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- /*
- * DoRayMe - a quick and dirty Raytracer
- * OBJ File unit tests
- *
- * Created by Manoël Trapier
- * Copyright (c) 2020 986-Studio.
- *
- */
- #include <objfile.h>
- #include <math.h>
- #include <gtest/gtest.h>
- #include <triangle.h>
- #include <smoothtriangle.h>
- TEST(OBJFileTest, Ignoring_unrecognised_lines)
- {
- const char gibberish[] = "There was a young lady named Bright\n"
- "who traveled much faster than light\n"
- "She set out one day\n"
- "in a relative way\n"
- "and came back the previous night.\n";
- OBJFile parser = OBJFile();
- parser.parseOBJFile(gibberish);
- ASSERT_EQ(parser.ignoredLines, 5);
- }
- TEST(OBJFileTest, Vertex_record)
- {
- const char file[] = "v -1 1 0\n"
- "v -1.0000 0.5000 0.0000\n"
- "v 1 0 0\n"
- "v 1 1 0\n";
- OBJFile parser = OBJFile();
- parser.parseOBJFile(file);
- ASSERT_EQ(parser.vertices(1), Point(-1, 1, 0));
- ASSERT_EQ(parser.vertices(2), Point(-1, 0.5, 0));
- ASSERT_EQ(parser.vertices(3), Point(1, 0, 0));
- ASSERT_EQ(parser.vertices(4), Point(1, 1, 0));
- }
- TEST(OBJFileTest, Parsing_triangle_faces)
- {
- const char file[] = "v -1 1 0\n"
- "v -1 0 0\n"
- "v 1 0 0\n"
- "v 1 1 0\n"
- "\n"
- "f 1 2 3\n"
- "f 1 3 4\n";
- OBJFile parser = OBJFile();
- parser.parseOBJFile(file);
- Group *g0 = parser.groups(OBJ_DEFAULT_GROUP);
- Triangle *t1 = (Triangle *)(*g0)[0];
- Triangle *t2 = (Triangle *)(*g0)[1];
- ASSERT_EQ(t1->p1, parser.vertices(1));
- ASSERT_EQ(t1->p2, parser.vertices(2));
- ASSERT_EQ(t1->p3, parser.vertices(3));
- ASSERT_EQ(t2->p1, parser.vertices(1));
- ASSERT_EQ(t2->p2, parser.vertices(3));
- ASSERT_EQ(t2->p3, parser.vertices(4));
- }
- TEST(OBJFileTest, Triangulating_polygons)
- {
- const char file[] = "v -1 1 0\n"
- "v -1 0 0\n"
- "v 1 0 0\n"
- "v 1 1 0\n"
- "v 0 2 0\n"
- "\n"
- "f 1 2 3 4 5\n";
- OBJFile parser = OBJFile();
- parser.parseOBJFile(file);
- Group *g0 = parser.groups(OBJ_DEFAULT_GROUP);
- Triangle *t1 = (Triangle *)(*g0)[0];
- Triangle *t2 = (Triangle *)(*g0)[1];
- Triangle *t3 = (Triangle *)(*g0)[2];
- ASSERT_EQ(t1->p1, parser.vertices(1));
- ASSERT_EQ(t1->p2, parser.vertices(2));
- ASSERT_EQ(t1->p3, parser.vertices(3));
- ASSERT_EQ(t2->p1, parser.vertices(1));
- ASSERT_EQ(t2->p2, parser.vertices(3));
- ASSERT_EQ(t2->p3, parser.vertices(4));
- ASSERT_EQ(t3->p1, parser.vertices(1));
- ASSERT_EQ(t3->p2, parser.vertices(4));
- ASSERT_EQ(t3->p3, parser.vertices(5));
- }
- TEST(OBJFileTest, Triangle_in_groups)
- {
- OBJFile parser = OBJFile("triangles.obj");
- Group *g1 = parser.groups("FirstGroup");
- Group *g2 = parser.groups("SecondGroup");
- /* The groups must exists */
- ASSERT_NE(g1, nullptr);
- ASSERT_NE(g2, nullptr);
- Triangle *t1 = (Triangle *)(*g1)[0];
- Triangle *t2 = (Triangle *)(*g2)[0];
- ASSERT_EQ(t1->p1, parser.vertices(1));
- ASSERT_EQ(t1->p2, parser.vertices(2));
- ASSERT_EQ(t1->p3, parser.vertices(3));
- ASSERT_EQ(t2->p1, parser.vertices(1));
- ASSERT_EQ(t2->p2, parser.vertices(3));
- ASSERT_EQ(t2->p3, parser.vertices(4));
- }
- TEST(OBJFileTest, Vertex_normal_record)
- {
- const char file[] = "vn 0 0 1\n"
- "vn 0.707 0 -0.707\n"
- "vn 1 2 3\n";
- OBJFile parser = OBJFile();
- parser.parseOBJFile(file);
- ASSERT_EQ(parser.verticesNormal(1), Vector(0, 0, 1));
- ASSERT_EQ(parser.verticesNormal(2), Vector(0.707, 0, -0.707));
- ASSERT_EQ(parser.verticesNormal(3), Vector(1, 2, 3));
- }
- TEST(OBJFileTest, Faces_with_normal)
- {
- const char file[] = "v 0 1 0\n"
- "v -1 0 0\n"
- "v 1 0 0\n"
- "\n"
- "vn -1 0 0\n"
- "vn 1 0 0\n"
- "vn 0 1 0\n"
- "\n"
- "f 1//3 2//1 3//2\n"
- "f 1/0/3 2/102/1 3/14/2\n";
- OBJFile parser = OBJFile();
- parser.parseOBJFile(file);
- Group *g0 = parser.groups(OBJ_DEFAULT_GROUP);
- SmoothTriangle *t1 = (SmoothTriangle *)g0->getObject(0);
- SmoothTriangle *t2 = (SmoothTriangle *)g0->getObject(1);
- ASSERT_EQ(t1->p1, parser.vertices(1));
- ASSERT_EQ(t1->p2, parser.vertices(2));
- ASSERT_EQ(t1->p3, parser.vertices(3));
- ASSERT_EQ(t1->n1, parser.verticesNormal(3));
- ASSERT_EQ(t1->n2, parser.verticesNormal(1));
- ASSERT_EQ(t1->n3, parser.verticesNormal(2));
- ASSERT_EQ(t2->p1, parser.vertices(1));
- ASSERT_EQ(t2->p2, parser.vertices(2));
- ASSERT_EQ(t2->p3, parser.vertices(3));
- ASSERT_EQ(t2->n1, parser.verticesNormal(3));
- ASSERT_EQ(t2->n2, parser.verticesNormal(1));
- ASSERT_EQ(t2->n3, parser.verticesNormal(2));
- }
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