Godzil 47e31714f3 That file was supposed to be there XD 4 éve
..
include 424d58c59b Octree Optimiser seems to work. 4 éve
pattern 18965fe1bd They say it is better to do this way. 4 éve
shapes 5996e38e6e Fix my own stupidity.. 4 éve
uvpattern f8aa5cc920 Fix a "bug" in UV Image introduced while debugging 4 éve
worldbuilder 47e31714f3 That file was supposed to be there XD 4 éve
worldoptimiser 47e31714f3 That file was supposed to be there XD 4 éve
CMakeLists.txt 0aa949c60b Continue working work optimiser. 4 éve
camera.cpp b5ee92c544 And CSG! \o/ 4 éve
canvas.cpp 57eff4830e Sample scene for CSG \o/ 4 éve
colour.cpp f3678992c5 Add Colour implementation 4 éve
intersect.cpp e57b5715e8 Smooth triangles! And support for them in the OBJ File parser. 4 éve
intersection.cpp 57eff4830e Sample scene for CSG \o/ 4 éve
main.cpp 1ceabe7e62 Change CMake files to simplify them. 4 éve
math_helper.cpp 3cfbb604b0 Fix missing includes. 4 éve
matrix.cpp ace7d53571 Clearing up some memory to prevent stupid issues 4 éve
pattern.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 éve
renderstat.cpp b5ee92c544 And CSG! \o/ 4 éve
sequence.cpp 478b1f0af1 Disable a test as it is not consistent between compilers. 4 éve
transformation.cpp bc047cd89e Add viewTransform transformation 4 éve
tuple.cpp add3d7c861 A bit of cleanup 4 éve
world.cpp b00bb75189 Huge speed up by changing how Intersect are shared. 4 éve
worldoptimiser.cpp 0aa949c60b Continue working work optimiser. 4 éve