Godzil 21749695b6 Add jitter to area light and example render of it. %!s(int64=4) %!d(string=hai) anos
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boundingbox.h b4ae737b40 Continuing working on dumping the world %!s(int64=4) %!d(string=hai) anos
camera.h e45dbad59e Added some proper test scenes for chapter 11. %!s(int64=4) %!d(string=hai) anos
canvas.h ba1ae34855 Canvas: use Tuple instead of Colour for put Pixel, add two constructor that may be usefull in the future. %!s(int64=4) %!d(string=hai) anos
colour.h 1e2588441f Rename tuple file to remove the plural. %!s(int64=4) %!d(string=hai) anos
cone.h 307c125eba More bounding boxes %!s(int64=4) %!d(string=hai) anos
cube.h b4ae737b40 Continuing working on dumping the world %!s(int64=4) %!d(string=hai) anos
cylinder.h 307c125eba More bounding boxes %!s(int64=4) %!d(string=hai) anos
group.h 307c125eba More bounding boxes %!s(int64=4) %!d(string=hai) anos
intersect.h ace7d53571 Clearing up some memory to prevent stupid issues %!s(int64=4) %!d(string=hai) anos
intersection.h a6f0422bd1 Add renderstat to get some info about rendering. %!s(int64=4) %!d(string=hai) anos
light.h 21749695b6 Add jitter to area light and example render of it. %!s(int64=4) %!d(string=hai) anos
list.h ace7d53571 Clearing up some memory to prevent stupid issues %!s(int64=4) %!d(string=hai) anos
material.h c4b680789e Starting working on area lights. %!s(int64=4) %!d(string=hai) anos
math_helper.h 81e323fdf4 Added CUBES! %!s(int64=4) %!d(string=hai) anos
matrix.h c1e7496d21 Fix a glib problem on some distros. %!s(int64=4) %!d(string=hai) anos
pattern.h c369d2fe2d Start working on dumping the world (to a JSON file) for debug purposes. %!s(int64=4) %!d(string=hai) anos
plane.h 307c125eba More bounding boxes %!s(int64=4) %!d(string=hai) anos
ray.h a6f0422bd1 Add renderstat to get some info about rendering. %!s(int64=4) %!d(string=hai) anos
renderstat.h 53f66b554b Move renderstat function into the CPP file and add atomic to the variables. %!s(int64=4) %!d(string=hai) anos
sequence.h 21749695b6 Add jitter to area light and example render of it. %!s(int64=4) %!d(string=hai) anos
shape.h 307c125eba More bounding boxes %!s(int64=4) %!d(string=hai) anos
sphere.h b4ae737b40 Continuing working on dumping the world %!s(int64=4) %!d(string=hai) anos
testshape.h 66c1582a5f Shape is now an abstract class and can't be instanciated. %!s(int64=4) %!d(string=hai) anos
transformation.h bc047cd89e Add viewTransform transformation %!s(int64=4) %!d(string=hai) anos
triangle.h 307c125eba More bounding boxes %!s(int64=4) %!d(string=hai) anos
tuple.h 2ea4abdce7 Boundingboxes should be ready. %!s(int64=4) %!d(string=hai) anos
world.h c4b680789e Starting working on area lights. %!s(int64=4) %!d(string=hai) anos
worldbuilder.h c9021974f6 Add a world generator based on another raytracer file format I made in the past and add a crude tool to run it. %!s(int64=4) %!d(string=hai) anos