.. |
include
|
7a43a98816
Adding BVH optimisation.
|
4 anni fa |
pattern
|
18965fe1bd
They say it is better to do this way.
|
4 anni fa |
shapes
|
5996e38e6e
Fix my own stupidity..
|
4 anni fa |
uvpattern
|
f8aa5cc920
Fix a "bug" in UV Image introduced while debugging
|
4 anni fa |
worldbuilder
|
47e31714f3
That file was supposed to be there XD
|
4 anni fa |
worldoptimiser
|
7a43a98816
Adding BVH optimisation.
|
4 anni fa |
CMakeLists.txt
|
0aa949c60b
Continue working work optimiser.
|
4 anni fa |
camera.cpp
|
b5ee92c544
And CSG! \o/
|
4 anni fa |
canvas.cpp
|
57eff4830e
Sample scene for CSG \o/
|
4 anni fa |
colour.cpp
|
f3678992c5
Add Colour implementation
|
4 anni fa |
intersect.cpp
|
e57b5715e8
Smooth triangles! And support for them in the OBJ File parser.
|
4 anni fa |
intersection.cpp
|
57eff4830e
Sample scene for CSG \o/
|
4 anni fa |
main.cpp
|
1ceabe7e62
Change CMake files to simplify them.
|
4 anni fa |
math_helper.cpp
|
3cfbb604b0
Fix missing includes.
|
4 anni fa |
matrix.cpp
|
ace7d53571
Clearing up some memory to prevent stupid issues
|
4 anni fa |
pattern.cpp
|
c369d2fe2d
Start working on dumping the world (to a JSON file) for debug purposes.
|
4 anni fa |
renderstat.cpp
|
b5ee92c544
And CSG! \o/
|
4 anni fa |
sequence.cpp
|
478b1f0af1
Disable a test as it is not consistent between compilers.
|
4 anni fa |
transformation.cpp
|
bc047cd89e
Add viewTransform transformation
|
4 anni fa |
tuple.cpp
|
add3d7c861
A bit of cleanup
|
4 anni fa |
world.cpp
|
b00bb75189
Huge speed up by changing how Intersect are shared.
|
4 anni fa |
worldoptimiser.cpp
|
0aa949c60b
Continue working work optimiser.
|
4 anni fa |