@@ -1,4 +1,5 @@
-/* 2D Game Engine
+/*
+ * 2D Game Engine
* Game.cpp: Base Game engine class
* Based on pikuma.com 2D game engine in C++ and Lua course
* Copyright (c) 2021 986-Studio. All Right Reserved
@@ -1,3 +1,12 @@
+ * Main.cpp: App entry point
+ * Based on pikuma.com 2D game engine in C++ and Lua course
+ * Copyright (c) 2021 986-Studio. All Right Reserved
+ *
+ * Created by Manoël Trapier on 09/02/2021.
+ */
+
#include <iostream>
#include <Game.h>
@@ -9,5 +18,6 @@ int main(int argc, char *argv[])
game.Initialize();
game.Run();
game.Destroy();
return 0;
}
@@ -1,6 +1,11 @@
-//
-// Created by Manoël Trapier on 09/02/2021.
+ * Game.h: Base Game engine class header
#ifndef GAMEENGINE_GAME_H
#define GAMEENGINE_GAME_H