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- /*
- * DoRayMe - a quick and dirty Raytracer
- * Sphere header
- *
- * Created by Manoël Trapier
- * Copyright (c) 2020 986-Studio.
- *
- */
- #ifndef DORAYME_SPHERE_H
- #define DORAYME_SPHERE_H
- #include <object.h>
- #include <ray.h>
- #include <intersect.h>
- class Sphere : public Shape
- {
- public:
- /* All sphere are at (0, 0, 0) and radius 1 in the object space */
- virtual Intersect intersect(Ray r);
- virtual Tuple normalAt(Tuple point);
- };
- #endif //DORAYME_SPHERE_H
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