Godzil 3a2d21b787 Starting to work on the World Optimiser sequence. vor 4 Jahren
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include 3a2d21b787 Starting to work on the World Optimiser sequence. vor 4 Jahren
pattern 18965fe1bd They say it is better to do this way. vor 4 Jahren
shapes 441d758845 Add locking mechanism to prevent updating transform/parent vor 4 Jahren
uvpattern f8aa5cc920 Fix a "bug" in UV Image introduced while debugging vor 4 Jahren
worldbuilder c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. vor 4 Jahren
CMakeLists.txt 317148a37d Lua include is only added if lua support is enabled. vor 4 Jahren
camera.cpp b5ee92c544 And CSG! \o/ vor 4 Jahren
canvas.cpp 57eff4830e Sample scene for CSG \o/ vor 4 Jahren
colour.cpp f3678992c5 Add Colour implementation vor 4 Jahren
intersect.cpp e57b5715e8 Smooth triangles! And support for them in the OBJ File parser. vor 4 Jahren
intersection.cpp 57eff4830e Sample scene for CSG \o/ vor 4 Jahren
main.cpp 1ceabe7e62 Change CMake files to simplify them. vor 4 Jahren
math_helper.cpp 3cfbb604b0 Fix missing includes. vor 4 Jahren
matrix.cpp ace7d53571 Clearing up some memory to prevent stupid issues vor 4 Jahren
pattern.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. vor 4 Jahren
renderstat.cpp b5ee92c544 And CSG! \o/ vor 4 Jahren
sequence.cpp 478b1f0af1 Disable a test as it is not consistent between compilers. vor 4 Jahren
transformation.cpp bc047cd89e Add viewTransform transformation vor 4 Jahren
tuple.cpp add3d7c861 A bit of cleanup vor 4 Jahren
world.cpp 3a2d21b787 Starting to work on the World Optimiser sequence. vor 4 Jahren