Godzil d87bbb184e And now we have cylinders! %!s(int64=4) %!d(string=hai) anos
..
include d87bbb184e And now we have cylinders! %!s(int64=4) %!d(string=hai) anos
pattern 7687581e83 Finishing touch for patterns! %!s(int64=4) %!d(string=hai) anos
shapes d87bbb184e And now we have cylinders! %!s(int64=4) %!d(string=hai) anos
worldbuilder c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. %!s(int64=4) %!d(string=hai) anos
CMakeLists.txt 7687581e83 Finishing touch for patterns! %!s(int64=4) %!d(string=hai) anos
camera.cpp e45dbad59e Added some proper test scenes for chapter 11. %!s(int64=4) %!d(string=hai) anos
canvas.cpp ba1ae34855 Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. %!s(int64=4) %!d(string=hai) anos
colour.cpp f3678992c5 Add Colour implementation %!s(int64=4) %!d(string=hai) anos
intersect.cpp be6b472472 Simplify hit search as now the list is ordered. %!s(int64=4) %!d(string=hai) anos
intersection.cpp 3db0aaaeac Refraction seems to work. Still need to do a nice scene. %!s(int64=4) %!d(string=hai) anos
main.cpp 8144e38aa0 Add an empty main (for now) %!s(int64=4) %!d(string=hai) anos
math_helper.cpp 9c35cfc4f3 Trying to fix coverage. %!s(int64=4) %!d(string=hai) anos
matrix.cpp 1e2588441f Rename tuple file to remove the plural. %!s(int64=4) %!d(string=hai) anos
pattern.cpp 75cf59cc1a Adding support for pattern. %!s(int64=4) %!d(string=hai) anos
transformation.cpp bc047cd89e Add viewTransform transformation %!s(int64=4) %!d(string=hai) anos
tuple.cpp aeb4669162 Add vector reflection via a normal vector. %!s(int64=4) %!d(string=hai) anos
world.cpp b251b632ac Add a parameter for shapes to not drop shadow. %!s(int64=4) %!d(string=hai) anos