README.md 1.9 KB

codecov Codacy Badge Coverage Status Build Status

DoRayMe

A Quick and dirty raytracer.

This raytracer is made following the book «The Ray Tracer Challenge» by Jamis Buck.

It is writen in C++ with no STL and use LodePNG to output PNG file.

Examples outputs

From chapter 05 - Sphere intersections:

Chapter 5 rendering test

From Chapter 06 - Phong shading:

Chapter 6 rendering test

From Chapter 07 - World / Camera / Scenes:

Chapter 7 rendering test

From Chapter 08 - Shadows:

Chapter 8 rendering test

From Chapter 09 - Planes:

Chapter 9 rendering test

From Chapter 10 - Patterns:

Chapter 10 rendering test

From Chapter 11 - Reflections, Transparency & Refractions

Chapter 11 reflections rendering test

Chapter 11 refraction rendering test

Chapter 11 rendering test

From Chapter 12 - Cubes:

Chapter 12 rendering test

From Chapter 13 - Cylinders:

Chapter 13 rendering test Bonus: Chapter 13 cone test