A Quick and dirty raytracer.
This raytracer is made following the book «The Ray Tracer Challenge» by Jamis Buck.
It is writen in C++ with no STL and use LodePNG to output PNG file.
From chapter 05:
From Chapter 06:
From Chapter 07:
From Chapter 08:
From Chapter 09:
From Chapter 10:
From Chapter 11:
From Chapter 12: