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- /*
- * DoRayMe - a quick and dirty Raytracer
- * Math helping function header
- *
- * Created by Manoël Trapier
- * Copyright (c) 2020 986-Studio.
- *
- */
- #ifndef DORAYME_MATH_HELPER_H
- #define DORAYME_MATH_HELPER_H
- #include <math.h>
- void set_equal_precision(double v);
- double getEpsilon();
- bool double_equal(double a, double b);
- double deg_to_rad(double deg);
- double min3(double a, double b, double c);
- double max3(double a, double b, double c);
- double frand();
- #endif /* DORAYME_MATH_HELPER_H */
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