_tothread) (lua_State *L, int idx);
-LUA_API const void     *(lua_topointer) (lua_State *L, int idx);
-
-
-/*
-** Comparison and arithmetic functions
-*/
-
-#define LUA_OPADD	0	/* ORDER TM, ORDER OP */
-#define LUA_OPSUB	1
-#define LUA_OPMUL	2
-#define LUA_OPMOD	3
-#define LUA_OPPOW	4
-#define LUA_OPDIV	5
-#define LUA_OPIDIV	6
-#define LUA_OPBAND	7
-#define LUA_OPBOR	8
-#define LUA_OPBXOR	9
-#define LUA_OPSHL	10
-#define LUA_OPSHR	11
-#define LUA_OPUNM	12
-#define LUA_OPBNOT	13
-
-LUA_API void  (lua_arith) (lua_State *L, int op);
-
-#define LUA_OPEQ	0
-#define LUA_OPLT	1
-#define LUA_OPLE	2
-
-LUA_API int   (lua_rawequal) (lua_State *L, int idx1, int idx2);
-LUA_API int   (lua_compare) (lua_State *L, int idx1, int idx2, int op);
-
-
-/*
-** push functions (C -> stack)
-*/
-LUA_API void        (lua_pushnil) (lua_State *L);
-LUA_API void        (lua_pushnumber) (lua_State *L, lua_Number n);
-LUA_API void        (lua_pushinteger) (lua_State *L, lua_Integer n);
-LUA_API const char *(lua_pushlstring) (lua_State *L, const char *s, size_t len);
-LUA_API const char *(lua_pushstring) (lua_State *L, const char *s);
-LUA_API const char *(lua_pushvfstring) (lua_State *L, const char *fmt,
-                                                      va_list argp);
-LUA_API const char *(lua_pushfstring) (lua_State *L, const char *fmt, ...);
-LUA_API void  (lua_pushcclosure) (lua_State *L, lua_CFunction fn, int n);
-LUA_API void  (lua_pushboolean) (lua_State *L, int b);
-LUA_API void  (lua_pushlightuserdata) (lua_State *L, void *p);
-LUA_API int   (lua_pushthread) (lua_State *L);
-
-
-/*
-** get functions (Lua -> stack)
-*/
-LUA_API int (lua_getglobal) (lua_State *L, const char *name);
-LUA_API int (lua_gettable) (lua_State *L, int idx);
-LUA_API int (lua_getfield) (lua_State *L, int idx, const char *k);
-LUA_API int (lua_geti) (lua_State *L, int idx, lua_Integer n);
-LUA_API int (lua_rawget) (lua_State *L, int idx);
-LUA_API int (lua_rawgeti) (lua_State *L, int idx, lua_Integer n);
-LUA_API int (lua_rawgetp) (lua_State *L, int idx, const void *p);
-
-LUA_API void  (lua_createtable) (lua_State *L, int narr, int nrec);
-LUA_API void *(lua_newuserdata) (lua_State *L, size_t sz);
-LUA_API int   (lua_getmetatable) (lua_State *L, int objindex);
-LUA_API int  (lua_getuservalue) (lua_State *L, int idx);
-
-
-/*
-** set functions (stack -> Lua)
-*/
-LUA_API void  (lua_setglobal) (lua_State *L, const char *name);
-LUA_API void  (lua_settable) (lua_State *L, int idx);
-LUA_API void  (lua_setfield) (lua_State *L, int idx, const char *k);
-LUA_API void  (lua_seti) (lua_State *L, int idx, lua_Integer n);
-LUA_API void  (lua_rawset) (lua_State *L, int idx);
-LUA_API void  (lua_rawseti) (lua_State *L, int idx, lua_Integer n);
-LUA_API void  (lua_rawsetp) (lua_State *L, int idx, const void *p);
-LUA_API int   (lua_setmetatable) (lua_State *L, int objindex);
-LUA_API void  (lua_setuservalue) (lua_State *L, int idx);
-
-
-/*
-** 'load' and 'call' functions (load and run Lua code)
-*/
-LUA_API void  (lua_callk) (lua_State *L, int nargs, int nresults,
-                           lua_KContext ctx, lua_KFunction k);
-#define lua_call(L,n,r)		lua_callk(L, (n), (r), 0, NULL)
-
-LUA_API int   (lua_pcallk) (lua_State *L, int nargs, int nresults, int errfunc,
-                            lua_KContext ctx, lua_KFunction k);
-#define lua_pcall(L,n,r,f)	lua_pcallk(L, (n), (r), (f), 0, NULL)
-
-LUA_API int   (lua_load) (lua_State *L, lua_Reader reader, void *dt,
-                          const char *chunkname, const char *mode);
-
-LUA_API int (lua_dump) (lua_State *L, lua_Writer writer, void *data, int strip);
-
-
-/*
-** coroutine functions
-*/
-LUA_API int  (lua_yieldk)     (lua_State *L, int nresults, lua_KContext ctx,
-                               lua_KFunction k);
-LUA_API int  (lua_resume)     (lua_State *L, lua_State *from, int narg);
-LUA_API int  (lua_status)     (lua_State *L);
-LUA_API int (lua_isyieldable) (lua_State *L);
-
-#define lua_yield(L,n)		lua_yieldk(L, (n), 0, NULL)
-
-
-/*
-** garbage-collection function and options
-*/
-
-#define LUA_GCSTOP		0
-#define LUA_GCRESTART		1
-#define LUA_GCCOLLECT		2
-#define LUA_GCCOUNT		3
-#define LUA_GCCOUNTB		4
-#define LUA_GCSTEP		5
-#define LUA_GCSETPAUSE		6
-#define LUA_GCSETSTEPMUL	7
-#define LUA_GCISRUNNING		9
-
-LUA_API int (lua_gc) (lua_State *L, int what, int data);
-
-
-/*
-** miscellaneous functions
-*/
-
-LUA_API int   (lua_error) (lua_State *L);
-
-LUA_API int   (lua_next) (lua_State *L, int idx);
-
-LUA_API void  (lua_concat) (lua_State *L, int n);
-LUA_API void  (lua_len)    (lua_State *L, int idx);
-
-LUA_API size_t   (lua_stringtonumber) (lua_State *L, const char *s);
-
-LUA_API lua_Alloc (lua_getallocf) (lua_State *L, void **ud);
-LUA_API void      (lua_setallocf) (lua_State *L, lua_Alloc f, void *ud);
-
-
-
-/*
-** {==============================================================
-** some useful macros
-** ===============================================================
-*/
-
-#define lua_getextraspace(L)	((void *)((char *)(L) - LUA_EXTRASPACE))
-
-#define lua_tonumber(L,i)	lua_tonumberx(L,(i),NULL)
-#define lua_tointeger(L,i)	lua_tointegerx(L,(i),NULL)
-
-#define lua_pop(L,n)		lua_settop(L, -(n)-1)
-
-#define lua_newtable(L)		lua_createtable(L, 0, 0)
-
-#define lua_register(L,n,f) (lua_pushcfunction(L, (f)), lua_setglobal(L, (n)))
-
-#define lua_pushcfunction(L,f)	lua_pushcclosure(L, (f), 0)
-
-#define lua_isfunction(L,n)	(lua_type(L, (n)) == LUA_TFUNCTION)
-#define lua_istable(L,n)	(lua_type(L, (n)) == LUA_TTABLE)
-#define lua_islightuserdata(L,n)	(lua_type(L, (n)) == LUA_TLIGHTUSERDATA)
-#define lua_isnil(L,n)		(lua_type(L, (n)) == LUA_TNIL)
-#define lua_isboolean(L,n)	(lua_type(L, (n)) == LUA_TBOOLEAN)
-#define lua_isthread(L,n)	(lua_type(L, (n)) == LUA_TTHREAD)
-#define lua_isnone(L,n)		(lua_type(L, (n)) == LUA_TNONE)
-#define lua_isnoneornil(L, n)	(lua_type(L, (n)) <= 0)
-
-#define lua_pushliteral(L, s)	lua_pushstring(L, "" s)
-
-#define lua_pushglobaltable(L)  \
-	((void)lua_rawgeti(L, LUA_REGISTRYINDEX, LUA_RIDX_GLOBALS))
-
-#define lua_tostring(L,i)	lua_tolstring(L, (i), NULL)
-
-
-#define lua_insert(L,idx)	lua_rotate(L, (idx), 1)
-
-#define lua_remove(L,idx)	(lua_rotate(L, (idx), -1), lua_pop(L, 1))
-
-#define lua_replace(L,idx)	(lua_copy(L, -1, (idx)), lua_pop(L, 1))
-
-/* }============================================================== */
-
-
-/*
-** {==============================================================
-** compatibility macros for unsigned conversions
-** ===============================================================
-*/
-#if defined(LUA_COMPAT_APIINTCASTS)
-
-#define lua_pushunsigned(L,n)	lua_pushinteger(L, (lua_Integer)(n))
-#define lua_tounsignedx(L,i,is)	((lua_Unsigned)lua_tointegerx(L,i,is))
-#define lua_tounsigned(L,i)	lua_tounsignedx(L,(i),NULL)
-
-#endif
-/* }============================================================== */
-
-/*
-** {======================================================================
-** Debug API
-** =======================================================================
-*/
-
-
-/*
-** Event codes
-*/
-#define LUA_HOOKCALL	0
-#define LUA_HOOKRET	1
-#define LUA_HOOKLINE	2
-#define LUA_HOOKCOUNT	3
-#define LUA_HOOKTAILCALL 4
-
-
-/*
-** Event masks
-*/
-#define LUA_MASKCALL	(1 << LUA_HOOKCALL)
-#define LUA_MASKRET	(1 << LUA_HOOKRET)
-#define LUA_MASKLINE	(1 << LUA_HOOKLINE)
-#define LUA_MASKCOUNT	(1 << LUA_HOOKCOUNT)
-
-typedef struct lua_Debug lua_Debug;  /* activation record */
-
-
-/* Functions to be called by the debugger in specific events */
-typedef void (*lua_Hook) (lua_State *L, lua_Debug *ar);
-
-
-LUA_API int (lua_getstack) (lua_State *L, int level, lua_Debug *ar);
-LUA_API int (lua_getinfo) (lua_State *L, const char *what, lua_Debug *ar);
-LUA_API const char *(lua_getlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_setlocal) (lua_State *L, const lua_Debug *ar, int n);
-LUA_API const char *(lua_getupvalue) (lua_State *L, int funcindex, int n);
-LUA_API const char *(lua_setupvalue) (lua_State *L, int funcindex, int n);
-
-LUA_API void *(lua_upvalueid) (lua_State *L, int fidx, int n);
-LUA_API void  (lua_upvaluejoin) (lua_State *L, int fidx1, int n1,
-                                               int fidx2, int n2);
-
-LUA_API void (lua_sethook) (lua_State *L, lua_Hook func, int mask, int count);
-LUA_API lua_Hook (lua_gethook) (lua_State *L);
-LUA_API int (lua_gethookmask) (lua_State *L);
-LUA_API int (lua_gethookcount) (lua_State *L);
-
-
-struct lua_Debug {
-  int event;
-  const char *name;	/* (n) */
-  const char *namewhat;	/* (n) 'global', 'local', 'field', 'method' */
-  const char *what;	/* (S) 'Lua', 'C', 'main', 'tail' */
-  const char *source;	/* (S) */
-  int currentline;	/* (l) */
-  int linedefined;	/* (S) */
-  int lastlinedefined;	/* (S) */
-  unsigned char nups;	/* (u) number of upvalues */
-  unsigned char nparams;/* (u) number of parameters */
-  char isvararg;        /* (u) */
-  char istailcall;	/* (t) */
-  char short_src[LUA_IDSIZE]; /* (S) */
-  /* private part */
-  struct CallInfo *i_ci;  /* active function */
-};
-
-/* }====================================================================== */
-
-
-/******************************************************************************
-* Copyright (C) 1994-2018 Lua.org, PUC-Rio.
-*
-* Permission is hereby granted, free of charge, to any person obtaining
-* a copy of this software and associated documentation files (the
-* "Software"), to deal in the Software without restriction, including
-* without limitation the rights to use, copy, modify, merge, publish,
-* distribute, sublicense, and/or sell copies of the Software, and to
-* permit persons to whom the Software is furnished to do so, subject to
-* the following conditions:
-*
-* The above copyright notice and this permission notice shall be
-* included in all copies or substantial portions of the Software.
-*
-* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-******************************************************************************/
-
-
-#endif

+ 0 - 9
external/lua/lua.hpp

@@ -1,9 +0,0 @@
-// lua.hpp
-// Lua header files for C++
-// <<extern "C">> not supplied automatically because Lua also compiles as C++
-
-extern "C" {
-#include "lua.h"
-#include "lualib.h"
-#include "lauxlib.h"
-}

+ 0 - 792
external/lua/luaconf.h

@@ -1,792 +0,0 @@
-/*
-** $Id: luaconf.h,v 1.259.1.1 2017/04/19 17:29:57 roberto Exp $
-** Configuration file for Lua
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef luaconf_h
-#define luaconf_h
-
-#include <limits.h>
-#include <stddef.h>
-
-
-/*
-** ===================================================================
-** Search for "@@" to find all configurable definitions.
-** ===================================================================
-*/
-
-
-/*
-** {====================================================================
-** System Configuration: macros to adapt (if needed) Lua to some
-** particular platform, for instance compiling it with 32-bit numbers or
-** restricting it to C89.
-** =====================================================================
-*/
-
-/*
-@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats. You
-** can also define LUA_32BITS in the make file, but changing here you
-** ensure that all software connected to Lua will be compiled with the
-** same configuration.
-*/
-/* #define LUA_32BITS */
-
-
-/*
-@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
-** Define it if you want Lua to avoid the use of a few C99 features
-** or Windows-specific features on Windows.
-*/
-/* #define LUA_USE_C89 */
-
-
-/*
-** By default, Lua on Windows use (some) specific Windows features
-*/
-#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
-#define LUA_USE_WINDOWS  /* enable goodies for regular Windows */
-#endif
-
-
-#if defined(LUA_USE_WINDOWS)
-#define LUA_DL_DLL	/* enable support for DLL */
-#define LUA_USE_C89	/* broadly, Windows is C89 */
-#endif
-
-
-#if defined(LUA_USE_LINUX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
-#define LUA_USE_READLINE	/* needs some extra libraries */
-#endif
-
-
-#if defined(LUA_USE_MACOSX)
-#define LUA_USE_POSIX
-#define LUA_USE_DLOPEN		/* MacOS does not need -ldl */
-#define LUA_USE_READLINE	/* needs an extra library: -lreadline */
-#endif
-
-
-/*
-@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
-** C89 ('long' and 'double'); Windows always has '__int64', so it does
-** not need to use this case.
-*/
-#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
-#define LUA_C89_NUMBERS
-#endif
-
-
-
-/*
-@@ LUAI_BITSINT defines the (minimum) number of bits in an 'int'.
-*/
-/* avoid undefined shifts */
-#if ((INT_MAX >> 15) >> 15) >= 1
-#define LUAI_BITSINT	32
-#else
-/* 'int' always must have at least 16 bits */
-#define LUAI_BITSINT	16
-#endif
-
-
-/*
-@@ LUA_INT_TYPE defines the type for Lua integers.
-@@ LUA_FLOAT_TYPE defines the type for Lua floats.
-** Lua should work fine with any mix of these options (if supported
-** by your C compiler). The usual configurations are 64-bit integers
-** and 'double' (the default), 32-bit integers and 'float' (for
-** restricted platforms), and 'long'/'double' (for C compilers not
-** compliant with C99, which may not have support for 'long long').
-*/
-
-/* predefined options for LUA_INT_TYPE */
-#define LUA_INT_INT		1
-#define LUA_INT_LONG		2
-#define LUA_INT_LONGLONG	3
-
-/* predefined options for LUA_FLOAT_TYPE */
-#define LUA_FLOAT_FLOAT		1
-#define LUA_FLOAT_DOUBLE	2
-#define LUA_FLOAT_LONGDOUBLE	3
-
-#if defined(LUA_32BITS)		/* { */
-/*
-** 32-bit integers and 'float'
-*/
-#if LUAI_BITSINT >= 32  /* use 'int' if big enough */
-#define LUA_INT_TYPE	LUA_INT_INT
-#else  /* otherwise use 'long' */
-#define LUA_INT_TYPE	LUA_INT_LONG
-#endif
-#define LUA_FLOAT_TYPE	LUA_FLOAT_FLOAT
-
-#elif defined(LUA_C89_NUMBERS)	/* }{ */
-/*
-** largest types available for C89 ('long' and 'double')
-*/
-#define LUA_INT_TYPE	LUA_INT_LONG
-#define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
-
-#endif				/* } */
-
-
-/*
-** default configuration for 64-bit Lua ('long long' and 'double')
-*/
-#if !defined(LUA_INT_TYPE)
-#define LUA_INT_TYPE	LUA_INT_LONGLONG
-#endif
-
-#if !defined(LUA_FLOAT_TYPE)
-#define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
-#endif
-
-/* }================================================================== */
-
-
-
-
-/*
-** {==================================================================
-** Configuration for Paths.
-** ===================================================================
-*/
-
-/*
-** LUA_PATH_SEP is the character that separates templates in a path.
-** LUA_PATH_MARK is the string that marks the substitution points in a
-** template.
-** LUA_EXEC_DIR in a Windows path is replaced by the executable's
-** directory.
-*/
-#define LUA_PATH_SEP            ";"
-#define LUA_PATH_MARK           "?"
-#define LUA_EXEC_DIR            "!"
-
-
-/*
-@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
-** Lua libraries.
-@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
-** C libraries.
-** CHANGE them if your machine has a non-conventional directory
-** hierarchy or if you want to install your libraries in
-** non-conventional directories.
-*/
-#define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
-#if defined(_WIN32)	/* { */
-/*
-** In Windows, any exclamation mark ('!') in the path is replaced by the
-** path of the directory of the executable file of the current process.
-*/
-#define LUA_LDIR	"!\\lua\\"
-#define LUA_CDIR	"!\\"
-#define LUA_SHRDIR	"!\\..\\share\\lua\\" LUA_VDIR "\\"
-#define LUA_PATH_DEFAULT  \
-		LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
-		LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" \
-		LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
-		".\\?.lua;" ".\\?\\init.lua"
-#define LUA_CPATH_DEFAULT \
-		LUA_CDIR"?.dll;" \
-		LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
-		LUA_CDIR"loadall.dll;" ".\\?.dll;" \
-		LUA_CDIR"?53.dll;" ".\\?53.dll"
-
-#else			/* }{ */
-
-#define LUA_ROOT	"/usr/local/"
-#define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR "/"
-#define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR "/"
-#define LUA_PATH_DEFAULT  \
-		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
-		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" \
-		"./?.lua;" "./?/init.lua"
-#define LUA_CPATH_DEFAULT \
-		LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so;" \
-		LUA_CDIR"lib?53.so;" "./lib?53.so"
-#endif			/* } */
-
-
-/*
-@@ LUA_DIRSEP is the directory separator (for submodules).
-** CHANGE it if your machine does not use "/" as the directory separator
-** and is not Windows. (On Windows Lua automatically uses "\".)
-*/
-#if defined(_WIN32)
-#define LUA_DIRSEP	"\\"
-#else
-#define LUA_DIRSEP	"/"
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Marks for exported symbols in the C code
-** ===================================================================
-*/
-
-/*
-@@ LUA_API is a mark for all core API functions.
-@@ LUALIB_API is a mark for all auxiliary library functions.
-@@ LUAMOD_API is a mark for all standard library opening functions.
-** CHANGE them if you need to define those functions in some special way.
-** For instance, if you want to create one Windows DLL with the core and
-** the libraries, you may want to use the following definition (define
-** LUA_BUILD_AS_DLL to get it).
-*/
-#if defined(LUA_BUILD_AS_DLL)	/* { */
-
-#if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
-#define LUA_API __declspec(dllexport)
-#else						/* }{ */
-#define LUA_API __declspec(dllimport)
-#endif						/* } */
-
-#else				/* }{ */
-
-#define LUA_API		extern
-
-#endif				/* } */
-
-
-/* more often than not the libs go together with the core */
-#define LUALIB_API	LUA_API
-#define LUAMOD_API	LUALIB_API
-
-
-/*
-@@ LUAI_FUNC is a mark for all extern functions that are not to be
-** exported to outside modules.
-@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables
-** that are not to be exported to outside modules (LUAI_DDEF for
-** definitions and LUAI_DDEC for declarations).
-** CHANGE them if you need to mark them in some special way. Elf/gcc
-** (versions 3.2 and later) mark them as "hidden" to optimize access
-** when Lua is compiled as a shared library. Not all elf targets support
-** this attribute. Unfortunately, gcc does not offer a way to check
-** whether the target offers that support, and those without support
-** give a warning about it. To avoid these warnings, change to the
-** default definition.
-*/
-#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
-    defined(__ELF__)		/* { */
-#define LUAI_FUNC	__attribute__((visibility("hidden"))) extern
-#else				/* }{ */
-#define LUAI_FUNC	extern
-#endif				/* } */
-
-#define LUAI_DDEC	LUAI_FUNC
-#define LUAI_DDEF	/* empty */
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Compatibility with previous versions
-** ===================================================================
-*/
-
-/*
-@@ LUA_COMPAT_5_2 controls other macros for compatibility with Lua 5.2.
-@@ LUA_COMPAT_5_1 controls other macros for compatibility with Lua 5.1.
-** You can define it to get all options, or change specific options
-** to fit your specific needs.
-*/
-#if defined(LUA_COMPAT_5_2)	/* { */
-
-/*
-@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
-** functions in the mathematical library.
-*/
-#define LUA_COMPAT_MATHLIB
-
-/*
-@@ LUA_COMPAT_BITLIB controls the presence of library 'bit32'.
-*/
-#define LUA_COMPAT_BITLIB
-
-/*
-@@ LUA_COMPAT_IPAIRS controls the effectiveness of the __ipairs metamethod.
-*/
-#define LUA_COMPAT_IPAIRS
-
-/*
-@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
-** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
-** luaL_checkint, luaL_checklong, etc.)
-*/
-#define LUA_COMPAT_APIINTCASTS
-
-#endif				/* } */
-
-
-#if defined(LUA_COMPAT_5_1)	/* { */
-
-/* Incompatibilities from 5.2 -> 5.3 */
-#define LUA_COMPAT_MATHLIB
-#define LUA_COMPAT_APIINTCASTS
-
-/*
-@@ LUA_COMPAT_UNPACK controls the presence of global 'unpack'.
-** You can replace it with 'table.unpack'.
-*/
-#define LUA_COMPAT_UNPACK
-
-/*
-@@ LUA_COMPAT_LOADERS controls the presence of table 'package.loaders'.
-** You can replace it with 'package.searchers'.
-*/
-#define LUA_COMPAT_LOADERS
-
-/*
-@@ macro 'lua_cpcall' emulates deprecated function lua_cpcall.
-** You can call your C function directly (with light C functions).
-*/
-#define lua_cpcall(L,f,u)  \
-	(lua_pushcfunction(L, (f)), \
-	 lua_pushlightuserdata(L,(u)), \
-	 lua_pcall(L,1,0,0))
-
-
-/*
-@@ LUA_COMPAT_LOG10 defines the function 'log10' in the math library.
-** You can rewrite 'log10(x)' as 'log(x, 10)'.
-*/
-#define LUA_COMPAT_LOG10
-
-/*
-@@ LUA_COMPAT_LOADSTRING defines the function 'loadstring' in the base
-** library. You can rewrite 'loadstring(s)' as 'load(s)'.
-*/
-#define LUA_COMPAT_LOADSTRING
-
-/*
-@@ LUA_COMPAT_MAXN defines the function 'maxn' in the table library.
-*/
-#define LUA_COMPAT_MAXN
-
-/*
-@@ The following macros supply trivial compatibility for some
-** changes in the API. The macros themselves document how to
-** change your code to avoid using them.
-*/
-#define lua_strlen(L,i)		lua_rawlen(L, (i))
-
-#define lua_objlen(L,i)		lua_rawlen(L, (i))
-
-#define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
-#define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
-
-/*
-@@ LUA_COMPAT_MODULE controls compatibility with previous
-** module functions 'module' (Lua) and 'luaL_register' (C).
-*/
-#define LUA_COMPAT_MODULE
-
-#endif				/* } */
-
-
-/*
-@@ LUA_COMPAT_FLOATSTRING makes Lua format integral floats without a
-@@ a float mark ('.0').
-** This macro is not on by default even in compatibility mode,
-** because this is not really an incompatibility.
-*/
-/* #define LUA_COMPAT_FLOATSTRING */
-
-/* }================================================================== */
-
-
-
-/*
-** {==================================================================
-** Configuration for Numbers.
-** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
-** satisfy your needs.
-** ===================================================================
-*/
-
-/*
-@@ LUA_NUMBER is the floating-point type used by Lua.
-@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
-@@ over a floating number.
-@@ l_mathlim(x) corrects limit name 'x' to the proper float type
-** by prefixing it with one of FLT/DBL/LDBL.
-@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
-@@ LUA_NUMBER_FMT is the format for writing floats.
-@@ lua_number2str converts a float to a string.
-@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
-@@ l_floor takes the floor of a float.
-@@ lua_str2number converts a decimal numeric string to a number.
-*/
-
-
-/* The following definitions are good for most cases here */
-
-#define l_floor(x)		(l_mathop(floor)(x))
-
-#define lua_number2str(s,sz,n)  \
-	l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
-
-/*
-@@ lua_numbertointeger converts a float number to an integer, or
-** returns 0 if float is not within the range of a lua_Integer.
-** (The range comparisons are tricky because of rounding. The tests
-** here assume a two-complement representation, where MININTEGER always
-** has an exact representation as a float; MAXINTEGER may not have one,
-** and therefore its conversion to float may have an ill-defined value.)
-*/
-#define lua_numbertointeger(n,p) \
-  ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
-   (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
-      (*(p) = (LUA_INTEGER)(n), 1))
-
-
-/* now the variable definitions */
-
-#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT		/* { single float */
-
-#define LUA_NUMBER	float
-
-#define l_mathlim(n)		(FLT_##n)
-
-#define LUAI_UACNUMBER	double
-
-#define LUA_NUMBER_FRMLEN	""
-#define LUA_NUMBER_FMT		"%.7g"
-
-#define l_mathop(op)		op##f
-
-#define lua_str2number(s,p)	strtof((s), (p))
-
-
-#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE	/* }{ long double */
-
-#define LUA_NUMBER	long double
-
-#define l_mathlim(n)		(LDBL_##n)
-
-#define LUAI_UACNUMBER	long double
-
-#define LUA_NUMBER_FRMLEN	"L"
-#define LUA_NUMBER_FMT		"%.19Lg"
-
-#define l_mathop(op)		op##l
-
-#define lua_str2number(s,p)	strtold((s), (p))
-
-#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE	/* }{ double */
-
-#define LUA_NUMBER	double
-
-#define l_mathlim(n)		(DBL_##n)
-
-#define LUAI_UACNUMBER	double
-
-#define LUA_NUMBER_FRMLEN	""
-#define LUA_NUMBER_FMT		"%.14g"
-
-#define l_mathop(op)		op
-
-#define lua_str2number(s,p)	strtod((s), (p))
-
-#else						/* }{ */
-
-#error "numeric float type not defined"
-
-#endif					/* } */
-
-
-
-/*
-@@ LUA_INTEGER is the integer type used by Lua.
-**
-@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
-**
-@@ LUAI_UACINT is the result of a 'default argument promotion'
-@@ over a lUA_INTEGER.
-@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
-@@ LUA_INTEGER_FMT is the format for writing integers.
-@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
-@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
-@@ lua_integer2str converts an integer to a string.
-*/
-
-
-/* The following definitions are good for most cases here */
-
-#define LUA_INTEGER_FMT		"%" LUA_INTEGER_FRMLEN "d"
-
-#define LUAI_UACINT		LUA_INTEGER
-
-#define lua_integer2str(s,sz,n)  \
-	l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
-
-/*
-** use LUAI_UACINT here to avoid problems with promotions (which
-** can turn a comparison between unsigneds into a signed comparison)
-*/
-#define LUA_UNSIGNED		unsigned LUAI_UACINT
-
-
-/* now the variable definitions */
-
-#if LUA_INT_TYPE == LUA_INT_INT		/* { int */
-
-#define LUA_INTEGER		int
-#define LUA_INTEGER_FRMLEN	""
-
-#define LUA_MAXINTEGER		INT_MAX
-#define LUA_MININTEGER		INT_MIN
-
-#elif LUA_INT_TYPE == LUA_INT_LONG	/* }{ long */
-
-#define LUA_INTEGER		long
-#define LUA_INTEGER_FRMLEN	"l"
-
-#define LUA_MAXINTEGER		LONG_MAX
-#define LUA_MININTEGER		LONG_MIN
-
-#elif LUA_INT_TYPE == LUA_INT_LONGLONG	/* }{ long long */
-
-/* use presence of macro LLONG_MAX as proxy for C99 compliance */
-#if defined(LLONG_MAX)		/* { */
-/* use ISO C99 stuff */
-
-#define LUA_INTEGER		long long
-#define LUA_INTEGER_FRMLEN	"ll"
-
-#define LUA_MAXINTEGER		LLONG_MAX
-#define LUA_MININTEGER		LLONG_MIN
-
-#elif defined(LUA_USE_WINDOWS) /* }{ */
-/* in Windows, can use specific Windows types */
-
-#define LUA_INTEGER		__int64
-#define LUA_INTEGER_FRMLEN	"I64"
-
-#define LUA_MAXINTEGER		_I64_MAX
-#define LUA_MININTEGER		_I64_MIN
-
-#else				/* }{ */
-
-#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
-  or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
-
-#endif				/* } */
-
-#else				/* }{ */
-
-#error "numeric integer type not defined"
-
-#endif				/* } */
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Dependencies with C99 and other C details
-** ===================================================================
-*/
-
-/*
-@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
-** (All uses in Lua have only one format item.)
-*/
-#if !defined(LUA_USE_C89)
-#define l_sprintf(s,sz,f,i)	snprintf(s,sz,f,i)
-#else
-#define l_sprintf(s,sz,f,i)	((void)(sz), sprintf(s,f,i))
-#endif
-
-
-/*
-@@ lua_strx2number converts an hexadecimal numeric string to a number.
-** In C99, 'strtod' does that conversion. Otherwise, you can
-** leave 'lua_strx2number' undefined and Lua will provide its own
-** implementation.
-*/
-#if !defined(LUA_USE_C89)
-#define lua_strx2number(s,p)		lua_str2number(s,p)
-#endif
-
-
-/*
-@@ lua_pointer2str converts a pointer to a readable string in a
-** non-specified way.
-*/
-#define lua_pointer2str(buff,sz,p)	l_sprintf(buff,sz,"%p",p)
-
-
-/*
-@@ lua_number2strx converts a float to an hexadecimal numeric string.
-** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
-** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
-** provide its own implementation.
-*/
-#if !defined(LUA_USE_C89)
-#define lua_number2strx(L,b,sz,f,n)  \
-	((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
-#endif
-
-
-/*
-** 'strtof' and 'opf' variants for math functions are not valid in
-** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
-** availability of these variants. ('math.h' is already included in
-** all files that use these macros.)
-*/
-#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
-#undef l_mathop  /* variants not available */
-#undef lua_str2number
-#define l_mathop(op)		(lua_Number)op  /* no variant */
-#define lua_str2number(s,p)	((lua_Number)strtod((s), (p)))
-#endif
-
-
-/*
-@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
-** functions.  It must be a numerical type; Lua will use 'intptr_t' if
-** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
-** 'intptr_t' in C89)
-*/
-#define LUA_KCONTEXT	ptrdiff_t
-
-#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
-    __STDC_VERSION__ >= 199901L
-#include <stdint.h>
-#if defined(INTPTR_MAX)  /* even in C99 this type is optional */
-#undef LUA_KCONTEXT
-#define LUA_KCONTEXT	intptr_t
-#endif
-#endif
-
-
-/*
-@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
-** Change that if you do not want to use C locales. (Code using this
-** macro must include header 'locale.h'.)
-*/
-#if !defined(lua_getlocaledecpoint)
-#define lua_getlocaledecpoint()		(localeconv()->decimal_point[0])
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Language Variations
-** =====================================================================
-*/
-
-/*
-@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
-** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
-** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
-** coercion from strings to numbers.
-*/
-/* #define LUA_NOCVTN2S */
-/* #define LUA_NOCVTS2N */
-
-
-/*
-@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
-** Define it as a help when debugging C code.
-*/
-#if defined(LUA_USE_APICHECK)
-#include <assert.h>
-#define luai_apicheck(l,e)	assert(e)
-#endif
-
-/* }================================================================== */
-
-
-/*
-** {==================================================================
-** Macros that affect the API and must be stable (that is, must be the
-** same when you compile Lua and when you compile code that links to
-** Lua). You probably do not want/need to change them.
-** =====================================================================
-*/
-
-/*
-@@ LUAI_MAXSTACK limits the size of the Lua stack.
-** CHANGE it if you need a different limit. This limit is arbitrary;
-** its only purpose is to stop Lua from consuming unlimited stack
-** space (and to reserve some numbers for pseudo-indices).
-*/
-#if LUAI_BITSINT >= 32
-#define LUAI_MAXSTACK		1000000
-#else
-#define LUAI_MAXSTACK		15000
-#endif
-
-
-/*
-@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
-** a Lua state with very fast access.
-** CHANGE it if you need a different size.
-*/
-#define LUA_EXTRASPACE		(sizeof(void *))
-
-
-/*
-@@ LUA_IDSIZE gives the maximum size for the description of the source
-@@ of a function in debug information.
-** CHANGE it if you want a different size.
-*/
-#define LUA_IDSIZE	60
-
-
-/*
-@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
-** CHANGE it if it uses too much C-stack space. (For long double,
-** 'string.format("%.99f", -1e4932)' needs 5034 bytes, so a
-** smaller buffer would force a memory allocation for each call to
-** 'string.format'.)
-*/
-#if LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE
-#define LUAL_BUFFERSIZE		8192
-#else
-#define LUAL_BUFFERSIZE   ((int)(0x80 * sizeof(void*) * sizeof(lua_Integer)))
-#endif
-
-/* }================================================================== */
-
-
-/*
-@@ LUA_QL describes how error messages quote program elements.
-** Lua does not use these macros anymore; they are here for
-** compatibility only.
-*/
-#define LUA_QL(x)	"'" x "'"
-#define LUA_QS		LUA_QL("%s")
-
-
-
-
-/* =================================================================== */
-
-/*
-** Local configuration. You can use this space to add your redefinitions
-** without modifying the main part of the file.
-*/
-
-
-
-
-
-#endif
-

+ 0 - 61
external/lua/lualib.h

@@ -1,61 +0,0 @@
-/*
-** $Id: lualib.h,v 1.45.1.1 2017/04/19 17:20:42 roberto Exp $
-** Lua standard libraries
-** See Copyright Notice in lua.h
-*/
-
-
-#ifndef lualib_h
-#define lualib_h
-
-#include "lua.h"
-
-
-/* version suffix for environment variable names */
-#define LUA_VERSUFFIX          "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
-
-
-LUAMOD_API int (luaopen_base) (lua_State *L);
-
-#define LUA_COLIBNAME	"coroutine"
-LUAMOD_API int (luaopen_coroutine) (lua_State *L);
-
-#define LUA_TABLIBNAME	"table"
-LUAMOD_API int (luaopen_table) (lua_State *L);
-
-#define LUA_IOLIBNAME	"io"
-LUAMOD_API int (luaopen_io) (lua_State *L);
-
-#define LUA_OSLIBNAME	"os"
-LUAMOD_API int (luaopen_os) (lua_State *L);
-
-#define LUA_STRLIBNAME	"string"
-LUAMOD_API int (luaopen_string) (lua_State *L);
-
-#define LUA_UTF8LIBNAME	"utf8"
-LUAMOD_API int (luaopen_utf8) (lua_State *L);
-
-#define LUA_BITLIBNAME	"bit32"
-LUAMOD_API int (luaopen_bit32) (lua_State *L);
-
-#define LUA_MATHLIBNAME	"math"
-LUAMOD_API int (luaopen_math) (lua_State *L);
-
-#define LUA_DBLIBNAME	"debug"
-LUAMOD_API int (luaopen_debug) (lua_State *L);
-
-#define LUA_LOADLIBNAME	"package"
-LUAMOD_API int (luaopen_package) (lua_State *L);
-
-
-/* open all previous libraries */
-LUALIB_API void (luaL_openlibs) (lua_State *L);
-
-
-
-#if !defined(lua_assert)
-#define lua_assert(x)	((void)0)
-#endif
-
-
-#endif