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include
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51a6bbebb9
Refraction is fully there, with magic fresnel!
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%!s(int64=4) %!d(string=hai) anos |
pattern
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7687581e83
Finishing touch for patterns!
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%!s(int64=4) %!d(string=hai) anos |
shapes
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75cf59cc1a
Adding support for pattern.
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%!s(int64=4) %!d(string=hai) anos |
worldbuilder
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a82b67faa4
Working on worlds.
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%!s(int64=4) %!d(string=hai) anos |
CMakeLists.txt
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7687581e83
Finishing touch for patterns!
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%!s(int64=4) %!d(string=hai) anos |
camera.cpp
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e45dbad59e
Added some proper test scenes for chapter 11.
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%!s(int64=4) %!d(string=hai) anos |
canvas.cpp
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ba1ae34855
Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future.
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%!s(int64=4) %!d(string=hai) anos |
colour.cpp
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f3678992c5
Add Colour implementation
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%!s(int64=4) %!d(string=hai) anos |
intersect.cpp
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be6b472472
Simplify hit search as now the list is ordered.
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%!s(int64=4) %!d(string=hai) anos |
intersection.cpp
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3db0aaaeac
Refraction seems to work. Still need to do a nice scene.
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%!s(int64=4) %!d(string=hai) anos |
main.cpp
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8144e38aa0
Add an empty main (for now)
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%!s(int64=4) %!d(string=hai) anos |
math_helper.cpp
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cf5597ad6d
Adding shadows!
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%!s(int64=4) %!d(string=hai) anos |
matrix.cpp
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1e2588441f
Rename tuple file to remove the plural.
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%!s(int64=4) %!d(string=hai) anos |
pattern.cpp
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75cf59cc1a
Adding support for pattern.
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%!s(int64=4) %!d(string=hai) anos |
transformation.cpp
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bc047cd89e
Add viewTransform transformation
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%!s(int64=4) %!d(string=hai) anos |
tuple.cpp
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aeb4669162
Add vector reflection via a normal vector.
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%!s(int64=4) %!d(string=hai) anos |
world.cpp
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51a6bbebb9
Refraction is fully there, with magic fresnel!
|
%!s(int64=4) %!d(string=hai) anos |