Godzil f8aa5cc920 Fix a "bug" in UV Image introduced while debugging 4 anni fa
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include 30db4d7ca1 Add support to load JPEG files along with PNGs. 4 anni fa
pattern 3ebe403de0 Continue working on Cube mapping 4 anni fa
shapes 478b1f0af1 Disable a test as it is not consistent between compilers. 4 anni fa
uvpattern f8aa5cc920 Fix a "bug" in UV Image introduced while debugging 4 anni fa
worldbuilder c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. 4 anni fa
CMakeLists.txt 317148a37d Lua include is only added if lua support is enabled. 4 anni fa
camera.cpp a6f0422bd1 Add renderstat to get some info about rendering. 4 anni fa
canvas.cpp 30db4d7ca1 Add support to load JPEG files along with PNGs. 4 anni fa
colour.cpp f3678992c5 Add Colour implementation 4 anni fa
intersect.cpp 1cebcd4f8b Fix my own stupidity. 4 anni fa
intersection.cpp ace7d53571 Clearing up some memory to prevent stupid issues 4 anni fa
main.cpp 1ceabe7e62 Change CMake files to simplify them. 4 anni fa
math_helper.cpp 3cfbb604b0 Fix missing includes. 4 anni fa
matrix.cpp ace7d53571 Clearing up some memory to prevent stupid issues 4 anni fa
pattern.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 anni fa
renderstat.cpp 53f66b554b Move renderstat function into the CPP file and add atomic to the variables. 4 anni fa
sequence.cpp 478b1f0af1 Disable a test as it is not consistent between compilers. 4 anni fa
transformation.cpp bc047cd89e Add viewTransform transformation 4 anni fa
tuple.cpp 307c125eba More bounding boxes 4 anni fa
world.cpp aab9df0802 Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function) 4 anni fa