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CMakeLists.txt
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56095169eb
Add a test for hw3render
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4 年 前 |
camera_test.cpp
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a477b137e7
Add a super special Camera from a well known constructor. Can take picture up to Infinite TeraPixel!
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4 年 前 |
canvas_test.cpp
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10ae695f01
Trying to fixing some weird things about coverall, also add some real more coverage.
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4 年 前 |
ch10_test.cpp
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81e323fdf4
Added CUBES!
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4 年 前 |
ch11_reflection.cpp
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89dd74fa7c
Finally! We have reflections!
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4 年 前 |
ch11_refraction.cpp
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51a6bbebb9
Refraction is fully there, with magic fresnel!
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4 年 前 |
ch11_test.cpp
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4cdf7a4264
Correct default canvas size for ch11_test
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4 年 前 |
ch12_test.cpp
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81e323fdf4
Added CUBES!
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4 年 前 |
ch5_test.cpp
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863bb2a34b
Name consistency
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4 年 前 |
ch6_test.cpp
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89dd74fa7c
Finally! We have reflections!
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4 年 前 |
ch7_test.cpp
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89dd74fa7c
Finally! We have reflections!
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4 年 前 |
ch9_test.cpp
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89dd74fa7c
Finally! We have reflections!
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4 年 前 |
colour_test.cpp
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f3678992c5
Add Colour implementation
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4 年 前 |
cube_test.cpp
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81e323fdf4
Added CUBES!
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4 年 前 |
hw3render.cpp
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c9021974f6
Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it.
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4 年 前 |
intersect_test.cpp
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51a6bbebb9
Refraction is fully there, with magic fresnel!
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4 年 前 |
light_test.cpp
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5ebed12f4f
Add support for point light and materials.
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4 年 前 |
material_test.cpp
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9c35cfc4f3
Trying to fix coverage.
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4 年 前 |
math_test.cpp
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81e323fdf4
Added CUBES!
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4 年 前 |
matrix_test.cpp
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9f764018d3
Add a couple of test for code that wasn't tested before.
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4 年 前 |
pattern_test.cpp
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7687581e83
Finishing touch for patterns!
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4 年 前 |
plane_test.cpp
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9d0db6a635
Added planes!
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4 年 前 |
ray_test.cpp
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66c1582a5f
Shape is now an abstract class and can't be instanciated.
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4 年 前 |
shape_test.cpp
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66c1582a5f
Shape is now an abstract class and can't be instanciated.
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4 年 前 |
sphere_test.cpp
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df52cb36db
Working on refraction & transparency.
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4 年 前 |
test.hw3scene
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56095169eb
Add a test for hw3render
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4 年 前 |
transformation_test.cpp
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81e323fdf4
Added CUBES!
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4 年 前 |
tuple_test.cpp
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9c35cfc4f3
Trying to fix coverage.
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4 年 前 |
world_test.cpp
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51a6bbebb9
Refraction is fully there, with magic fresnel!
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4 年 前 |