Godzil 5651570c2b Slight changes in octree/bvh 4 years ago
..
include 71c236abb0 Better to fill the function I suppose. 4 years ago
pattern 18965fe1bd They say it is better to do this way. 4 years ago
shapes 9849c16f66 Couple of small optimisation 4 years ago
uvpattern f8aa5cc920 Fix a "bug" in UV Image introduced while debugging 4 years ago
worldbuilder 47e31714f3 That file was supposed to be there XD 4 years ago
worldoptimiser 5651570c2b Slight changes in octree/bvh 4 years ago
CMakeLists.txt 0aa949c60b Continue working work optimiser. 4 years ago
camera.cpp c0fc061834 Don't set the focal/aperture on the constructor and use a dedicated method for that. 4 years ago
canvas.cpp 57eff4830e Sample scene for CSG \o/ 4 years ago
colour.cpp f3678992c5 Add Colour implementation 4 years ago
intersect.cpp c858b4dcde A new scene and some optimisations. 4 years ago
intersection.cpp c858b4dcde A new scene and some optimisations. 4 years ago
main.cpp 1ceabe7e62 Change CMake files to simplify them. 4 years ago
math_helper.cpp 61ce9d3543 Add possibility to play with focal length and aperture to the camera. Not enabled by default. 4 years ago
matrix.cpp 5b6b627a43 Small but effective optimisations. 4 years ago
pattern.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 years ago
renderstat.cpp 9849c16f66 Couple of small optimisation 4 years ago
sequence.cpp 478b1f0af1 Disable a test as it is not consistent between compilers. 4 years ago
transformation.cpp bc047cd89e Add viewTransform transformation 4 years ago
tuple.cpp 5b6b627a43 Small but effective optimisations. 4 years ago
world.cpp b00bb75189 Huge speed up by changing how Intersect are shared. 4 years ago
worldoptimiser.cpp 0aa949c60b Continue working work optimiser. 4 years ago