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Godzil 0369bee306 It is christmas time! 4 éve
external 9fffb68026 Remove nanogui dependencies for now. If the need of a gui come, will add back but for now it just add unnecessary checkout time 4 éve
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source ed347e304d Quick (and dirty) change to be able to use OpenMP for rendering. 4 éve
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README.md 0369bee306 It is christmas time! 4 éve

README.md

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DoRayMe

A Quick and dirty raytracer.

This raytracer is made following the book «The Ray Tracer Challenge» by Jamis Buck.

It is writen in C++ with no STL and use LodePNG to output PNG file.

Examples outputs

From chapter 05 - Sphere intersections:

Chapter 5 rendering test

From Chapter 06 - Phong shading:

Chapter 6 rendering test

From Chapter 07 - World / Camera / Scenes:

Chapter 7 rendering test

From Chapter 08 - Shadows:

Chapter 8 rendering test

From Chapter 09 - Planes:

Chapter 9 rendering test

From Chapter 10 - Patterns:

Chapter 10 rendering test

From Chapter 11 - Reflections, Transparency & Refractions

Chapter 11 reflections rendering test

Chapter 11 refraction rendering test

Chapter 11 rendering test

From Chapter 12 - Cubes:

Chapter 12 rendering test

From Chapter 13 - Cylinders:

Chapter 13 rendering test Bonus: Chapter 13 cone test

From Chapter 14 - Groups & Bounding boxes Chapter 14 rendering test

Bonus (from the forum): Christmas ball (about 7min render time using OpenMP on a 2.6Ghz Core i7 3720QM)