Godzil 478b1f0af1 Disable a test as it is not consistent between compilers. 4 lat temu
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include 478b1f0af1 Disable a test as it is not consistent between compilers. 4 lat temu
pattern aab9df0802 Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function) 4 lat temu
shapes 478b1f0af1 Disable a test as it is not consistent between compilers. 4 lat temu
worldbuilder c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. 4 lat temu
CMakeLists.txt aab9df0802 Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function) 4 lat temu
camera.cpp a6f0422bd1 Add renderstat to get some info about rendering. 4 lat temu
canvas.cpp ba1ae34855 Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. 4 lat temu
colour.cpp f3678992c5 Add Colour implementation 4 lat temu
intersect.cpp 1cebcd4f8b Fix my own stupidity. 4 lat temu
intersection.cpp ace7d53571 Clearing up some memory to prevent stupid issues 4 lat temu
main.cpp 2926166ce6 Add Lua dependencies. 4 lat temu
math_helper.cpp 478b1f0af1 Disable a test as it is not consistent between compilers. 4 lat temu
matrix.cpp ace7d53571 Clearing up some memory to prevent stupid issues 4 lat temu
pattern.cpp c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. 4 lat temu
renderstat.cpp 53f66b554b Move renderstat function into the CPP file and add atomic to the variables. 4 lat temu
sequence.cpp 478b1f0af1 Disable a test as it is not consistent between compilers. 4 lat temu
transformation.cpp bc047cd89e Add viewTransform transformation 4 lat temu
tuple.cpp 307c125eba More bounding boxes 4 lat temu
world.cpp aab9df0802 Add support for Lua in world, and create the Lua Pattern (pattern can be defined with a lua function) 4 lat temu